10. Escaping O'Hare

Locked
Message
Author
ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 8418
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: 10. Escaping O'Hare

#161 Post by ravenn4544 »

After breaking camp and packing back up, O'rek responds to Gwillt's invite "Ahhh, Lights blessing upon ye, it would be my pleasure to travel with such a noble group! Yer thinkin' about heading back to O'hare and seein' what there is to be seein'? and maybe helpin'? Sounds like that's worth pursuing and maybe just maybe what's brought my path here!"


Spells prayed for:
CLW, CLW, CLW
User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: 10. Escaping O'Hare

#162 Post by Alethan »

Gwillt nods, "splitting up with different objectives is bad, I agree, though I'm not opposed to splitting up in order to approach targets from multiple sides at once."

He shakes his head at Ewell's disparaging remarks about missile weapons. "Ranged attacks are basic strategy and almost necessary when dealing with the larger numbers we've faced so far," Gwillt replies. "In fact, one or two rounds of arrow fire into that last group might have made all the difference in reducing their initial numbers or weakening some of them to where they wouldn't have been as effective in the fight. In the future, it would be good to avoid the headlong charge," he raises an eye brow as he turns his gaze to the young barbarian, "and allow the two ran..." he catches himself, glancing at the stone cairns off to the side, "ummm.. allow those of us with bows to do what we can before we engage."

"As for spells," he continues, "we have less to worry about in that regard, now that Garth is no longer with us. But his casting was supremely effective on several occasions and I don't know if we would be here today without it."
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: 10. Escaping O'Hare

#163 Post by Alethan »

ravenn4544 wrote: Spells prayed for:
CLW, CLW, CLW
Given Dave's rule on replacing an uncast spell with CLW at any given time, might I recommend you NOT pick CLW as your three spells and pick something else that may be more useful?

Then, if it becomes necessary, you can always replace one of them with CLW on-the-fly, as it were.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 8418
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: 10. Escaping O'Hare

#164 Post by ravenn4544 »

OOC: definately. Thanks! Will do CLW, sanctuary, and bless if allowed to change or wait until the next memorization period

User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: 10. Escaping O'Hare

#165 Post by dmw71 »

ravenn4544 wrote:CLW, sanctuary, and bless if allowed to change or wait until the next memorization period
You're still more than welcome to change your spells, and don't even need to memorize the one cure light wounds as it will always be available to you, even if/when you memorize any other spell.

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: 10. Escaping O'Hare

#166 Post by Alethan »

dmw71 wrote:
ravenn4544 wrote:CLW, sanctuary, and bless if allowed to change or wait until the next memorization period
You're still more than welcome to change your spells, and don't even need to memorize the one cure light wounds as it will always be available to you, even if/when you memorize any other spell.
This.

I would recommend NONE of your memorized spells be CLW, as any one of your uncast spells can, at any point in the day, be switched out with CLW.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
saalaria
Ranger Lord
Ranger Lord
Posts: 2517
Joined: Tue Apr 17, 2012 6:07 am
Location: London

Re: 10. Escaping O'Hare

#167 Post by saalaria »

I agree but am still betting all clerical spells cast for the foreseeable future will be CLW. The only choice you have to make each time is which alternate to dump! :D
ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 8418
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: 10. Escaping O'Hare

#168 Post by ravenn4544 »

ooc: sweet. I think i'm only able to learn 3 spells and those are the three I memorized. Not likely to cast 3 sanctuaries or 3 blesses in a day --- not with this groups track record of dice rolls! Statistically, when we head back to town our die rolls should be so that we tear the trogs a new one!

wolfpack
Rider of Rohan
Rider of Rohan
Posts: 8595
Joined: Wed Oct 07, 2009 12:04 am

Re: 10. Escaping O'Hare

#169 Post by wolfpack »

Don't bet on it, Epsilon used sanctuary and command last time to save his butt.

I think we need to target getting to the goat. My instincts tell me something there is the key to all of this.
User avatar
tooleychris
Rider of Rohan
Rider of Rohan
Posts: 3578
Joined: Wed May 01, 2013 2:07 pm
Location: Just west of the future site of Defiance.

Re: 10. Escaping O'Hare

#170 Post by tooleychris »

Grim rouses and nods, impressed with the rangers speech of tactics.
"This seemin guut to me. Grimnail is no hardened by many battles, so instinct screams to live and die wit no fear. Better ta take many more foes 'fore I go ta whatever end waits, me thinks. You tells Grim what ta do dat works best fer group. Grim do."
He makes sure his axes and scimitar are secure, scoops up the javelins and follows.
"Lizzies dropped deez spears last time. Let's go give'em back!"
User avatar
onlyme
Rider of Rohan
Rider of Rohan
Posts: 6838
Joined: Wed May 11, 2011 12:42 pm
Location: Middle of Carolinas

Re: 10. Escaping O'Hare

#171 Post by onlyme »

wolfpack wrote:Don't bet on it, Epsilon used sanctuary and command last time to save his butt.

I think we need to target getting to the goat. My instincts tell me something there is the key to all of this.

Aye, but the wine was stored elsewhere. Maybe your instincts are off?
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL

User avatar
tooleychris
Rider of Rohan
Rider of Rohan
Posts: 3578
Joined: Wed May 01, 2013 2:07 pm
Location: Just west of the future site of Defiance.

Re: 10. Escaping O'Hare

#172 Post by tooleychris »

Grim stretches his limbs a bit. "Speakin a wine, dat mouth full yous given me gots some guut juju. Grim feelin like him rested a week wit dat bit a shut eye."
saalaria
Ranger Lord
Ranger Lord
Posts: 2517
Joined: Tue Apr 17, 2012 6:07 am
Location: London

Re: 10. Escaping O'Hare

#173 Post by saalaria »

wolfpack wrote:Don't bet on it, Epsilon used sanctuary and command last time to save his butt.
Sorry Wolf, I had forgotten that!

Kaltar conducts his morning prayers with Strom, then shoulders his pack ready for travel back to the town:

"I agree the Goat is worth checking out as the potential source of the problem we have encountered but we must seek to aid whichever decent folk - if there are any - that are still left in the town too."
User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: 10. Escaping O'Hare

#174 Post by dmw71 »

saalaria wrote:
wolfpack wrote:Sorry Wolf, I had forgotten that!
Actually, that all happened in Epsilon's private thread so you wouldn't have known about those spells having been used.

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: 10. Escaping O'Hare

#175 Post by dmw71 »

I plan to open a new thread and post the updated action tonight, which will most likely just be a scene-setting post as you make your return to O'Hare... unless some rolls really go against you. ;)

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

User avatar
tooleychris
Rider of Rohan
Rider of Rohan
Posts: 3578
Joined: Wed May 01, 2013 2:07 pm
Location: Just west of the future site of Defiance.

Re: 10. Escaping O'Hare

#176 Post by tooleychris »

dmw71 wrote:unless some rolls really go against you. ;)
Now THAT'S how you prematurely curse a new thread. Way to go DM!!! :D

Grimnail scratches his head through oily dreadlocks. "Why for yous always talkin 'bout da goat? Why Lizzie's want business der? "
User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: 10. Escaping O'Hare

#177 Post by dmw71 »

tooleychris wrote:NewoTHAT'S how you prematurely curse a new thread. Way to go DM!!! :D
:lol:

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

wolfpack
Rider of Rohan
Rider of Rohan
Posts: 8595
Joined: Wed Oct 07, 2009 12:04 am

Re: 10. Escaping O'Hare

#178 Post by wolfpack »

Epsilon smiles at grim.

there was some strange business going on there my large friend. the patrons were very aggressive and seemed to be hiding something. and while the battle was going on I do not remeber seeing those same patrons coming out to defend the village.
User avatar
Stonjuz
Ranger Knight
Ranger Knight
Posts: 1963
Joined: Thu Aug 02, 2012 2:25 am

Re: 10. Escaping O'Hare

#179 Post by Stonjuz »

"As bad as our first encounter with the Goat went, I still must warn, it could be worse. Hatreds exist there. They are probably looting as we speak. We should hurry."
User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: 10. Escaping O'Hare

#180 Post by dmw71 »


-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

Locked

Return to “Adventures in Foxmoor”