General/OOC

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Marullus
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Re: General/OOC

#41 Post by Marullus »

I love Skunk. :) I think he's perfect Henchmen material for Aghnar! :D
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Re: General/OOC

#42 Post by explosiveghast »

Marullus wrote:
Marullus wrote:He bends down next to Odo and puts his hand compassionately on the man's shoulder. "Tell us everything," he says in a kind tone.
Just to be clear, Damian's attempt was to be inconspicuous. He prepped in the hallway and delivered with just a comforting hand. Everyone is free to be suspicious or not... Just clarifying it was meant to be clandestine.

Damian averts his eyes from Aghnar's uncomfortable scrutiny. Should have expected one so primitive to be superstitious, he chastised himself inwardly.
Ah Marullus, you are right. There were no flashes of light or zazzy side effects from Damian's magic. Agnahr should not have suspected otherworldly ability. I go with your prompt and will say that he is superstitious that Damian formed such a fast bond with the freshly revived pirate.

Hope that did not slow us down!
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Re: General/OOC

#43 Post by Marullus »

No worries! I expect you guys to get suspicious eventually, I just wanted to stretch it out. :) also, not good to be conspicuous with mind control.

It's a good question for the GM - this time I could hide my casting in the hallway but in the future is it feasible to cast discreetly or no? I am carrying the big duffel bag so when he conjures, he can pull it out of the bag. :)
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Re: General/OOC

#44 Post by Faanku »

So, which rooms are you guys interested in first?
Marullus wrote:It's a good question for the GM - this time I could hide my casting in the hallway but in the future is it feasible to cast discreetly or no?
Codex of the Black Sun, page 21 wrote:...until it is their turn to act, they are occupied in gesturing, incanting, and otherwise visibly casting a spell. This spellcasting is no louder than normal conversation, but it and the gestures are obvious to any attentive onlooker.
For this time I'll allow it to slide, and for the most part magic is rare enough that the majority of "normal people" won't really get what you're doing other than talking to yourself and making strange movements with your hands, but they will definitely suspect you after the first bolt of energy melts their friend's face off.
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Re: General/OOC

#45 Post by Marullus »

Faanku wrote:...but they will definitely suspect you after the first bolt of energy melts their friend's face off.
True that.
:lol:
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Re: General/OOC

#46 Post by Marullus »

Checking on this:
Faanku wrote:"Afraid you'll need the Captain to... get to the shipment though, unless you want to... take half the station with you. The lads finished ahead of schedule so... it was locked in the Captain's own storage in the... holding area. Same place as... the egg."[/i]
First port of call, the secure storage room where Skunk believes the robotic killer originated from. Shaking his head at the sight of Vinny's body, the pirate confirms what you already assumed. "Anything valuable that weren't... for the labs on the top level... goes in here... Only the Captain and Larsik have the access keys... not that you'd get far nicking things here anyway..." He trails off and keep his eyes locked on an empty racking cage above the large row of safes. "The egg's gone... I knew it..."
So, we already have access to the Captain's locker where the egg was stored and checked it. That means we have the cargo we need to complete the job right here?

If that's true, we should load it on the shuttle in case of a hasty retreat. (We could bail now, as well, but my PC is curious enough to want to continue.)

Also, where on our map is the docks for the other ships? I want to make sure we do the pre-work on that, too. We know we have to return our shuttle, but if we can confirm the demise of the other crews, that's a nice Free Merchant ready for salvage/acquisition.
Benedict only finding it on sensors thanks to his proactive searching, and it comes into view attached to an enormous asteroid. 3 ships are docked at the functioning external berths, 2 beaten shuttles and an incredibly vicious-looking, heavily modified free merchant hull that prominently features several large weapons.
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Re: General/OOC

#47 Post by Faanku »

Skunk wrote:Only the Captain and Larsik have the access keys...
To clarify, you can get into the storage room, but there are several secure lock-boxes and sci-fi safes that need biometric key cards to open. The egg wasn't put into one of these safes, just left in the open on some racking, but the stim shipment is still inaccessible without some way to open the safe it's in.

As for the layout of the station, please refer to this high definition 3D render that took several hours of work. The airlock to the south is the access to the docking area, with the ships berthed to one long access tube kind of thing.
Image
I hope this clears things up, I wasn't certain I had described the station adequately.
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Re: General/OOC

#48 Post by Faanku »

Marullus wrote:What is the social norm on body disposal? Space them, leave them, return them to Mijo? Body bags, freezer units, wrapped in space-linen?
I imagine that would all come down to your own outlook on things. Skunk mentioned that "a bolt to the head then a trip out the airlock" awaits him now that he feels he's failed his duty, so you could assume that deep space drug-farm pirates don't care much for traditional burials, but Viking-esque cremation might be the only fitting end for an honourable Sarokoulan warrior back on his home-world, and a venerated Reclamist priest might expect his corpse to be sunk beneath the vast oceans of Aes. I'll leave any specifics up to you guys to decide, but even 1200 years into the future I'd imagine most cultures maintain at least a modicum of reverence for the dead.
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Re: General/OOC

#49 Post by Marullus »

Roger. We can play that out with IC perspectives. :) That will be fun!
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Re: General/OOC

#50 Post by Marullus »

Faanku wrote: In the meantime, Damian inspects the twin metasteel doors that bar entry to the control room and confirms that their closed system alarm runs much too deep for a simple current reroute to disable; this will take some deft electronic programming to open, and even then whatever is keeping the two remaining rooms locked may be alerted to your presence.
Assuming that means my efforts were insufficient to give Pilfer a +1 on his roll? (I wasn't trying to solve it myself.)
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Re: General/OOC

#51 Post by Faanku »

Aye, you need to make a DC 10 check to assist, I just tried to resolve it narratively. I should probably add things like that OOC in future.
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Re: General/OOC

#52 Post by explosiveghast »

Agnahr has a 6 for init... phoneposting.
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Re: General/OOC

#53 Post by Faanku »

Noted.
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Re: General/OOC

#54 Post by explosiveghast »

Benedict pulls his sidearm out and fires:

Laser Pistol: [1d20+1] = 20+1 = 21 Damage: [1d6] = 5
Hey man, nice shot!
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Re: General/OOC

#55 Post by ybn1197 »

explosiveghast wrote:
Benedict pulls his sidearm out and fires:

Laser Pistol: [1d20+1] = 20+1 = 21 Damage: [1d6] = 5
Hey man, nice shot!
As many bad rolls that dice roller has given me, it was bound to turn around at some point. :lol:
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Re: General/OOC

#56 Post by Faanku »

I'm going to need an initiative roll from Benedict and Odo, mainly to see who can actually get their shots away; in SWN you cannot take your action between movement, so only two of the four characters who have declared they're hugging the doorway are going to be able to do so! Once we know the order, the lower down can opt to change their actions.
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Re: General/OOC

#57 Post by Faanku »

OK, so as it stands:

Code: Select all

9	Damian - Covering fire/protecting Skunk
8	Benedict - Shooting Robot
6	Anghar - Positioning to attack
6	Silas - Shooting Robot
6	Robot
5	Odo - Covering fire
The Robot doesn't make it out the room this turn, so only Silas and Benedict get their shots off. I'll move to the next turn unless there are any objections.
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Re: General/OOC

#58 Post by Marullus »

... silence is acceptance. :) Go for it.
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Re: General/OOC

#59 Post by Enoch »

Works for me. If Odo can't get to the doorframe, he's probably firing wildly into whatever portion of the door he can see, or crouching down and swinging the muzzle of his pistol dangerously around as he looks for other dangers.
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Re: General/OOC

#60 Post by Faanku »

Enoch wrote:he's probably firing wildly into whatever portion of the door he can see
The mental image of this cracked me up.
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