Group 2, Episode 2: Greenest in Flames
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Re: Group 2, Episode 2: Greenest in Flames
Urth Stormwind
Ok Kan, lets do it. Just don't let anyone get away.
Ok Kan, lets do it. Just don't let anyone get away.
Re: Group 2, Episode 2: Greenest in Flames
Scout
Dureau, from his rearmost rank, quickly extinguishes his torch and gathers the illuminated pebble, concealing it in his pocket so the light can not be seen by anyone on the other side of the grate. "We musn't let them report the existence of this passage back to their forces!" Kañ-Demir shares, as he, Urth, and Targ begin to strategize. "The tunnel restricts melee; ranged attacks will be vital," the warlock whispers. "Let's pour out as they draw near, then ambush them with arrows and spells," Kañ-Demir says. "After the first volley, I will chase down any that attempt to flee."
Clank.
Grimbul, one of the ranged attackers, eagerly steps forward but scrapes his hand axe against the stone wall of the tunnel.
Catarina hisses at the clumsy dwarf, maybe too forcefully, and looks to hide in her forward position in the tunnel.
Tarq silently slips past the hidden tabaxi and moves to the tunnel exit. Peering outside, the half-elf spots the patrol with his own eyes for the first time -- the majority of the group is maybe 40-feet out and holding while a single kobold, currently 20-feet away, is slowly approaching by itself.
---
While not in an actual encounter (yet), let's go ahead and roll initiative.
Actions?
---
Date: 08 Kythorn 1489
Time: 21:06
Temperature
---
Character Status
Marching Order
Rolls
Dureau, from his rearmost rank, quickly extinguishes his torch and gathers the illuminated pebble, concealing it in his pocket so the light can not be seen by anyone on the other side of the grate. "We musn't let them report the existence of this passage back to their forces!" Kañ-Demir shares, as he, Urth, and Targ begin to strategize. "The tunnel restricts melee; ranged attacks will be vital," the warlock whispers. "Let's pour out as they draw near, then ambush them with arrows and spells," Kañ-Demir says. "After the first volley, I will chase down any that attempt to flee."
Clank.
Grimbul, one of the ranged attackers, eagerly steps forward but scrapes his hand axe against the stone wall of the tunnel.
Catarina hisses at the clumsy dwarf, maybe too forcefully, and looks to hide in her forward position in the tunnel.
Tarq silently slips past the hidden tabaxi and moves to the tunnel exit. Peering outside, the half-elf spots the patrol with his own eyes for the first time -- the majority of the group is maybe 40-feet out and holding while a single kobold, currently 20-feet away, is slowly approaching by itself.
---
While not in an actual encounter (yet), let's go ahead and roll initiative.
Actions?
---
Date: 08 Kythorn 1489
Time: 21:06
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None.
- None
---
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18-1 = 17 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20 | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19-5 = 14-4 = 10+7 = 17 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18-4 = 14-8 = 6 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Catarina
Targ
Kañ-Demir
Grimbul
Urth
Dureau
10-Foot
Catarina | Targ
Kañ-Demir | Grimbul
Urth | Dureau
Rolls
- None.
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Re: Group 2, Episode 2: Greenest in Flames
I see a few initiative rolls coming in, but I also need to know if anyone is doing anything, or just waiting.
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Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
We're sitting ducks if we stay here! Either lock the grate and we can retreat, hoping they don't notice anything, or we need to charge out, take the fight to them. Maybe we catch them unprepared, whispers the cleric.
We're sitting ducks if we stay here! Either lock the grate and we can retreat, hoping they don't notice anything, or we need to charge out, take the fight to them. Maybe we catch them unprepared, whispers the cleric.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir has flattened himself against the wall to let others past him. He then holds his action until the others have attacked, at which point he is prepared to Dash out after anyone fleeing.
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Re: Group 2, Episode 2: Greenest in Flames
Grimbul holds bow and waits for someone in the lead to do something.
Initiative [1d20+1] = 1+1 = 2
drat!
Initiative [1d20+1] = 1+1 = 2
drat!
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Group 2, Episode 2: Greenest in Flames
Initiative
Scout
While the consensus seems to be that an encounter in the tunnel is to be avoided at all costs, the group is continuing to debate their next course of action when --
A startled chirp!
Targ, at the entrance, quickly turns to the source of the sound and realizes he's suddenly almost face-to-face with the kobold scout. The lone creature immediately turns and begins to flee, alerting the rest of the scouting party in its coarse, native draconic tongue. Urth and Catarina overhear the warning issued, and translate for the rest:
"People hiding!"
---
Everyone, please declare any actions and/or movement for round 1.
---
Date: 08 Kythorn 1489
Time: 21:07
Temperature
---
Character Status
Marching Order
Rolls
- 21: Cultists
- 21: Targ
- 15: Catarina
- 15: Kobolds
- 8: Dureau
- 7: Kañ-Demir
- 4: Urth
- 2: Grimbul
Scout
While the consensus seems to be that an encounter in the tunnel is to be avoided at all costs, the group is continuing to debate their next course of action when --
A startled chirp!
Targ, at the entrance, quickly turns to the source of the sound and realizes he's suddenly almost face-to-face with the kobold scout. The lone creature immediately turns and begins to flee, alerting the rest of the scouting party in its coarse, native draconic tongue. Urth and Catarina overhear the warning issued, and translate for the rest:
"People hiding!"
---
Everyone, please declare any actions and/or movement for round 1.
---
Date: 08 Kythorn 1489
Time: 21:07
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None.
- None
---
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18-1 = 17 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20 | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19-5 = 14-4 = 10+7 = 17 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18-4 = 14-8 = 6 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Catarina
Targ
Kañ-Demir
Grimbul
Urth
Dureau
10-Foot
Catarina | Targ
Kañ-Demir | Grimbul
Urth | Dureau
Rolls
- Initiative: Urth: [1d20+1] = 3+1 = 4
Initiative: Targ [1d20+3] = 18+3 = 21
Initiative: Kobolds: [1d20+2] = 13+2 = 15 -- loses tie
Initiative: Cultists: [1d20+1] = 20+1 = 21 -- wins tie (natural 20)
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Re: Group 2, Episode 2: Greenest in Flames
Urth Stormwind
We made a mess of this Urth curses. Lets get out and hit them fast.. Urth will move from the tunnel as fast as he can and once clear of the entrance will cast an Eldrich Blast at one of the robed figures they face
Attack [1d20] = 16
Damage [1d10+3] = 5+3 = 8
Initiative [1d20] = 12
We made a mess of this Urth curses. Lets get out and hit them fast.. Urth will move from the tunnel as fast as he can and once clear of the entrance will cast an Eldrich Blast at one of the robed figures they face
Attack [1d20] = 16
Damage [1d10+3] = 5+3 = 8
Initiative [1d20] = 12
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Re: Group 2, Episode 2: Greenest in Flames
Catarina runs out, slightly tripping and looses an arrow at the nearest enemy.
([1d20+5] = 5+5 = 10 [1d6+3] = 4+3 = 7)
She then steps back 10 ft. (South)
([1d20+5] = 5+5 = 10 [1d6+3] = 4+3 = 7)
She then steps back 10 ft. (South)
- GreyWolfVT
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Re: Group 2, Episode 2: Greenest in Flames
Grimbul attempts to use of his Hail of Thorns spell. Then once able to he rushes out and fires an arrow at one of the robed figures green dot robed dude in the back on the brown "dirt" square.
Longbow [1d20+3] = 15+3 = 18 to hit. [1d8+1] = 4+1 = 5 damage
Longbow [1d20+3] = 15+3 = 18 to hit. [1d8+1] = 4+1 = 5 damage
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Group 2, Episode 2: Greenest in Flames
Was Kañ-Demir's Dash action triggered last round when the kobold fled? Either way, he takes off after the fleeing kobold.
Re: Group 2, Episode 2: Greenest in Flames
No, he wouldn't have seen the kobold. The kobold was creeping up, saw Targ at the entrance, and took off before coming into view of others deeper in the tunnel.Pulpatoon wrote:Was Kañ-Demir's Dash action triggered last round when the kobold fled?
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- DM: In Development
Re: Group 2, Episode 2: Greenest in Flames
Tarq- fires a arrow at the fleeing kobold.
1st shot
S. bow tohit[1d20+5] = 15+5 = 20, todam[1d6+3] = 2+3 = 5
If the first shot drops the kobold he will fire the second at the red dot robe figure.
S. bow tohit[1d20+5] = 4+5 = 9, todam[1d6+3] = 1+3 = 4
1st shot
S. bow tohit[1d20+5] = 15+5 = 20, todam[1d6+3] = 2+3 = 5
If the first shot drops the kobold he will fire the second at the red dot robe figure.
S. bow tohit[1d20+5] = 4+5 = 9, todam[1d6+3] = 1+3 = 4
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- Scott308
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Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
The cleric moves to the entrance of the tunnel, but it is too far for him to make it out this round.
The cleric moves to the entrance of the tunnel, but it is too far for him to make it out this round.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Group 2, Episode 2: Greenest in Flames
Initiative
"People hiding!"
The group was unprepared when the warning went out, and is now spurred into action.
The first in the group to act, Targ steps out of the tunnel and takes aim with his bow at the kobold that spotted him... but has his attack at least momentarily delayed as a series of spears, tossed by the readied cultists, comes raining down on him as soon as he presents himself as a target. After the first two spear chucks miss their marks, the third, thrown from overhead, manages to sink into the half-elf's boot and graze the big toe on his left foot. Undeterred by the stinging in his foot, the rogue checks his aim and looses an arrow, striking his target with well-placed arrow... and is surprised when the creature shakes off the effects and remains on its feet.
Catarina bounds out of the tunnel, past Targ, tripping slightly as she targets the nearest enemy -- the already wounded kobold -- with an errant arrow. She hisses as her arrow misses its mark, then clears the exit by retreating a few steps back.
The kobolds stir to action, and break off into paired groups.
The first group rushes at Targ! The first (pink), fighting in practiced unison with its counterpart, strike with deadly force, running a dagger deep into Targ's side -- for an instant, the half-elf feels searing pain as the blade slices through his skin... but then the world falls black as he collapses to the ground, unconscious. The second kobold (orange), spying the easy victim, climbs on top of the fallen rogue and drives its dagger into his barely breathing chest!
A second group of kobolds advances, but stops roughly 20-feet from the tunnel exit and readies their slings.
The third group of kobolds immediately begins to wade through the stream, which given their diminutive forms, results in the water almost reaching their necks. This last pair safely reaches the opposite shore and begin to shake themselves dry.
Dureau, from the rear rank, navigates to the tunnel exit. Spying the heavily wounded and unconscious Targ lying just beyond the exit, with a pair of kobold's threatening to inflict potentially fatal wounds, the cleric clutches his amulet and casts Spare the Dying on his fallen companion, at least temporarily freeing the half-elf from the immediate threat of passing into the afterlife.
Kañ-Demir, intent on giving chase to the fleeing kobold, finds it, and a companion, just outside the exit... standing above the recently stabilized rogue with seemingly evil intentions. Realizing he needs to clear the threat, the monk continues his dual attacks. A solid, successful drubbing from a quarterstaff is enough to drop the previously wounded adversary. The second kobold rolls off Targ's body as it efforts to escape the underside of the monks foot.
"We made a mess of this," Urth curses. "Lets get out and hit them fast.." the warlock continues as he rushes towards the exit. Passing the cleric, and carefully stepping past Targ, Urth rounds the corner of the tunnel and seeks out one of the robed cultists -- spotting them just overhead, as the trio of cultists perch at the edge of the gradual hill the tunnel funnels out of -- he unleashes an Eldrich Blast at the nearest target, striking it square in the face! A brief scream of pain is heard as the blast victim tumbles over the side of the hill, crashing to the ground below, just in front of the second pair of kobolds.
Grimbul, moving as quickly as his dwarven legs will carry him, reaches the end of the congested tunnel and has no choice but to veer to his right. The ranger quickly casts his Hail of Thorns spell, then, pulling back the bowstring, looses an arrow which sinks into the right shoulder of the nearest cultist. The arrow, after striking, bursts into a rain of thorns which pepper both remaining cultists, leaving them both heavily wounded with many cuts and abrasions. The pair roar in pain and begin to pick away the thorns piercing their areas of exposed skin.
---
FYI...
Everyone else, please declare any actions and/or movement for round 2.
---
Date: 08 Kythorn 1489
Time: 21:08
Temperature
---
Character Status
Marching Order
Rolls
- 21: Cultists
- 21: Targ
- 15: Catarina
- 15: Kobolds
- 8: Dureau
- 7: Kañ-Demir
- 4: Urth
- 2: Grimbul
- Targ
- Success:
- Fail: 0
"People hiding!"
The group was unprepared when the warning went out, and is now spurred into action.
The first in the group to act, Targ steps out of the tunnel and takes aim with his bow at the kobold that spotted him... but has his attack at least momentarily delayed as a series of spears, tossed by the readied cultists, comes raining down on him as soon as he presents himself as a target. After the first two spear chucks miss their marks, the third, thrown from overhead, manages to sink into the half-elf's boot and graze the big toe on his left foot. Undeterred by the stinging in his foot, the rogue checks his aim and looses an arrow, striking his target with well-placed arrow... and is surprised when the creature shakes off the effects and remains on its feet.
Catarina bounds out of the tunnel, past Targ, tripping slightly as she targets the nearest enemy -- the already wounded kobold -- with an errant arrow. She hisses as her arrow misses its mark, then clears the exit by retreating a few steps back.
The kobolds stir to action, and break off into paired groups.
The first group rushes at Targ! The first (pink), fighting in practiced unison with its counterpart, strike with deadly force, running a dagger deep into Targ's side -- for an instant, the half-elf feels searing pain as the blade slices through his skin... but then the world falls black as he collapses to the ground, unconscious. The second kobold (orange), spying the easy victim, climbs on top of the fallen rogue and drives its dagger into his barely breathing chest!
A second group of kobolds advances, but stops roughly 20-feet from the tunnel exit and readies their slings.
The third group of kobolds immediately begins to wade through the stream, which given their diminutive forms, results in the water almost reaching their necks. This last pair safely reaches the opposite shore and begin to shake themselves dry.
Dureau, from the rear rank, navigates to the tunnel exit. Spying the heavily wounded and unconscious Targ lying just beyond the exit, with a pair of kobold's threatening to inflict potentially fatal wounds, the cleric clutches his amulet and casts Spare the Dying on his fallen companion, at least temporarily freeing the half-elf from the immediate threat of passing into the afterlife.
Kañ-Demir, intent on giving chase to the fleeing kobold, finds it, and a companion, just outside the exit... standing above the recently stabilized rogue with seemingly evil intentions. Realizing he needs to clear the threat, the monk continues his dual attacks. A solid, successful drubbing from a quarterstaff is enough to drop the previously wounded adversary. The second kobold rolls off Targ's body as it efforts to escape the underside of the monks foot.
"We made a mess of this," Urth curses. "Lets get out and hit them fast.." the warlock continues as he rushes towards the exit. Passing the cleric, and carefully stepping past Targ, Urth rounds the corner of the tunnel and seeks out one of the robed cultists -- spotting them just overhead, as the trio of cultists perch at the edge of the gradual hill the tunnel funnels out of -- he unleashes an Eldrich Blast at the nearest target, striking it square in the face! A brief scream of pain is heard as the blast victim tumbles over the side of the hill, crashing to the ground below, just in front of the second pair of kobolds.
Grimbul, moving as quickly as his dwarven legs will carry him, reaches the end of the congested tunnel and has no choice but to veer to his right. The ranger quickly casts his Hail of Thorns spell, then, pulling back the bowstring, looses an arrow which sinks into the right shoulder of the nearest cultist. The arrow, after striking, bursts into a rain of thorns which pepper both remaining cultists, leaving them both heavily wounded with many cuts and abrasions. The pair roar in pain and begin to pick away the thorns piercing their areas of exposed skin.
---
FYI...
Everyone else, please declare any actions and/or movement for round 2.
---
Date: 08 Kythorn 1489
Time: 21:08
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None
- Grimbul: Hail of Thorns (Concentration) (Ends: End of Round 10)
---
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18-1 = 17 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20 | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19-5 = 14-4 = 10+7 = 17 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18-4 = 14-8 = 6-1 = 5 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Catarina
Targ
Kañ-Demir
Grimbul
Urth
Dureau
10-Foot
Catarina | Targ
Kañ-Demir | Grimbul
Urth | Dureau
Rolls
- Cultist (Green) vs Targ (14): [1d20+3] = 5+3 = 8, [1d6+1] = 4+1 = 5 ([1d6] = 6) -- miss
Cultist (Red) vs Targ (14): [1d20+3] = 10+3 = 13, [1d6+1] = 1+1 = 2 ([1d6] = 3) -- miss
Cultist (Blue) vs Targ (14): [1d20+3] = 13+3 = 16, [1d6+1] = 1+1 = 2 ([1d6] = 2) -- hit (-1)
Kobold (Orange) vs Targ (14): [1d20+4] = 11+4 = 15 | [1d20+4] = 8+4 = 12 -- hit (2 failed death saves)
Kañ-Demir with Staff [1d20+4] = 10+4 = 14, [1d6+2] = 3+2 = 5 | Unarmed [1d20+4] = 7+4 = 11, [1d4+2] = 2+2 = 4 -- hit | miss
Cultist (Red) Dex Save (11): [1d20+1] = 17+1 = 18, Hail of Thorns: [1d10] = 4 -- success, half damage (-2)
Cultist (Blue) Dex Save (11): [1d20+1] = 1+1 = 2, Hail of Thorns: [1d10] = 9 -- fail (-9)
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Re: Group 2, Episode 2: Greenest in Flames
Grimbul fires an arrow at the kobold next to the fallen cultist (blue dot kobold) and lets another arrow fly.
Longbow [1d20+3] = 1+3 = 4 to hit. [1d8+1] = 6+1 = 7 damage
well that didn't help....
Longbow [1d20+3] = 1+3 = 4 to hit. [1d8+1] = 6+1 = 7 damage
well that didn't help....

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7437
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
Having made sure his friend would not die, the cleric now takes the opportunity to heal the fallen half-elf.
Having made sure his friend would not die, the cleric now takes the opportunity to heal the fallen half-elf.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
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- Pathfinder
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- Location: Knoxville, Tennessee
Re: Group 2, Episode 2: Greenest in Flames
Catarina brushes off her sloppy entrance to the fight, bristling her tail. Tiptoes (paws) gracefully around her allies and stabs at the Kolbold. Disengages and tiptoes back to her position.
[1d20+5] = 16+5 = 21 [1d8+3] = 5+3 = 8 ([1d6] = 3)
[1d20+5] = 16+5 = 21 [1d8+3] = 5+3 = 8 ([1d6] = 3)