The swamp beasts continue to act before the party.
Despite their decreasing numbers, the three remaining troglodytes in the northern melee continue their ruthless attacks. The first,
(a3), rushes to the east in order to combat
Alordan, but the ranger is able to avoid both claw attacks as well as the bite attempt. While
Alordan was able to avoid the attacks coming at him, witnessing Garth fall clearly shook him and his own attempt to attack the troglodyte is unsuccessful.
Theora, turns to assist
Alordan but she, too, is unable to continue her string of successful attacks.
Shannigans, determined to give his short bow another shot, draws a bead on the troglodyte that became engaged with
Alordan and
Theora, so quickly wheels and lets loose the drawstring after taking aim at the entangled troglodyte
(a10). A perfectly placed shot nearly drops the stuck beast, but it continues to stand. It remains stuck, but still standing.
Epsilon had the same idea, targeting the troglodyte engaged with
Strom, but also reconsiders his target and fires a shot, wide, at the safest target.
Strom continues to draw the attention of the recently freed troglodyte
(sc1) but is easily able to avoid both claw attempts; the bite attempt, however, was very close and the already wounded holy warrior silently sends praise to his god.
Strom, becoming increasingly frustrated with the weakness caused by the stench of these creatures, refuses to allow the countless hours of training to be negated by a foul smell. Enraged, he manages to successfully land a solid blow, slashing the foul beast standing before him.
Ewell, after a quick survey of the situation, realizes the scaly beast
Strom is up against
(sc1) had yet to be harmed until moments earlier, is therefore the likely biggest threat. Looking to change that fact, the noble warrior does just that, sneaking his longsword past the defenses of the vile creature.
Having dropped victims with consecutive attacks, including
Garth most recently, the heavily wounded lizard beast
(l1) looks for its next victim and spots
Gwilt. While all three attacks were close, the ranger is able to avoid any further damage. The wounded lizard isn't as fortunate, however, as
Gwilt swings at it with a hard downward chop, almost as if he were wielding a cleaver instead of a scimitar, ending its life.
Kaltar, now free from immediate threat, quickly moves to the fallen form of
Garth. He kneels and begins the intonations necessary to cast
'Cure Light Wounds' upon his fallen comrade; with much success, as life appears to return to
Garth and the elf is obviously feeling his strength returning.
South of the stream, the olive-skinned fighter continues to battle three troglodytes on his own and manages to avoid
eight attacks. The problem being, the ninth attack was very successful as the creature furthest to the warriors right
(a9) is able to land a very painful bite attack drawing what you suspect are curses in an unfamiliar language:
"'u thaho nuzr ro ahnr?" he shouts. An instant later, the confident berzerker attempts another wild, spinning attack with his black-bladed scimitar but misses wildly, appearing to slip on the blood of the previously decapitated troglodyte, which results in another curse:
"Nrag phannho aoht grhahh po 'uh phahhur!"
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Round 6: Start
Code: Select all
| | \--|---------|-------
|_____| |
| ___________
| | Sleeping |
| | Dragon |
| | Inn |
a3*[Al*] | | _______|
The* | | | __
|[Ep]| | | |
|[Sh]|____| ___| |
[Gw*] [K] [St*]| | wine|
[Ga] [Ew*] sc1* |_____|
%%%%%%%%%%%%%%%%%% |
% |
% |
% |
a10* % v
~ ~ ~ ~ ~ ~ ~ % ~| ~ ~ ~ ~ ~ ~ ~ ~
% ^
% |
% |
% |
% |
xxxxxxxx%x |
%%%%%%%%%x%%%%%%%%x | _________
l2 a9 x x | | |
a5*[GO*]_x x | | Bronze |
| ?| x | | Goat |
|____|xxxxxxxxx |__| Inn |
________ | | |
| ?| | | |
|____ | | | |
| | | |________| _
| |___| | |_|
--- | |
\--------------
Since all actions are in except for Strom (don't worry, you're not late), I will post the latest update and will simply work Strom's action in.
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Someone please roll initiative, and everyone please declare all actions for round six and make all necessary rolls. I will need fifth and sixth round actions for Strom.