Group 2, Episode 2: Greenest in Flames
Re: Group 2, Episode 2: Greenest in Flames
Tarq- As fire his bow he says Kan- Ddemir light a torch please. We will fight these rats back with fire. unless one you spell caster got a fire spell.
S. bow tohit[1d20+5] = 17+5 = 22, todam[1d6+3] = 2+3 = 5
S. bow tohit[1d20+5] = 17+5 = 22, todam[1d6+3] = 2+3 = 5
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- Ranger Lord
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Re: Group 2, Episode 2: Greenest in Flames
Urth Stormwind
Fire would be nice about now he grumbles while trying to Eldrich Blast a swarm of rats without hitting someone else.
Fire would be nice about now he grumbles while trying to Eldrich Blast a swarm of rats without hitting someone else.
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir, standing knee-deep in vicious rats, doesn't look too eager to stop thwacking at them with his staff in order to dig around in his backpack. He call back to the ranged-attackers, "Might one of you have torch and tinder?"Dram wrote:Tarq- As fire his bow he says Kan- Ddemir light a torch please. We will fight these rats back with fire.
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- Pathfinder
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Re: Group 2, Episode 2: Greenest in Flames
Catarina will hit the swarm with her rapier realizing she probably is just skewering one rat at a time.
[1d20+5] = 6+5 = 11 [1d8+3] = 3+3 = 6 ([1d6] = 6)
[1d20+5] = 6+5 = 11 [1d8+3] = 3+3 = 6 ([1d6] = 6)
Re: Group 2, Episode 2: Greenest in Flames
Initiative Order (Order)
Catarina, with rats swarming at her paws, pokes at the mass of writhing fur with her rapier and skewers a handful of the creatures, reducing thinning their numbers.
Urth, forced to aim around at least two allies, carefully targets the nearest swarm with his Eldrich Blast and sends collections of mottled fur spraying.
Grimbul sends an arrow down the length of the tunnel, picking off a few individual rats, but not having a large effect on the attacking numbers.
As the swarms mount their offense, Catarina feels a nip at her toes (-1), but Targ feels a series of sharp bites penetrate his feet and shins (-8) leaving him feeling the pain.
Kañ-Demir presses his back against the wall, minimizing his profile, and whacks at rats swarming Targ with his staff, then gives them a solid kick, doing well to reduce their numbers.
Targ, looking to free himself from the infestation, calls for light while jabbing at the rabid rodents with his short sword, cutting away at their numbers even further.
Dureau, from the rear ranks, continues to cause a shocking bell to ring with his Toll the Dead spell, almost thinning the nearest rat swarm to irrelevant numbers.
While weakened, the persistent squeaking, hissing, and chattering sounds from the remaining rats in the swarms continue to be unnerving as the sounds echo off the walls in the confined quarters.
---
"Friendly fire" really isn't a thing in 5e, so feel free to fire at will. That said, the more allies you're attempting to shoot around, the greater 'cover' your targets will have. In this situation, let's go with this:
Please declare any actions and/or movement for round 3.
---
Date: 08 Kythorn 1489
Time: 21:03
Temperature
---
Character Status
Marching Order
Rolls
- 15+: Grimbul
- 15-: Swarm of Rats
- 12+: Kañ-Demir
- 12-: Targ
- 10: Dureau
- 8: Catarina <--- Order starts here
- 7: Urth
Catarina, with rats swarming at her paws, pokes at the mass of writhing fur with her rapier and skewers a handful of the creatures, reducing thinning their numbers.
Urth, forced to aim around at least two allies, carefully targets the nearest swarm with his Eldrich Blast and sends collections of mottled fur spraying.
Grimbul sends an arrow down the length of the tunnel, picking off a few individual rats, but not having a large effect on the attacking numbers.
As the swarms mount their offense, Catarina feels a nip at her toes (-1), but Targ feels a series of sharp bites penetrate his feet and shins (-8) leaving him feeling the pain.
Kañ-Demir presses his back against the wall, minimizing his profile, and whacks at rats swarming Targ with his staff, then gives them a solid kick, doing well to reduce their numbers.
Targ, looking to free himself from the infestation, calls for light while jabbing at the rabid rodents with his short sword, cutting away at their numbers even further.
Dureau, from the rear ranks, continues to cause a shocking bell to ring with his Toll the Dead spell, almost thinning the nearest rat swarm to irrelevant numbers.
While weakened, the persistent squeaking, hissing, and chattering sounds from the remaining rats in the swarms continue to be unnerving as the sounds echo off the walls in the confined quarters.
---
"Friendly fire" really isn't a thing in 5e, so feel free to fire at will. That said, the more allies you're attempting to shoot around, the greater 'cover' your targets will have. In this situation, let's go with this:
- 1 Ally: No Cover
- 2 Allies: Half Cover (+2 AC)
- 3+ Allies: Three-Quarters (+5 AC)
Please declare any actions and/or movement for round 3.
---
Date: 08 Kythorn 1489
Time: 21:03
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None.
- None
---
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18-1 = 17 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20 | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19-5 = 14-4 = 10+7 = 17 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18-4 = 14-8 = 6 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Catarina
Targ
Kañ-Demir
Grimbul
Urth
Dureau
10-Foot
Catarina | Targ
Kañ-Demir | Grimbul
Urth | Dureau
Rolls
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- GreyWolfVT
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Re: Group 2, Episode 2: Greenest in Flames
Grimbul sends another arrow down at the lead group of rats.
Longbow [1d20+3] = 20+3 = 23 to hit. [1d8+1] = 5+1 = 6 damage
Longbow [1d20+3] = 20+3 = 23 to hit. [1d8+1] = 5+1 = 6 damage
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Group 2, Episode 2: Greenest in Flames
Tarq fires again at the swarm of rats. Wheres the the torch.
S. bow tohit[1d20+5] = 12+5 = 17, todam[1d6+3] = 1+3 = 4
S. bow tohit[1d20+5] = 12+5 = 17, todam[1d6+3] = 1+3 = 4
Current Characters/Games
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir: "Grimbul, Durea, Urth? Do any of you have a torch? Would you light it? Please? With haste?"
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Re: Group 2, Episode 2: Greenest in Flames
Catarina sheaves her rapier and takes out a dagger once secreted. She curses these “mice” and attacks again.
First attack with sneak:
[1d20+5] = 11+5 = 16[1d4+3] = 4+3 = 7([1d6] = 5)
No sneak:
[1d20+5] = 5+5 = 10[1d4+3] = 2+3 = 5([1d6] = 5) (also no damage modifier, so just 2 if it hits)
First attack with sneak:
[1d20+5] = 11+5 = 16[1d4+3] = 4+3 = 7([1d6] = 5)
No sneak:
[1d20+5] = 5+5 = 10[1d4+3] = 2+3 = 5([1d6] = 5) (also no damage modifier, so just 2 if it hits)
Last edited by BearSiren817 on Thu Apr 11, 2019 4:58 pm, edited 1 time in total.
- Scott308
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Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
The cleric pulls out a torch and lights it, moving forward to use against the rats.
The cleric pulls out a torch and lights it, moving forward to use against the rats.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Group 2, Episode 2: Greenest in Flames
Initiative Order (Order)
As she curses at the mice, Catarina switches from her rapier to her dagger and jabs at the swarm at her feet, benefited by the proximity of Targ battling next to her. The tabaxi makes solid contact, and her new blade is now coated with sections of rat blood, and watches as the crowd of fur begins to thin significantly.
Urth, from his position near the rear rank, keeps diligent watch and prepares to dodge should any rats or other opponents somehow manage to make it back to his position.
Still 20-feet behind the nearest grouping of rats, Grimbul pulls back his bowstring and looses a perfectly placed projectile. The arrow zips through the nearest swarm, skewering multiple rats as it passes, turning them into them into a rodent shish kabob.
The dwarven archer effectively reduces the nearest swarm to insignificant numbers. The few remaining individual stragglers scatter and flee.
The rats at Catarina's feet bite and scratch and squeal... but fail to cause any meaningful harm to the familiar tabaix.
Moments later, just as he calls for light, Kañ-Demir jabs and kicks the remaining swarm, sending bundles of mottled fur into the rodent afterlife.
Tarq, for fun, manages to skewer a handful of insignificant adversaries as they flee, while Dureau lights a torch, moving forward, and preventing the rats from doubling-back.
The group watches as the surviving rats manage to reach the end of the tunnel and escape through the iron grate.
With the rats not being the focus of their mission, the group allows them to escape without pursuit -- and even if pursuit was their intention, they quickly discover that the iron grate at the end of the tunnel, which the rats were easily able to slip through, is locked.
Grimbul, armed with the key provided by Escobert, the charming castellan of the keep, moves to the circular iron grate and confirms the key fits, but the years of disuse allowed for a buildup of rust, and the key does not turn easily when tested.
As the dwarven ranger works to loosen the lock, the others in the group are afforded an opportunity to take in immediate outside area. The tunnel does lead almost all the way to the stream, which is shallow and has a gravel bottom. The stream banks on the current side of the stream are clear, but patches of thick brush begin to form a few feet from the waterline on the opposite side.
---
Ed, can you make me a simple Dexterity check (DC 10)?
---
Date: 08 Kythorn 1489
Time: 21:04
Temperature
---
Character Status
Marching Order
Rolls
- 15+: Grimbul
- 15-: Swarm of Rats
- 12+: Kañ-Demir
- 12-: Targ
- 10: Dureau
- 8: Catarina <--- Order starts here
- 7: Urth
As she curses at the mice, Catarina switches from her rapier to her dagger and jabs at the swarm at her feet, benefited by the proximity of Targ battling next to her. The tabaxi makes solid contact, and her new blade is now coated with sections of rat blood, and watches as the crowd of fur begins to thin significantly.
Urth, from his position near the rear rank, keeps diligent watch and prepares to dodge should any rats or other opponents somehow manage to make it back to his position.
Still 20-feet behind the nearest grouping of rats, Grimbul pulls back his bowstring and looses a perfectly placed projectile. The arrow zips through the nearest swarm, skewering multiple rats as it passes, turning them into them into a rodent shish kabob.
The dwarven archer effectively reduces the nearest swarm to insignificant numbers. The few remaining individual stragglers scatter and flee.
The rats at Catarina's feet bite and scratch and squeal... but fail to cause any meaningful harm to the familiar tabaix.
Moments later, just as he calls for light, Kañ-Demir jabs and kicks the remaining swarm, sending bundles of mottled fur into the rodent afterlife.
Tarq, for fun, manages to skewer a handful of insignificant adversaries as they flee, while Dureau lights a torch, moving forward, and preventing the rats from doubling-back.
The group watches as the surviving rats manage to reach the end of the tunnel and escape through the iron grate.
With the rats not being the focus of their mission, the group allows them to escape without pursuit -- and even if pursuit was their intention, they quickly discover that the iron grate at the end of the tunnel, which the rats were easily able to slip through, is locked.
Grimbul, armed with the key provided by Escobert, the charming castellan of the keep, moves to the circular iron grate and confirms the key fits, but the years of disuse allowed for a buildup of rust, and the key does not turn easily when tested.
As the dwarven ranger works to loosen the lock, the others in the group are afforded an opportunity to take in immediate outside area. The tunnel does lead almost all the way to the stream, which is shallow and has a gravel bottom. The stream banks on the current side of the stream are clear, but patches of thick brush begin to form a few feet from the waterline on the opposite side.
---
Ed, can you make me a simple Dexterity check (DC 10)?
---
Date: 08 Kythorn 1489
Time: 21:04
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None.
- None
---
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18-1 = 17 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20 | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19-5 = 14-4 = 10+7 = 17 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18-4 = 14-8 = 6 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Catarina
Targ
Kañ-Demir
Grimbul
Urth
Dureau
10-Foot
Catarina | Targ
Kañ-Demir | Grimbul
Urth | Dureau
Rolls
-- Games --
- DM: In Development
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Group 2, Episode 2: Greenest in Flames
Dex 12 Ability/Skill/Stat Check Rolls [1d20] = 8 with modifier +1 = 9
Grimbul scratches his head wondering how he ended up with the key again after giving it to Urth.
Grimbul scratches his head wondering how he ended up with the key again after giving it to Urth.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Group 2, Episode 2: Greenest in Flames
Unlocked
Urth takes a shot with the key, and shares the same struggle getting it to turn. After a few determined efforts, however, the lock clinks and fall open. Grimbul grumbles, and claims that he obviously loosened the lock for the human warlock, who dismisses the claim, handing the key to the sour dwarf. "Keep it," he says. "You clearly need the work." he adds under his breath while returning to his place next to Dureau in the rear of the order.
The lock is quietly pulled away leaving the grate closed, but no longer secured. Catarina inspects the grate, and slowly tests moving it -- which it does with little effort, but the the age of the metal causes it to squeak slightly. A different squeaking sound than the one the rats made, thankfully.
Once everyone has settled into their places behind her: Targ, Kañ-Demir, Grimbul, Urth, and Dureau.
Targ gives the tabaxi some space to work, and watches as she takes her time in slowly pulling the grate open.
With the opening now exposed, Catarina, while still inside the tunnel, peers beyond the small, circular grate and see a small swatch of land -- mainly consisting of wild grass, with patches of thistles -- which runs a handful of feet before transitioning into the bank of the stream.
The stream itself at this location is shallow, with a slow and steady current.
Suddenly, those behind her notice Cat's tail stick straight out, pointing back in their direction, and her fur bristles. The rogue carefully backs into the tunnel, leaving the grate open.
"A patrol," she hisses. "Three robed humans and maybe a half dozen kobolds - heading this way." she adds while arching her back and shuttering.
The rogue quickly details how the exit to the tunnel deposits those passing through it out the side of a very short hill, maybe 5-feet tall. One of the robed humans is walking on top of this hill, while the other two bookend the collection of kobolds.
"They didn't see me."
---
Actions?
---
Date: 08 Kythorn 1489
Time: 21:05
Temperature
---
Character Status
Marching Order
Rolls
Urth takes a shot with the key, and shares the same struggle getting it to turn. After a few determined efforts, however, the lock clinks and fall open. Grimbul grumbles, and claims that he obviously loosened the lock for the human warlock, who dismisses the claim, handing the key to the sour dwarf. "Keep it," he says. "You clearly need the work." he adds under his breath while returning to his place next to Dureau in the rear of the order.
The lock is quietly pulled away leaving the grate closed, but no longer secured. Catarina inspects the grate, and slowly tests moving it -- which it does with little effort, but the the age of the metal causes it to squeak slightly. A different squeaking sound than the one the rats made, thankfully.
Once everyone has settled into their places behind her: Targ, Kañ-Demir, Grimbul, Urth, and Dureau.
Targ gives the tabaxi some space to work, and watches as she takes her time in slowly pulling the grate open.
With the opening now exposed, Catarina, while still inside the tunnel, peers beyond the small, circular grate and see a small swatch of land -- mainly consisting of wild grass, with patches of thistles -- which runs a handful of feet before transitioning into the bank of the stream.
The stream itself at this location is shallow, with a slow and steady current.
Suddenly, those behind her notice Cat's tail stick straight out, pointing back in their direction, and her fur bristles. The rogue carefully backs into the tunnel, leaving the grate open.
"A patrol," she hisses. "Three robed humans and maybe a half dozen kobolds - heading this way." she adds while arching her back and shuttering.
The rogue quickly details how the exit to the tunnel deposits those passing through it out the side of a very short hill, maybe 5-feet tall. One of the robed humans is walking on top of this hill, while the other two bookend the collection of kobolds.
"They didn't see me."
---
Actions?
---
Date: 08 Kythorn 1489
Time: 21:05
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None.
- None
---
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18-1 = 17 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20 | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19-5 = 14-4 = 10+7 = 17 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18-4 = 14-8 = 6 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Catarina
Targ
Kañ-Demir
Grimbul
Urth
Dureau
10-Foot
Catarina | Targ
Kañ-Demir | Grimbul
Urth | Dureau
Rolls
-- Games --
- DM: In Development
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7437
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
The cleric quickly extinguishes his torch and gathers the pebble, concealing it once more in his pocket so the light can not be seen by anyone on the other side of the grate. He then does his best to stand as still and as quietly as he can.
The cleric quickly extinguishes his torch and gathers the pebble, concealing it once more in his pocket so the light can not be seen by anyone on the other side of the grate. He then does his best to stand as still and as quietly as he can.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34054
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Group 2, Episode 2: Greenest in Flames
Grimbul readies his bow and tries to be as stealthy as possible waiting to see what happens.
Stealth Ability/Skill/Stat Check Rolls [1d20] = 1 hmm that can't be good.
Stealth Ability/Skill/Stat Check Rolls [1d20] = 1 hmm that can't be good.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
-
- Pathfinder
- Posts: 309
- Joined: Sun Jul 15, 2018 6:11 am
- Location: Knoxville, Tennessee
Re: Group 2, Episode 2: Greenest in Flames
Catarina will hide. But she also hisses at Grimbul and maybe a little too forcefully.
[1d20+6] = 5+6 = 11
[1d20+6] = 5+6 = 11
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir flattens against the passage wall to allow those behind him with ranged attacks to get by. "We musn't let them report the existence of thsi passage back to their forces!"
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Re: Group 2, Episode 2: Greenest in Flames
Urth Stormwind
The tunnel restricts melee, the ranged attacks will be vital. Urth whispers while preparing to fight.
The tunnel restricts melee, the ranged attacks will be vital. Urth whispers while preparing to fight.
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir: "I would not suggest waiting in the tunnel. Pour out as they draw near, and ambush them with arrows and spells. After the first volley, I will chase down any that attempt to flee."
Re: Group 2, Episode 2: Greenest in Flames
Tarq- I agree with Kan. Tarq slips out the tunnel guietly in the shadows to setup a ambush.
Stealth roll[1d20+7] = 15+7 = 22
Stealth roll[1d20+7] = 15+7 = 22
Current Characters/Games