CHAPTER 8: Back to the Gam'A Zone

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greyarea
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Re: CHAPTER 8: Back to the Gam'A Zone

#41 Post by greyarea »

Denslow will throw if they get in range.
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Re: CHAPTER 8: Back to the Gam'A Zone

#43 Post by quozl »

Ron's autoblaster fires at medium range on round 13:
[1d14] = 4+2=6

He holds on to the animals as his autoblaster fires again at short range in round 14:
[1d14] = 9+2+2=13
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Re: CHAPTER 8: Back to the Gam'A Zone

#45 Post by Ardak2000 »

Bruce Lee Mark VII

With calculating precision and clarity only an android can achieve, Bruce continues to fire his Wrist Rocket at the Dreadteeth until they enter Melee range.

Round 13
Wrist Rocket (Short Range) [1d20+6] = 7+6 = 13 Dam. [1d5] = 5
Wrist Rocket (Short Range) [1d16+6] = 8+6 = 14 Dam. [1d5] = 1

Round 14
Wrist Rocket (Short Range) [1d20+6] = 12+6 = 18 Dam. [1d5] = 4
Wrist Rocket (Short Range) [1d16+6] = 9+6 = 15 Dam. [1d5] = 3
- Ardak2000
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Tales from the Gam'A Zone Bruce Lee Mark VII Front Back
DCC 0-Level Funnel Gang
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"Hey
The old ones speak of winter
The young ones praise the sun
And time just slips away

Oh
Running into nowhere
Turning like a wheel
And a year becomes a day

Whenever we dream, that's when we fly
So here is a dream for just you and I

We'll find the Sacred Heart
Somewhere bleeding in the night
Look for the light
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Urson
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Re: CHAPTER 8: Back to the Gam'A Zone

#46 Post by Urson »

Belial

The Dreadtooth drops, skidding a few feet. Belial rides it out like a surfer, then flaps into the air again, hooting and barking in celebration. He circles back to pick a new target, then swoops in, trying to match speed with the beast as he flies.

att [1d20+3] = 11+3 = 14
[1d8] = 6+1


Given the stuff he's doing, I'm assuming he'll spend one round getting into position before he attacks.
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Re: CHAPTER 8: Back to the Gam'A Zone

#47 Post by Scythius Equinus »

You had me at blood and semen - Peter Lefluer


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Norjax
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Re: CHAPTER 8: Back to the Gam'A Zone

#48 Post by Norjax »

...

Dreadtooth Attack, Day 95

Combat, Rounds 13-14

Kurot sticks 5 arrows into a dreadtooth, severely wounding it.

Ron Spartan’s shoulder-mounted autoblaster begins to fire at targets, but its accuracy is in question as it fails to connect.

Silvestri sticks an arrow into the side of a dreadtooth and it bleats a death cry and flops on its side – DEAD!

Bruce slings four bullets into the dreadtooth severely wounded by Kurot, 3 of the metal slugs impact into the beast and it stops and slowly tips over – DEAD!

Frank blast twice at the wounded , stationary dreadtooth at 75 yards. One of his rounds travels right through its rib cage and sprays a huge spurt of blood, knocking it over – DEAD! This is the last dreadtooth, all others are dead.

Belial takes to the sky searching for new targets and moving away from ranged weapon fire.

Blixx keeps his wrench at the ready and Denslow waits with his fruit until he is sure the battle beasts are all dead.

The dust clouds from the charging dreadtooth are slowly dissipating, and you hear shouts from beyond in the guttural, squealing babble of the Pigmonn tongue!

Combat Details
Round 13; Dreadtooth at 50 yards
  • Kurot fires X3 & moves (SR, hit at 19, hit at 23, hit at 17, 1+3+5 =9+4CRIT>13 dmg.)
    CRIT = 2, ear +1d6 dmg. =4
    Kurot CRIT = [1d6] = 4
    Ron Spartan’s autoblaster fires (MR, miss at 6)
    Silvestri fires (SR, hit at 20, 6 dmg.) KILLS dreadtooth
    BruceLee fires X2 (SR, miss at 13, miss at 14)
    Frank fires X2 (SR, hit at 22, miss at 13, 11 dmg.)
    Belial takes to the air and selects a new target to attack
    Blixx waits with his wrench for the dreadtooth to enter melee range.
    Denslow waits with his deadly fruit in hand


Round 14; Dreadtooth at 25 yards

  • Kurot fires X3 & moves (SR, hit at 17, miss at 14, hit at 17, 4+2=6 dmg.)
    Ron Spartan’s autoblaster fires (SR, miss at 13)
    Silvestri fires (SR, miss at 11)
    BruceLee fires X2 (SR, hit at 18, hit at 15, 4+3=7 dmg.) KILLS last dreadtooth
    Blixx, Belial, Denslow and Frank hold their attacks, waiting for the dust to clear.

Actions for round 15?

Cumulative Ammo spent:

Frank: 15
Blixx: 7
Belial: 1
Kurot: 39
Silvestri: 8
BruceLee: 12

Kurot has one arrow left.
Frank has one bullet left in the magazine before he needs to reload.


...
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Re: CHAPTER 8: Back to the Gam'A Zone

#49 Post by greyarea »

Denslow nods at the handiwork of his accomplices. Very nice. Sounds like we chased them off!
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Re: CHAPTER 8: Back to the Gam'A Zone

#50 Post by shaidar »

Silvestri nocks another arrows and waits for more enemy to appear as the smoke starts to clear
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Re: CHAPTER 8: Back to the Gam'A Zone

#51 Post by Zhym »

Kurot pauses, waiting to see whether the Pigmonn he hears will attack.
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Re: CHAPTER 8: Back to the Gam'A Zone

#52 Post by Urson »

Belial

The baboon climbs higher in the air, looking toward where the Pigmonn should be coming from.
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Re: CHAPTER 8: Back to the Gam'A Zone

#53 Post by Mimdalf »

Blixx

Blixx quickly begins reloading his rifle and moving up to the nearest Dreadtooth for cover and support.
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

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Re: CHAPTER 8: Back to the Gam'A Zone

#54 Post by Ardak2000 »

Bruce Lee Mark VII

Begins casting about to recover as many bullets as he can.
- Ardak2000
__________________________________________________________
Tales from the Gam'A Zone Bruce Lee Mark VII Front Back
DCC 0-Level Funnel Gang
__________________________________________________________
"Hey
The old ones speak of winter
The young ones praise the sun
And time just slips away

Oh
Running into nowhere
Turning like a wheel
And a year becomes a day

Whenever we dream, that's when we fly
So here is a dream for just you and I

We'll find the Sacred Heart
Somewhere bleeding in the night
Look for the light
And find the Sacred Heart"

-RJD, Dio, Sacred Heart
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Re: CHAPTER 8: Back to the Gam'A Zone

#55 Post by Scythius Equinus »

Frank Rock

Frank reloads, cursing the need for ammo,

Anyone see the pigimon's?

He sits up in the cart and waits.
You had me at blood and semen - Peter Lefluer


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Re: CHAPTER 8: Back to the Gam'A Zone

#56 Post by Zhym »

"I wonder if I could retrieve any of my arrows I could retrieve before they can reach us," says Kurot. "I'm a little short on ammunition at the moment."
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Re: CHAPTER 8: Back to the Gam'A Zone

#57 Post by quozl »

"Should butcher some of them for meat?"
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Re: CHAPTER 8: Back to the Gam'A Zone

#58 Post by Norjax »

...

The Long Route, Day 95

The dust and flurry of battle subsides as the dead dreadtooth lie before you, no longer obscured by dust clouds. Your reprieve doesn’t last long, though. 100 yards behind the dreadtooth carcasses is an advancing line of over a dozen Pigmonn who have followed hidden in the dust of their dreadtooth vanguard. They squeal and grunt with the anticipation of combat and the blast of a signal horn initiates an all-out charge of Pigmonn Warriors!

Image

Initiative and Actions!

OOC: Roll initiative using 1d20 plus any appropriate modifiers (see Combat Basics on Character Sheet). Mutants, like Blixx, receive an additional Mutant shock Initiative Bonus per their character sheet.


...
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Re: CHAPTER 8: Back to the Gam'A Zone

#59 Post by quozl »

"Let's do this quick so the meat don't spoil."

[1d20] = 19+1

Ron will run up behind a dead beast and let his auto blaster fire when the pigmon get in range.
Last edited by quozl on Sat Sep 22, 2018 8:23 pm, edited 1 time in total.
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Re: CHAPTER 8: Back to the Gam'A Zone

#60 Post by shaidar »

Last edited by shaidar on Sat Sep 22, 2018 3:08 pm, edited 2 times in total.
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