Expedition: Neegan - Orb Quest - 19 August 2021

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Marullus
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#21 Post by Marullus »

21 August 2021
Setting out on the morning of the 20th of August, Neegan and his crew cross the river at Frogmorton Ford and join the wagons heading across the countryside to reach the White Tower.

Please subtract the 5gp fee. Also, read below.
Marullus wrote:This location is located across the river (via the Frogmorton Ford) and north, then east, around the ruined city of the Yoldessi Plains. A wagon with a company of 20 knights on horses departs Frogmorton Ford each morning, providing safe escort from Gaul's surrounds to the White Tower.

Please advance two days from Gaul (which includes the time to walk to Frogmorton Ford) each time you take this trip. As it is escorted, there is no encounter roll.

The soldiers take payment of 5gp for safe transport for each round-trip (paid going out, free coming back). Please clearly annotate that you pay this when you travel, otherwise travel is an Expedition with normal encounter chances.


You see a stone keep rising before you...

As you ride along the dirt road, the east-west river running off to your left, you see the White Tower's keep rising on a swale of high ground before you, looming above the river. There is a Round White Tower, rising like a shining beacon at its center, at least 50' high and 30' across, overlooking the surrounding lands. Surrounding this is a stone curtain wall about 10' high, hemming in the bustling keep and and its other buildings, protecting them from the still-harsh wilds that surround this place in every direction. A square tower rises on each of the four corners of the wall, each one squat and 30' high, measuring 40' on each side. The movement of soldiers, gleaming in their armor, can be seen through the open windows on the top floor of each tower. There is little doubt of the security of this place.

Besides the 20 mounted men who ride with your wagon, you have seen occasional mounted patrols during your trip, especially as you've gotten closer to the keep. A small area surrounding the keep (about two bow-shots in each direction) is tilled and plowed, some intrepid peasants working to get crops in, grown, and harvested before the winter.

The double-doored gate is opened as your wagon approaches, admitting you to the large Keep's interior. Most of the area is currently a split-rail paddock housing horses. Directly in front of you, on the way to the white tower, is a ten foot statue of the handsome Lord Commander Bremen, carved of white marble. It is holding the Warhammer of Baudh and looks sternly across the yard, watching those who arrive.

A heavy iron door is visible at the base of each of the four towers marking the corners of the keep. The white tower itself stands in the center, welcoming the Baudhic pilgrims who come from Gaul to pay homage. An inviting two-story building stands against the south wall - an inn with light spilling from the windows and the sound of laughter within.


Upon arriving, the gruff, no-nonsense dwarf begins trying to petition his way in to the White Tower itself to gain audience with the Regent....

CHA Check [3d6] = 8
CHA Check [3d6] = 13
CHA Check [3d6] = 15

Three days of effort bear no fruit.

24 August 2021
A brightly-lit establishment of sturdy log planking, the Golden Scales of Justice Tavern is alive with activity of those visiting the White Tower and the off-duty soldiers who serve in the military companies here. It offers both food and lodging, as well as a steady cadre of buxom and bawdy women who frequent a table by the stairs to the rooms above, entreating the lonely soldiers if they'd 'like company.' Furniture of sturdy pine, fashioned from the woodland to the north, provides ample accommodation. Beyond the plain furnishings, the room is adorned lavishly in oil-painted canvases which decorate each wall. Most notably, behind the bar is an oversized portrait of Lord Commander Bremen valiantly standing atop the hill and brandishing his glowing, magical sword as he leads an attack upon cowering ranks of skeletal undead. On the far wall, above the long-tables used by most of the soldiers, is a panoramic painting showing Lord Commander Bremen leading a Halfling, a knight, a cleric -- all of whom look disheveled and fearful -- and a cowled and slinking warrior who hides his face to conceal sigils of a divine curse, into a resplendent temple, a pit trap open beside them.

The proprietor, a wide-shouldered and dark-bearded dwarf with only one eye, the other covered by a patch, glowers behind the bar. His serving wenches are much more personable and serve any orders requested.
Given the secrecy of your goals, you opt not to sleep in the open common rooms with the other riffraff of the tavern. Getting private rooms on the upper level, you have made the best of the last four nights.
Subtract 6gp for the party as a whole.

Neegan finds himself on the evening of the 24th nursing a beverage at the tavern with his fellows, the dark, swirling nothingness of the orb wrapped in his bedroll and hidden deep in his backpack. A bald-pated cleric of Baudh, dressed in black vestments trimmed in rich velvet, approaches your table. "I understand that you seek an audience, but have been unable for the past few days... might there be some way I can assist you, Master Dwarf?" He smiles politely, acknowledging the two dwarves, two clerics of differing gods, an elf, and a stable boy variously gathered around the table. "I am Penitent Harrinon. Your name is? ...and how can the clergy aid you?"
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#22 Post by Jernau35 »

As they wait around for their audience, Tollander reassures the others about the presence of Billy in their group. "He is a bold lad, seeking adventure. A true believer in Gwanwen. He knows that it's futile to cower, and fear, and run from death. Death will come for you wherever you are! Gwanwen tells us to live life, not fear death. Isn't that right Billy?"

Once the party has been at the tower for two or three days, Tollander starts to get a little nervous about their "cargo", so he tries to subtly discuss the matter with Neegan or anybody else who might know about it evil powers.

"I've heard that it has an...effect...on it's surroundings, possibly inviting unwelcome visitors...if you understand me. How long before that begins to happen. We've been here several days now".

The 5gp toll and the 6gp room costs: are we paying this individually, or is it coming out of Neegan's money that was left over from the supply run?
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#23 Post by Dram »

Neegan- Prior to our arrival. He addresses the group. I do not know how fast the effects of this Orb work. We do not discuss what we have in our possession with anyone outside the group. He asks Malenor & Tollander. Each of you if possible have Detect Evil studied while we are in the keep. Anyone that asks about our reason for being here other than the Regent cast the spell.





Neegan rises from his chair to shake the clerics hand. Hello good sir. My name is Neegan Battleworx. We are here to seek the aid of the White Tower and need to speak with the Regent.Neegan apologizes. My apologies, good sir. We have been 3 days. waiting to see the Regent. Our task is great. And I think we shall fail with only 4 of us and a boy.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#24 Post by Marullus »

Dram wrote: Our task is great. And I think we shall fail with only 4 of us and a boy.
Penitent Harrinon lowers his voice, his expression clearly sharing your concern. "As grave as you say; you have come to the right place. The Order of Baudhil is free of political concerns, acting only righteously and for the needs of justice. Is your need righteous and just? Tell me, and the aid you require."
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#25 Post by GreyWolfVT »

Galmit silently watches and listens to everything playing out around him.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#26 Post by Dram »

Neegan- I am very grateful for your concern, but this is not the place to discuss our task. I would like to discuss this matter in private. He turns to Erien as to see if he knows Penitent or has cast Detect Evil spell.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#27 Post by Marullus »

*bump*
Erien? You have a post?
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#28 Post by Dram »

Is Erien a PC?
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#29 Post by Marullus »

Yes - Erien is played by Thebadgamer98. If you could reach out? I gave him/her the spell result.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#30 Post by Thebadgamer98 »

Ensuring they have some level of privacy from the other patrons of the tavern, Erien will whisper urgently to Neegan The stink of Evil is strong here. Stronger than I've ever before seen. The only people here who aren't evil are the pilgrims and the prostitutes!
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#31 Post by Marullus »

Marullus wrote:Penitent Harrinon lowers his voice, his expression clearly sharing your concern. "As grave as you say; you have come to the right place. The Order of Baudhil is free of political concerns, acting only righteously and for the needs of justice. Is your need righteous and just? Tell me, and the aid you require."
Dram wrote:Neegan- I am very grateful for your concern, but this is not the place to discuss our task. I would like to discuss this matter in private. He turns to Erien as to see if he knows Penitent or has cast Detect Evil spell.
As Neegan pauses, Erien leans over and whispers in Neegan's ear such that only the dwarf hears his dire words.

Penitent Harrinon politely waits for their attention to return, then responds, nodding gravely to Neegan's words. "We have a private sanctuary within the White Tower which will suit. If you come with me, we can discuss in private and find what aid the church can provide. It would be a tragedy for harm to befall your small group and bring calamity to the plains." He waits for confirmation that you're coming.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#32 Post by Dram »

Neegan- Yes lets move this conversation to your sanctuary. He turns to his group after Penitent turns away. Taps his weapon hilt so there are aware to ready.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#33 Post by Jernau35 »

Where is the Orb right now? Is somebody carrying it on their person as we go into the private sanctuary? Or is it in a saddlebag on the mule or something? If we're worried about these guys playing us false....

"D'ya really need all of us to go along with you, Neegan? The ale's good here and it might be the last hot meal we get for a few weeks" gripes Tollander.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#34 Post by Marullus »

It is in the bottom of Neegan's backpack.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#35 Post by GreyWolfVT »

Galmit "If yah need me ta come with yah Neegan just say so. If not then I'll be joinin Tollander in that hot meal an some drink." the dwarf adds in his gravely sounding voice.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#36 Post by Marullus »

Okay - does the group split? If so, does Neegan hand off his pack?
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#37 Post by Dram »

Neegan- Tollander and Galmit please secure our gear while we speak with this gentlemen. He hands off his backpack to Galmit. In dwarvish he whispers to Galmit. If we do not return in 8hrs leave this place and do not look back.
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#38 Post by GreyWolfVT »

Dram wrote:Neegan- Tollander and Galmit please secure our gear while we speak with this gentlemen. He hands off his backpack to Galmit. In dwarvish he whispers to Galmit. If we do not return in 8hrs leave this place and do not look back.
Galmit takes the pack from Neegan and nods his acknowledgement in what is said in dwaven to him. Before going he claps Neegan's arm in a warriors handshake and says in dwarven "Dayamu khuzan ai-menu."

Translation:
"Blessings of the ancestors upon you."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#39 Post by Marullus »

Neegan, Erien, and Malenor follow Penetient Harrinon out of the tavern and towards the White Tower at the center of the town's square walls.

Tollander and Galmit, taking the pack and knowing the importance of it's cargo, now sit alone in the tavern. They are more keenly aware of the empty seats now surrounding them and the increasing number of glances in their direction from the other rough types and off-duty soldiers who fill the rest of the bar's common room...

Within the tower, Neegan, Erien, and Malenor are led down a wide ramp into a series of wide, clean stone hallways lit with oil-sconce lights. "Though I suspect you are not on a traditional pilgrimage, you may take the Penitent's Path if you wish - the Fountain of Baudhil cures all ills. Let me know if you desire this before you depart. He turns you to the left and around a few bends, past a vaulted cathedral where a mass is being held, and to a small set of pews that serves as a private prayer sanctuary. A dark-skinned man, who must be a warrior by build, greets him and joins you in the pews. "This is Sir Justin, with whom I share my confidences. You can trust him as you trust me." He sits. "As you said, you are so few in number, but you alluded to a great duty. What is it you are burdened with and what assistance is it you came here to inquire of? Whether priestly or knightly, we will aid any just cause."
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Re: Expedition: Neegan - Orb Quest - 19 August 2021

#40 Post by Dram »

Neegan- Acknowledges Sir Justin.Good sir, We have been tasked to take the Orb of Endless Suffering to the Dwarven Spirals. This Orb was used by Dreadlord Zhint himself to command the dead. It can also spoil land and soul, raise the dead spontaneously it is said it is from the negative material plane. We need men with the skills to fights the undead. What ever treasure we find would be split evenly with these men.


G.W. is Galmit a thief? I think we needed a thief to disarm the traps at Spirals.
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