OOC Chat II

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Norjax
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Re: OOC Chat II

#61 Post by Norjax »

Zhym wrote:Maybe it's a self-refilling vending machine with its own locomotion mechanism. When it gets low, it just takes itself to the nearest Costco to fill up.
It fills up with Brawndo! :lol:
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GreyWolfVT
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Re: OOC Chat II

#62 Post by GreyWolfVT »

I'm sorry that I keep hinting at going back to Hagalton but part of that push is due to the fact I am considering bowing out of the game and I said I would stick around until we reached town again. But with the current push to keep exploring this "mine" I may have to break my word...
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Urson
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Re: OOC Chat II

#63 Post by Urson »

I'll be sorry to see you go, GW. But it definitely makes sense in-game. Belial is a baboon of very little brain, so he's just wandering around poking at shiny things.
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GreyWolfVT
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Re: OOC Chat II

#64 Post by GreyWolfVT »

Well unfortunately I've pretty much lost interest in the game being a prospector essentially that is what we have become now. I just really don't want to break my word to Norjax.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Norjax
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Re: OOC Chat II

#65 Post by Norjax »

If you want to continue exploring in the Zone, I'll NPC Jack until the group returns to Hagalton.
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Re: OOC Chat II

#66 Post by GreyWolfVT »

I was really trying not to make you do that though.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Norjax
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Re: OOC Chat II

#67 Post by Norjax »

I understand, but wanted to give the option. :)
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Re: OOC Chat II

#68 Post by GreyWolfVT »

Well I guess that is what I'll end up doing sorry to say. I did enjoy the game for quite a while I'm just not really feeling it anymore. Sorry to say.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Norjax
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Re: OOC Chat II

#69 Post by Norjax »

Thanks again for being a part of this campaign! Jack can 'retire' after reaching Hagalton.

---

So what will it be Germs, explore the tunnels or return to Hagalton?

You began with 30 days of rations.
It took you 11 days to get here.
It will take 11 days to return from here.
You currently have 8 days of rations left to explore.

It is the evening of Day 76.
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GreyWolfVT
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Re: OOC Chat II

#70 Post by GreyWolfVT »

Thanks for having me along Norjax :)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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shaidar
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Re: OOC Chat II

#71 Post by shaidar »

sorry to see you go GW

if we've got a few days extra rations, then why don't we find one of these Terminals while we are here?
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Norjax
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Re: OOC Chat II

#72 Post by Norjax »

Perhaps it is best to return to Hagalton.

We currently have three NPC's in the party; Frekken, May-Jor and Jack. These characters can be 'retired' in town and I'll try to recruit new players.

Thoughts?
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Urson
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Re: OOC Chat II

#73 Post by Urson »

It makes sense both in- game and out. For one thing, just because the PC's haven't seen artifacts like these before doesn't mean they'll be valuable. We don't want to spend all our time mining fool's gold.

Plus, it cuts down on Norjax's bookkeeping.
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shaidar
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Re: OOC Chat II

#74 Post by shaidar »

pyeah, return to town and go looking for some fresh blood.
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Re: OOC Chat II

#75 Post by Mimdalf »

Yes, we need some party members and take the pressure off Norjax.
We can gather as much loot as possible so we can finance a new expedition.
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Zhym
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Re: OOC Chat II

#76 Post by Zhym »

Sure.

By the by, I'm having a hard time finding a personality for Kurot. I'm thinking it might actually be hilarious if he suddenly turns into a sentient vending machine.
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Norjax
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Re: OOC Chat II

#77 Post by Norjax »

Zhym wrote:Sure.

By the by, I'm having a hard time finding a personality for Kurot. I'm thinking it might actually be hilarious if he suddenly turns into a sentient vending machine.
The new Kurot? :P

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Re: OOC Chat II

#78 Post by Zhym »

Heh heh. Name him Zune. He's a little neurotic because no one ever loved him.
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Norjax
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Re: OOC Chat II

#79 Post by Norjax »

Zhym wrote:Heh heh. Name him Zune. He's a little neurotic because no one ever loved him.
Poor guy!
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Re: OOC Chat II

#80 Post by Norjax »

OK. You will be returning to Hagalton for resupply.

Two new characters will be joining you there. Frank Rock (A 'retired' character) and a new Cyborg.

Please welcome players quozl (A new member recruited from FB) and Scythinus Equinus (The creator of Frank Rock who was played by max_vale in this campaign) when you have the chance. :)
Last edited by Norjax on Tue Aug 21, 2018 6:17 pm, edited 1 time in total.
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