B S (III)
Re: B S (III)
Teacbucally the enlarge spell enlarges only Monocar and not his equipment too
Greys Campaign.
Re: B S (III)
This is still going to be awesome!!!!!!!!!!!!!!OGRE MAGE wrote:ChubbyPixie wrote:Bluehorse wrote: It bumped him from his normal +2/+4 up to +3/+6.
With the added +1 from the Bless spell, Monocar will now be +4 to hit (for the next 6 rounds) and +6 on damage.
He is about 60% larger now however. Actually taller than these ogres by a little bit. His skin does not turn yellow though, unfortunately.
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
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Re: B S (III)
I don't know what that word means but I hope you aren't trying to tell me how to run my game again, master barrister.Storm11 wrote:Teacbucally the enlarge spell enlarges only Monocar and not his equipment too

I like to ignore that rather unfriendly "suggestion" that clothes don't grow with the person when they enlarge. Do clothes not become invisible? Do they not get teleported? Do they not convert in every other spell that is cast on a person? (that was rhetorical) Besides, Monocar is just about naked to begin with. And his armor is already in pieces.

Re: B S (III)
Certainly not. I wouldn’t presume. You have changed a lot so I wouldn’t even know where to begin. You haven’t mentioned anything about Enlarge in your house rules though, and it’s written clearly in the DMG that possessions aren’t affected by the spell and armour busts off when someone is enlarged, and without any clarifications from you it’s difficult to know that that’s not in play.
I am certainly not trying to be a rules lawyer in any way. It’s just nice to play the game and succeed without cheating like a mucker. It makes the enjoyment and sense of achievement all the sweeter, in my opinion of course.
I am certainly not trying to be a rules lawyer in any way. It’s just nice to play the game and succeed without cheating like a mucker. It makes the enjoyment and sense of achievement all the sweeter, in my opinion of course.
Greys Campaign.
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Re: B S (III)
Storm11 wrote:You have changed a lot so I wouldn’t even know where to begin.



That's totally true!
No offense meant of course, just messing with you.
If we were at a table together, I wouldn't allow you to use (or quote) the DMG as a player.

Now, where is that quote about these "rules" being more like "suggestions"?

Re: B S (III)
Some guy named Gary wrote:It is the spirit of the game, not the letter of the rules which is important. Never hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule books upon you, if it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters given in the Advanced Dungeons & Dragons volumes, you are creator and final arbiter. By ordering things as they should be, the game as a whole first, you campaign next and your participants thereafter, you will be playing Advanced Dungeons & Dragons as it was meant to be.
Dungeon Master’s Guide (page 230)
Oops... crap. I just quoted the DMG as a player. That was a trick question !!
"It is inevitable that at some point a character will fall into a pit, off a wall, or over a cliff." - OSRIC, p.119
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Re: B S (III)



Busted!

Re: B S (III)
I always run into this..... jeeesh. Yes, the Afterword of the DMG has a warning against not letting rules lawyers ruin your game. One whole paragraph....
Meanwhile, in the Preface of the same book, Mr. Gygax spends something like a page and a half extolling how important it is to maintain the checks and balances built into the game, and goes on to describe the importance of maintaining the uniformity of the game in the name of being able to take your game, and your characters, to other places and knowing that the characters will fit in with the rules. He even makes warning of how too much change can lead to an uninteresting, and short lived campaign.
Do you really think he wrote 237 pages of specific details just to be tossed out?
Meanwhile, in the Preface of the same book, Mr. Gygax spends something like a page and a half extolling how important it is to maintain the checks and balances built into the game, and goes on to describe the importance of maintaining the uniformity of the game in the name of being able to take your game, and your characters, to other places and knowing that the characters will fit in with the rules. He even makes warning of how too much change can lead to an uninteresting, and short lived campaign.
Do you really think he wrote 237 pages of specific details just to be tossed out?
"There is no spoon."
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Re: B S (III)
That must be the CYA paragraph. 

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Re: B S (III)
People feel strongly about this issue...SirOwen wrote:I always run into this..... jeeesh. Yes, the Afterword of the DMG has a warning against not letting rules lawyers ruin your game. One whole paragraph....
Meanwhile, in the Preface of the same book, Mr. Gygax spends something like a page and a half extolling how important it is to maintain the checks and balances built into the game, and goes on to describe the importance of maintaining the uniformity of the game in the name of being able to take your game, and your characters, to other places and knowing that the characters will fit in with the rules. He even makes warning of how too much change can lead to an uninteresting, and short lived campaign.
Do you really think he wrote 237 pages of specific details just to be tossed out?

My understanding, after listening to about 4000 podcasts on the subject, is that the "adhere to the rules" stuff was added after D&D was taking off like banana-crackers and all the imitators started surfacing (and being tamped down). Gary started getting more and more defensive about his rule set, vs. some sub-par upstart's rule set, which was incidentally syphoning money from his company's profits.
Ultimately, even if you are a "stick to the rules as written" person, you have to admit: one of the rules is "The DM is in control. Toss out the other rules as you see fit." In spite of the preface, they didn't remove it. So that's a rule you have to follow.
A win for non-rule followers! (And also rule followers.)

Re: B S (III)
So a customer browsing the DMG in a store, wondering if they really needed to buy such a big, expensive book would presumably notice the page-and-a-half at the front telling them how important the book was, and purchase the book.
KER-CHING!$!
After they spent their money, got home and read the book, they find a paragraph at the back telling them they don't need to buy the book.

KER-CHING!$!
After they spent their money, got home and read the book, they find a paragraph at the back telling them they don't need to buy the book.

Chance of being Suprised: 33%
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Re: B S (III)
I think my guess is we have all been playing Ad&d long enough that we know when we are pulling a fast one and hoping no one will notice, and when we aren’t. On the whole. 

Greys Campaign.
Re: B S (III)
And THAT bit of discussion shows why this place is SO much better than Facebook. Five or six posts into any subject on FB, and everyone is calling each other names and impugning on each other's character and ancestry.
"There is no spoon."
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Re: B S (III)
I was this close, just on reflex, to calling you guys a bunch of cotton-headed ninny-muggins. I’m glad I didn’t. 

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Re: B S (III)
...and no one even mentioned politics yet! 

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Re: B S (III)
Non BS questions:
What is the population of Beachtown? Excluding adventurers, if the number is that low.
How are jungle trails created? I know they are temporary and disappear if unused, but its not clear how they are made.
What is the population of Beachtown? Excluding adventurers, if the number is that low.
How are jungle trails created? I know they are temporary and disappear if unused, but its not clear how they are made.
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Re: B S (III)
I love this quote!ChubbyPixie wrote:![]()
Well, you still need the rules in order to ignore them.

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Re: B S (III)
tomlowshang wrote:Non BS questions:
What is the population of Beachtown? Excluding adventurers, if the number is that low.
By your best guess, there are currently around 60-80 residents of Beachtown. The number changes periodically.
How are jungle trails created? I know they are temporary and disappear if unused, but its not clear how they are made. The trails seem to have developed from the sweat of the explorers who have gone out before you. (many who haven't returned) Once a trail is blazed and used often enough, word spreads of a new (easy) path into the jungle, and others take advantage.
Re: B S (III)
+1. This is a great discussion bringing understanding. The cable news organizations could learn a thing or 2 just reading this page.And THAT bit of discussion shows why this place is SO much better than Facebook. Five or six posts into any subject on FB, and everyone is calling each other names and impugning on each other's character and ancestry.