IC I

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Bigtaff
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Re: IC I

#241 Post by Bigtaff »

Elerik

"I would suggest we bed down for the night and track in the morning. More light to follow the trail and not likely to get ambushed in the dark."
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Re: IC I

#242 Post by GreyWolfVT »

Nerith "However tracking we will have to pick up in the morning for now let us find a suitable location we can camp and be less in plain sight."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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thirdkingdom
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Re: IC I

#243 Post by thirdkingdom »

Yarthmont 12, AC 1000
Hex 25.22


The adventurers retreat back from the cleared area and make their camp. Several times during the night the adventurers are woken by howls, far off in the distance, but they are unmolested during the night.
Yarthmont 13, AC 1000
Hex 25.22


The adventurers rise in the morning and begin to prepare for the day. Sometimes during the night clouds rolled in from the south, bringing gentle warm spring breezes and a tough of humidity, although it does not look like it will rain.
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ybn1197
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Re: IC I

#244 Post by ybn1197 »

Bodhi

"While caution is the best manner to approach this situation, I think placing a little haste in our step may be fortuitous to us. With the inclimate weather approaching, we do not want to lose our ability to track these enormous perils."
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Re: IC I

#245 Post by GreyWolfVT »

Nerith "I couldn't agree more. We should move a bit faster so we can track better before the weather rolls in."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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thirdkingdom
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Re: IC I

#246 Post by thirdkingdom »

Yarthmont 13, AC 1000
Hex 25.22
Subhex 0304
9:00 am


The adventurers break camp and return to the edge of the blighted area. It looks like their desired path takes them through the northern part of the hex, and for awhile so does the giant pair of footprints they are tracking, but after about a half mile the tracks diverge, heading north into subhex 0303. Shortly thereafter, the party crests a hill and espies an enormous humanoid figure, at least ten or twelve feet tall, crouched in the valley some two hundred yards below them. The valley, like the rest of the landscape they have been traveling through, is dull and dun-colored, with little to no vegetation to speak of.

The giant is dressed in primitive fashion, clad in dirty, uncured furs, and is tending a small fire that it has managed to start. Next to the fire is a bound figure -- it's too far away to tell if it is Man, humanoid or animal -- that struggles weakly against its bonds. On the far side of the campfire is a rough structure, built, it seems of a couple of large slabs of rocks leaned together in a haphazard manner. An enormous club leans up against the hut, perhaps 30 yards away from the giant.

It does not seem to notice the adventurers.
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Re: IC I

#247 Post by Bigtaff »

Elerik

"It has a captive!"
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Re: IC I

#248 Post by GreyWolfVT »

Nerith "Yes I can see that too. But if we are going to do this we need to outwit the giant one hit from that things club would surely flatten one of us or all of us."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: IC I

#249 Post by Bigtaff »

Elerik

"Can anyone make out what race they are?"
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Re: IC I

#250 Post by hammerHead »

Preacher Cardicus

Create a distraction; Then pepper the fiend with slings and arrows, says the suddenly alert preacher.
Rules:
Midlands: https://lowfantasygaming.files.wordpres ... -10-16.pdf
Shroom: https://mega.nz/#!uSBHWIJD!vxDZlE_dOoua ... N1vbDqqu1E

Hradian the Rogue: The Midlands [LFG]
Ritbert the Bold: The Pod-Caverns of the Sinister Shroom (OSRIC)
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Rex
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Re: IC I

#251 Post by Rex »

Drust

"I agree with the good Preacher, if we are going to do this stones and arrows it must be. My bow is ready." Drust makes ready his bow and checks his arrows. "I would like first shot if possible."

Can I use a back attack with my bow?
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Re: IC I

#252 Post by Bigtaff »

Elerik

"I suggest I approach the giant from a different direction and then you take the opportunity to attack it?"
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hammerHead
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Re: IC I

#253 Post by hammerHead »

Preacher Cardicus

Agreed. Is stealing the club an option?
Rules:
Midlands: https://lowfantasygaming.files.wordpres ... -10-16.pdf
Shroom: https://mega.nz/#!uSBHWIJD!vxDZlE_dOoua ... N1vbDqqu1E

Hradian the Rogue: The Midlands [LFG]
Ritbert the Bold: The Pod-Caverns of the Sinister Shroom (OSRIC)
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thirdkingdom
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Re: IC I

#254 Post by thirdkingdom »

Rex wrote:Drust

"I agree with the good Preacher, if we are going to do this stones and arrows it must be. My bow is ready." Drust makes ready his bow and checks his arrows. "I would like first shot if possible."

Can I use a back attack with my bow?
Sure!
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Re: IC I

#255 Post by GreyWolfVT »

Nerith weighs the suggestions of the others "I think attacking on more than one front is a wiser plan. Though trying to steal a giants club would be more like trying to steal half a tree from a lumber yard. What we need to do is draw the giant away from where his club is, or lure him away at least from his camp. Someone can sneak down and free the captive. It would almost be best if we had some sort of trap to lure the thing into."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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thirdkingdom
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Re: IC I

#256 Post by thirdkingdom »

As the adventurers discuss their plan the giant figure below them finally gets its fire going and stands up to stretch, scratches itself crudely and idly wanders about, kicking rocks with his enormous boots.
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Re: IC I

#257 Post by ybn1197 »

Bodhi

"If I could get close enough, I can launch a spray of corrosive acid upon the club of the gargantuan beast. It would doubtfully destroy his weapon outright but it might weaken it enough to crack it as he attempts to use it."
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Re: IC I

#258 Post by GreyWolfVT »

Nerith "Sounds good enough to me. Now as for ranged weapons I've got my spear and two hand axes. How about the archers attack from here those of us that need to close in range can try and slip around the giant on his other sides and attack from 3 different sides."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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hammerHead
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Re: IC I

#259 Post by hammerHead »

Preacher Cardicus

I've got a sling so I'll be with the archers, says the preacher. I suggest our group space an attack line, so that in case the creature starts hurling rocks, he won't strike two of us with one stone. Good luck, everyone, he adds. :)
Rules:
Midlands: https://lowfantasygaming.files.wordpres ... -10-16.pdf
Shroom: https://mega.nz/#!uSBHWIJD!vxDZlE_dOoua ... N1vbDqqu1E

Hradian the Rogue: The Midlands [LFG]
Ritbert the Bold: The Pod-Caverns of the Sinister Shroom (OSRIC)
Bigtaff
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Re: IC I

#260 Post by Bigtaff »

Elerik

Elerik stands with the melee group and draws his blade.
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