02. New Situation at the Falls
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Re: 02. New Situation at the Falls
Recovering from the near miss of the Warg, Alordan brings his weapon around for another strike at the charging beast.
Long sword attack (Normal; +2 str to hit) [1d20+2] = 3+2 = 5 (THACO=20)
...but clearly still distracted by the advancing goblins...
Long sword (Normal; +3 Str Damage) - damage [1d8+3] = 4+3 = 7
Long sword attack (Normal; +2 str to hit) [1d20+2] = 3+2 = 5 (THACO=20)
...but clearly still distracted by the advancing goblins...
Long sword (Normal; +3 Str Damage) - damage [1d8+3] = 4+3 = 7
Re: 02. New Situation at the Falls
Gwilt decides to leave the goblins to the kid and the knight and turns to face the worg.
He swings at the nearest enemy...
*sigh*. Dice roller isn't loading... Will check it later this evening.
OK, working now...
To Hit, Scimitar [1d20+4] = 8+4 = 12
Damage, Scimitar [1d8+3] = 1+3 = 4
He swings at the nearest enemy...
*sigh*. Dice roller isn't loading... Will check it later this evening.
OK, working now...
To Hit, Scimitar [1d20+4] = 8+4 = 12
Damage, Scimitar [1d8+3] = 1+3 = 4
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: 02. New Situation at the Falls
Raising the bow once again for distance, Shannigans fires twice at the goblin. (g6)
shortbow thac0 21 [1d20] = 12 dmg [1d6] = 1
shortbow thac0 21 [1d20] = 14 dmg [1d6] = 6
shortbow thac0 21 [1d20] = 12 dmg [1d6] = 1
shortbow thac0 21 [1d20] = 14 dmg [1d6] = 6
Re: 02. New Situation at the Falls
Just so you know, all other actions are in.onlyme wrote:init only so far...
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Re: 02. New Situation at the Falls
dmw71 wrote:Just so you know, all other actions are in.onlyme wrote:init only so far...
Sorry, I was snoring during the last couple. Anyway, Ewell will attack the most powerful enemy, which at the moment happens to be the worg, I would guess.
lance to hit (+3 str bonus): [1d20+3] = 1+3 = 4 , lance damage on foot 1d6 (+5 Cav and str bonus): [1d6+5 ] = 3+5 = 8
!#$%^&*()
Secondary tohit roll for crits: [1d20] = 9
double !#$%^%^..... not sure how to roll the 50/50 for lance breakage...
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: 02. New Situation at the Falls
Just do an On The Fly roll at the bottom of the screen, with something like:onlyme wrote:dmw71 wrote:Just so you know, all other actions are in.onlyme wrote:init only so far...
Sorry, I was snoring during the last couple. Anyway, Ewell will attack the most powerful enemy, which at the moment happens to be the worg, I would guess.
lance to hit (+3 str bonus): [1d20+3] = 1+3 = 4 , lance damage on foot 1d6 (+5 Cav and str bonus): [1d6+5 ] = 3+5 = 8
!#$%^&*()
Secondary tohit roll for crits: [1d20] = 9
double !#$%^%^..... not sure how to roll the 50/50 for lance breakage...
Weapon breaks on 51-100 [1d100]
And then cross your toes.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: 02. New Situation at the Falls
weapon breaks from 51-00: [1d100] = 61
!#$%^&*()
So, unless the worg dies before Ewell's segment, he appears to break his lance. I didnt add the + numbers to the second to-hit, but it still appears too low to hit, unless it is unconcious which would be worse??? oh well.
!#$%^&*()
So, unless the worg dies before Ewell's segment, he appears to break his lance. I didnt add the + numbers to the second to-hit, but it still appears too low to hit, unless it is unconcious which would be worse??? oh well.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Round 2
Start of round two:
The worg quickly recovers from its previous misstep and Alordan feels a sharp pain in his side as the beast lashes out and successfully catches the ranger in an unprotected area (-7hp) and the gnawing jaws of the worg are enough to prevent Alordan from returning a successful strike of his own. Gwillt rushes to the defense of Alordan but isn't able to land a successful blow. Ewell also comes to assist Alordan in the battle against the worg, but his situation quickly becomes complicated as the worg catches the misguided lance in its mouth as the lance passes, snapping the treasured lance literally in half with its jaws.
---
The trio of goblins manage to each launch another javelin attack before Strom and Kaltar reach them, but their aim is horrible and the advancing pair are able to avoid being struck. Strom looks to capitalize on the opportunity but the goblin target (g5) proves to be just nimble enough to avoid being slashed. Kaltar's intended target (g6) also proves to be too dexterous and is able to avoid the mace sent crashing down in its direction.
saalaria, I went ahead and made the following roll for you: "Kaltar on g6: [1d20] = 11 [1d6+1] = 5+1 = 6"
As an aside, I would encourage all players to include actions and any necessary rolls if there's even a possibility of their character being able to make an action that round. If a roll is necessary but not included, I will make it in order to not hold up action, but the results of my rolls will be final -- for good or for bad.
Garth makes sure to keep the last remaining orc (o9) between himself and the worg, while Shannigans raises his bow once again and fires twice at the goblins. The advancing Kaltar steps into the way of Shannigans' first shot, which narrowly misses, but Shannigans second shot manages to target a goblin (g5), dropping it.
End of round two:
***
End of round two.
***
We'll use group initiative (someone please roll). Please feel free to begin posting your third-round actions, indicating intended target and making any necessary rolls.
Code: Select all
g7
g5 g6
[St*] [Ew*]
o8 o9*
[Gw]
[K*]
[Sh] [Ga] [Al]
w5
---
The trio of goblins manage to each launch another javelin attack before Strom and Kaltar reach them, but their aim is horrible and the advancing pair are able to avoid being struck. Strom looks to capitalize on the opportunity but the goblin target (g5) proves to be just nimble enough to avoid being slashed. Kaltar's intended target (g6) also proves to be too dexterous and is able to avoid the mace sent crashing down in its direction.
saalaria, I went ahead and made the following roll for you: "Kaltar on g6: [1d20] = 11 [1d6+1] = 5+1 = 6"
As an aside, I would encourage all players to include actions and any necessary rolls if there's even a possibility of their character being able to make an action that round. If a roll is necessary but not included, I will make it in order to not hold up action, but the results of my rolls will be final -- for good or for bad.
Garth makes sure to keep the last remaining orc (o9) between himself and the worg, while Shannigans raises his bow once again and fires twice at the goblins. The advancing Kaltar steps into the way of Shannigans' first shot, which narrowly misses, but Shannigans second shot manages to target a goblin (g5), dropping it.
End of round two:
Code: Select all
g7
g6
[St*] [K*]
[Ga]
o9*
[Sh] [Al*]
[Ew*]
[Gw]
w5
***
End of round two.
***
We'll use group initiative (someone please roll). Please feel free to begin posting your third-round actions, indicating intended target and making any necessary rolls.
Last edited by dmw71 on Thu Mar 21, 2013 4:37 pm, edited 3 times in total.
Reason: Edit 1: Remove g5 from end-of-round map, Edit 2: Added * to Alordan
Reason: Edit 1: Remove g5 from end-of-round map, Edit 2: Added * to Alordan
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Re: 02. New Situation at the Falls
Clutching his side in pain, Alordan watches the lance snap in two as he attempts to swipe at the Warg with the big nasty sharp teeth and a vicious streak a mile wide....
Long sword attack (Normal; +2 str to hit) [1d20+2] = 2+2 = 4 (THACO=20)
Long sword (Normal; +3 Str Damage) - damage [1d8+3] = 2+3 = 5
ooc: i think i'll stick to the bow from now on....
Long sword attack (Normal; +2 str to hit) [1d20+2] = 2+2 = 4 (THACO=20)
Long sword (Normal; +3 Str Damage) - damage [1d8+3] = 2+3 = 5
ooc: i think i'll stick to the bow from now on....
Re: 02. New Situation at the Falls
Ewell is a bit confused as to how THAT just happened. Must have been weakened by all that blood. He forgets he has weaponry on him, and rushes toward the nearby pile of swords left by the bound orcs. He will grab the best looking sword and return toward the worg.
I assume this round will consist of him going to the sword and picking up one. And then, the return trip/attack can happen next round.
I assume this round will consist of him going to the sword and picking up one. And then, the return trip/attack can happen next round.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: 02. New Situation at the Falls
Correct.onlyme wrote:I assume this round will consist of him going to the sword and picking up one. And then, the return trip/attack can happen next round.
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Re: 02. New Situation at the Falls
Initiative [1d10] = 4
(Think we were missing the initiative roll...)
Gwilt, distracted by the worg snapping the kid's lance in half, slices into air instead of the intended target (which is actually the worg this time)...
To Hit, Scimitar [1d20+4] = 5+4 = 9
(Think we were missing the initiative roll...)
Gwilt, distracted by the worg snapping the kid's lance in half, slices into air instead of the intended target (which is actually the worg this time)...
To Hit, Scimitar [1d20+4] = 5+4 = 9
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: 02. New Situation at the Falls
Thanks, I did need that.Alethan wrote:(Think we were missing the initiative roll...)
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Re: 02. New Situation at the Falls
My main action post for this round is already typed up; I just need declared actions from Kaltar, Shannigans and Garth so I can work them in.
I'm curious to see how you guys respond in round four.
I'm curious to see how you guys respond in round four.

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- Rider of Rohan
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Re: 02. New Situation at the Falls
OOC: with rolls like these, that will be easy -- RUN! 

Re: 02. New Situation at the Falls
*gulp*dmw71 wrote:My main action post for this round is already typed up; I just need declared actions from Kaltar, Shannigans and Garth so I can work them in.
I'm curious to see how you guys respond in round four.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: 02. New Situation at the Falls
dmw71 wrote:My main action post for this round is already typed up; I just need declared actions from Kaltar, Shannigans and Garth so I can work them in.
I'm curious to see how you guys respond in round four.
Personally, Ewell might actually respond with an ATTACK that round...
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: 02. New Situation at the Falls
Think you can outrun a worg, hmmmm?ravenn4544 wrote:OOC: with rolls like these, that will be easy -- RUN!
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: 02. New Situation at the Falls
At least you're down to only a single, heavily wounded worg and two goblins remaining... for now.Alethan wrote:Think you can outrun a worg, hmmmm?

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Re: 02. New Situation at the Falls
dmw71 wrote:At least you're down to only a single, heavily wounded worg and two goblins remaining... for now.Alethan wrote:Think you can outrun a worg, hmmmm?
... and fully stuffed worg at that from his chewing up the lance. At least I imagine a worg would want to stop attacking people for a round or two if a delicious lance was lying around near his teeth...
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL