Chapter 2 Part 1: New Adventures
Re: Chapter 2 Part 1: New Adventures
Bandir
Bandir whispers, "Sounds good Hantea. I bet our second floor guest is down in the cellar and came down from the second floor on these stairs."
If room 9 wasn't searched we need to check that room out also.
Bandir whispers, "Sounds good Hantea. I bet our second floor guest is down in the cellar and came down from the second floor on these stairs."
If room 9 wasn't searched we need to check that room out also.
Re: Chapter 2 Part 1: New Adventures
"I agree as well, and maybe we should block off the stairway room as well." Keathan adds.
Re: Chapter 2 Part 1: New Adventures
Rician Lockwindberg - Paladin - Banded Mail AC 4 + Stone Warden Shield (+2): AC 2 - HP: 27 /27:
Rician says to Hantae, "Sure Hantae." and moves into area 11 to the other south doorway.
Rician says to Hantae, "Sure Hantae." and moves into area 11 to the other south doorway.
- GreyWolfVT
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Re: Chapter 2 Part 1: New Adventures
Room 9 is the room you all just searched.Cwreando wrote:Bandir
Bandir whispers, "Sounds good Hantea. I bet our second floor guest is down in the cellar and came down from the second floor on these stairs."
If room 9 wasn't searched we need to check that room out also.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 2 Part 1: New Adventures
Krakus moves to room #9 beins searching it carefully.
Search#1
d6 roll [1d6] = 3
Search #2
d6 roll [1d6] = 4
Search#1
d6 roll [1d6] = 3
Search #2
d6 roll [1d6] = 4
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- GreyWolfVT
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Re: Chapter 2 Part 1: New Adventures
GreyWolfVT wrote:Searching the Summer Longue aka ROOM #9:
Searching still mostly just results in finding basic reading books and other odd items to entertain guests with, metal serving trays some made of platinum. Fancy looking humidor empty unfortunately some trays for putting out various smoking items in. The same items Hantae mentioned. There are some fancy drinking glasses looks to be made of crystal. However in the south east is located a door that opens into what looks like a stairwell, then you discover it leads to two different stairwells one likely for servants the other larger and a bit more elaborate likely used for guests and the ones that lived here. Both stairwells go in two directions up and down. The stairs going down lead to the cellars, the ones going up obviously lead to the second story.
Map:Actions?
Last edited by GreyWolfVT on Wed Jan 24, 2018 5:05 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 2 Part 1: New Adventures
Hantae Invisible
Hantae will go through areas 10 into 11 and check the door we haven't tried yet, if it looks OK she will open it and see what is beyond.
Hantae will go through areas 10 into 11 and check the door we haven't tried yet, if it looks OK she will open it and see what is beyond.
Re: Chapter 2 Part 1: New Adventures
I'm going to roll against Rukiel's Wis to see if he can maintain interest in sticking together with the group.
Wisdom check against 9 [1d20] = 10
Rukiel grows quickly bored carrying the oil lantern for the group. 'Ugh... they move like slugs. Combing every inch... No fun! If something is waiting for me in this dark abandoned building, then I say let them have at me. I've got a club. I can shoot things. I'm ready! Yeah...'
Rukiel walks off silently, after a sigh, and explores some other section of the mansion, without warning really. No, he doesn't walk off, he briskly half-sprints back to the main entrance. 'Noise attracts things, right? Perhaps I can stir up some excitement in this place if I'm loud enough. Wait, if I'm going to be loud, then why all the hush-hush?' "I CAN JUST SHOUT!"
Rukiel rushes over to the room that is west of 2, the main entry room, starting from the corner going up.
Wisdom check against 9 [1d20] = 10
Rukiel grows quickly bored carrying the oil lantern for the group. 'Ugh... they move like slugs. Combing every inch... No fun! If something is waiting for me in this dark abandoned building, then I say let them have at me. I've got a club. I can shoot things. I'm ready! Yeah...'
Rukiel walks off silently, after a sigh, and explores some other section of the mansion, without warning really. No, he doesn't walk off, he briskly half-sprints back to the main entrance. 'Noise attracts things, right? Perhaps I can stir up some excitement in this place if I'm loud enough. Wait, if I'm going to be loud, then why all the hush-hush?' "I CAN JUST SHOUT!"
Rukiel rushes over to the room that is west of 2, the main entry room, starting from the corner going up.
Re: Chapter 2 Part 1: New Adventures
Bandir Spellbringer - F1/M2 - Spell Armour & Ring +1: AC 5 (Armor 10 hp) - Bandir HP: 11 /11:
Bandir thinks, "What in hades is Rukiel doing?
Bandir whispers, "We're looking for the deed so the ledger while it might be valuable to our boss we still need the deed and possibly some scrolls. Historical items could be of interest to them too. Let's keep looking and moving along. We might want to clear the basement down the stairs just in case our house guest is there.
Bandir checks the sunlight to see the time. Switches to wand of fire in left hand and +1 longswords in his right hand.
Bandir says, "Light" to activate his wands light ability
Bandir says, "Rukiel and Keathan come help me over hear. Perhaps we can check out the basement while the others keep working on this areas rooms? Bandir lowers his voice. I'd like to flush out the person that made those noises that may have gone down to the basement level. Let's check that out. You lead and I'll hold the light."
If they agree they investigate the basement. If not Bandir stays with the group near 10 and 11 or rooms near there as Hantae finds.
Bandir thinks, "What in hades is Rukiel doing?
Bandir whispers, "We're looking for the deed so the ledger while it might be valuable to our boss we still need the deed and possibly some scrolls. Historical items could be of interest to them too. Let's keep looking and moving along. We might want to clear the basement down the stairs just in case our house guest is there.
Bandir checks the sunlight to see the time. Switches to wand of fire in left hand and +1 longswords in his right hand.
Bandir says, "Light" to activate his wands light ability
Bandir says, "Rukiel and Keathan come help me over hear. Perhaps we can check out the basement while the others keep working on this areas rooms? Bandir lowers his voice. I'd like to flush out the person that made those noises that may have gone down to the basement level. Let's check that out. You lead and I'll hold the light."
If they agree they investigate the basement. If not Bandir stays with the group near 10 and 11 or rooms near there as Hantae finds.
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Re: Chapter 2 Part 1: New Adventures
Brother Canis follows along admiring the dusty pictures and architecture.
- GreyWolfVT
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Re: Chapter 2 Part 1: New Adventures
In the distance the group can hear Rukiel
Rukellian wrote: He yells to the group, "FOUND THE KITCHEN!" He figures, he has a voice, might as well use it instead of needlessly backtracking all the time.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 2 Part 1: New Adventures
Botang stops by area 10 & 11 and prepares to cover those areas he can see.
"We few, we happy few, we band of brothers"
Re: Chapter 2 Part 1: New Adventures
"We should explore this floor first, else we get flanked." Keathan respnds
Re: Chapter 2 Part 1: New Adventures
Hantae
"Agreed"
Did Hantae make it through the door?
"Agreed"
Did Hantae make it through the door?
Re: Chapter 2 Part 1: New Adventures
Bandir Spellbringer - F1/M2 - Spell Armour & Ring +1: AC 5 (Armor 10 hp) - Bandir HP: 11 /11:
Bandir says, "Well we're at least speeding up the searching process with Rukiel running around. I'm not going with him though. I'd prefer for the good of the group he'd stay with us. If he finds trouble he'll find his way back here or he won't. Hantae how you doing? Let's keep move along so we can clear this level and then scout the basement while we have some daylight."
Bandir says, "Well we're at least speeding up the searching process with Rukiel running around. I'm not going with him though. I'd prefer for the good of the group he'd stay with us. If he finds trouble he'll find his way back here or he won't. Hantae how you doing? Let's keep move along so we can clear this level and then scout the basement while we have some daylight."
- GreyWolfVT
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Re: Chapter 2 Part 1: New Adventures
sorry yes she did.Rex wrote:Hantae
"Agreed"
Did Hantae make it through the door?
First into room 6 you open up to find the library the room mostly has all bookshelves around the rooms walls with some chars and a couple small round tables in the middle of the room with the large bay window for natural light small lanters on the tables for reading at night.
Next Hantae stumbles into a smaller lounge room rm 45 very little furnishings in the room it has a large mirror and some really old moth eaten dresses hanging in a wardrobe with one small couch and a fireplace you guess it was a ladies lounge.
Map: Hante is in room 45 sorry i think you said left and i went straight up from the stairs... fixed my mistake
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 2 Part 1: New Adventures
Krakus- Stays with the group. He gives Ruke a stern look when he starts shouting. He checks the door in rm#15 on the east side. Come lets clear these rooms first
Current Characters/Games
Re: Chapter 2 Part 1: New Adventures
Rician Lockwindberg - Paladin - Banded Mail AC 4 + Stone Warden Shield (+2): AC 2 - HP: 27 /27:
Rician enters the library and starts searching, doing things like moving books to see if they activate a secret panel and checking out book titles for interesting subjects, of those he will pull all the way out and flip through.
Does a search of the room for secret door or wall panel:
Search Roll: [1d6] = 1
Rician enters the library and starts searching, doing things like moving books to see if they activate a secret panel and checking out book titles for interesting subjects, of those he will pull all the way out and flip through.
Does a search of the room for secret door or wall panel:
Search Roll: [1d6] = 1
Re: Chapter 2 Part 1: New Adventures
Rician Lockwindberg - Paladin - Banded Mail AC 4 + Stone Warden Shield (+2): AC 2 - HP: 27 /27:
In his search of the library Rician did find a secret door that leads from rm #06 into rm #07 where the stairwell is located.
In his search of the library Rician did find a secret door that leads from rm #06 into rm #07 where the stairwell is located.
Re: Chapter 2 Part 1: New Adventures
Krakus follows Ruke into RM15# gives the boy a stern look Lets stay together. Were asking for trouble being in 4 different rooms.
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