Part 3: Of Wolf and Man

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ybn1197
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Re: Part 3: Of Wolf and Man

#441 Post by ybn1197 »

Arastor fires off another two arrows which magically double themselves.

Bow of Doubling: Hit: [1d20] = 8 Damage: [1d8] = 6 & Hit: [1d20] = 4 Damage: [1d8] = 3

Bow of Doubling: Hit: [1d20] = 18 Damage: [1d8] = 1 & Hit: [1d20] = 10 Damage: [1d8] = 5

Die-roller why hast thou forsaken me? 1 hit for 1 point.
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Re: Part 3: Of Wolf and Man

#442 Post by GreyWolfVT »

Note HP marks on map for wolves is accurate yes it is including dmg from the surprise round and round one dmg to them.
Dire Wolf
Thac0 15
AC 6

Map:
round 1 wolf den.png
round 1 wolf den.png (1.3 MiB) Viewed 636 times
Round 1 Summary:
Initiative NPCs [1d10] = 8 PCs [1d10] = 8
Initiative tied both attack at the same time.\

Wolves:
Dire Wolf 1 [1d20] = 16 Hit Bites Canis "Crow" for [2d4] = 7 Dmg
Dire Wolf 2 [1d20] = 10 Hit Bites Canis "Crow" missing
Dire Wolf 3 [1d20] = 14 Hit Bites Krakus for [2d4] = 4 Dmg
Dire Wolf 4 [1d20] = 6 Hit Bites Rician missing
Dire Wolf 5 [1d20] = 15 Hit Bites Rician for [2d4] = 5 Dmg
Dire Wolf 6 [1d20] = 18 Hit Bites Mathias for [2d4] = 5 Dmg
Dire Wolf 7 [1d20] = 19 Hit Bites Mathias for [2d4] = 5 Dmg x 2 Crit = 10 Dmg
Dire Wolf 8 [1d20] = 16 Hit Bites Bandir for [2d4] = 5 Dmg

PCs:
Arastor shoots at Dire Wolf 5 hitting once for 1 dmg!
Arthur [NPC] fires magic missiles at Dire Wolf 7 hitting for 4 dmg!
Bandir attacks Dire Wolf 8 missing by a hair.
Krakus attacks Dire Wolf 3 hitting for 10 dmg!
Rician attacks Dire Wolf 4 hitting once for 5 dmg!
Mathias attacks Dire Wolf 6 missing with a wild attack.
Crow "Canis" attacks Dire Wolf 1 missing with a swing that almost causes him to drop his weapon.
Pheras attacks Dire Wolf 5 but the sling bullet bounces off the cave ceiling.

Round 2 Actions?
Last edited by GreyWolfVT on Wed Jan 27, 2016 12:30 am, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Of Wolf and Man

#443 Post by ybn1197 »

ravenn4544
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Re: Part 3: Of Wolf and Man

#444 Post by ravenn4544 »

Crow shakes off his horrible attack and tries again to brain the wolf before him:

Crow Broad Sword, To Hit: [1d20] = 3, Damage: S/M[2d4] = 3, L[1d6+1] = 5+1 = 6
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Re: Part 3: Of Wolf and Man

#446 Post by Dram »

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Re: Part 3: Of Wolf and Man

#447 Post by thesniperknight1 »

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Re: Part 3: Of Wolf and Man

#448 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 9 /14:

Attacks with his +1 Silver-Bladed Long Sword:
Silver Bladed Long Sword +1: [1d20+1] = 9+1 = 10 Damage: [1d8+1] = 6+1 = 7 S/M [1d12+1] = 12+1 = 13 L
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Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
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Re: Part 3: Of Wolf and Man

#449 Post by GreyWolfVT »

Arthur begins the castings of another magic missile spell Magic Missile [1d4] = 4 [1d4] = 3
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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Re: Part 3: Of Wolf and Man

#450 Post by Cwreando »

Bandir switches to dual wield as he saw the beast close to melee. He swings at the beast in hopes of finishing it off quickly then assisting someone else to gang up quickly and reduce their numbers and says, "Help each other when you can to better our odds."

THAC0 17, Longsword [1d20+3] = 6+3 = 9, Dmg vs sml [1d8+4] = 8+4 = 12, Dmg vs Lg [1d12+4] = 6+4 = 10

THAC0 19, Shortsword [1d20+1] = 11+1 = 12, Dmg Sml [1d6+1] = 6+1 = 7, Dmg Lg [1d4+1] = 1+1 = 2
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Re: Part 3: Of Wolf and Man

#451 Post by GreyWolfVT »

Round 2 Summary:
Initiative NPCs [1d10] = 4 PCs [1d10] = 7
Wolves Attack First
Thac0 15
AC 6

Wolves:
Dire Wolf 1 [1d20] = 8 Hit Bites Canis "Crow" missing
Dire Wolf 2 [1d20] = 10 Hit Bites @ Krakus missing
Dire Wolf 3 [1d20] = 15 Hit Bites Krakus for [2d4] = 7 Dmg!
Dire Wolf 4 [1d20] = 12 Hit Bites @ Rician missing
Dire Wolf 5 [1d20] = 2 Hit Bites @ Rician missing
Dire Wolf 6 [1d20] = 8 Hit Bites @ Mathias missing
Dire Wolf 7 [1d20] = 6 Hit Bites @ Bandir missing
Dire Wolf 8 [1d20] = 15 Hit Bites Bandir for [2d4] = 6 Dmg!

PCs:
Arastor shoots at Dire Wolf 5 hitting once for 3 dmg!
Arthur [NPC] fires magic missiles at Dire Wolf 7 hitting for 7 dmg!
Bandir swings with both blades and misses the Dire Wolf before him.
Krakus swings his mighty axe and it makes a sickening wet and bone crunching sound as it cuts the wolfs head clean off!
Rician just barely misses the wolf and a few pieces of fur are cut from the wolf in his efforts to attack it.
Mathias takes a second to heal himself 5 HP!
Crow "Canis" tries to return the pain to the wolf that injured him missing.
Pheras gets a lot closer but still misses his intended target the bullet brushed the wolfs fur.

Dire Wolf 3 is now Dead at the hands of Krakus.

Round 3 Actions?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Of Wolf and Man

#452 Post by ravenn4544 »

Crow distracted by the fury of the initial assault tries again to counter attack and put these beasts out of misery - he's nervous on the noise they are making and what may be coming to investigate....

Crow Broad Sword, To Hit: [1d20] = 4, Damage: S/M[2d4] = 3, L[1d6+1] = 5+1 = 6
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Re: Part 3: Of Wolf and Man

#453 Post by thesniperknight1 »

Pheras is irritated from missing twice but he tries once more

Sling: [1d20+3] = 16+3 = 19, Damage: [1d4+1] = 1+1 = 2
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Re: Part 3: Of Wolf and Man

#454 Post by Dram »

Krakus- I am going to make Dire wolf loin cloths for us all. Impressed with himself on the last attack. Brings himself back to reality when he misses on the next attack.


+1 T.H. SilvBatl Axe, [1d20+4] = 3+4 = 7, todam sm [1d10+7] = 3+7 = 10, todam lg[1d12+7] = 4+7 = 11
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Re: Part 3: Of Wolf and Man

#455 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 9 /14:

Swings his blade again only to miss !

Silver Bladed Long Sword +1: [1d20+1] = 7+1 = 8 Damage: [1d8+1] = 4+1 = 5 S/M [1d12+1] = 1+1 = 2 L
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Part 3: Of Wolf and Man

#457 Post by GreyWolfVT »

Arthur Dent (NPC) having used up half of his spells takes out his longsword and tries to help the others in melee fighting the second wolf on Bandir.
Longsword (19) [1d20] = 20 To Hit [1d8] = 5 s/m dmg [1d12] = 5 lrg dmg

Just need Arastor and Bandir to make actions. :)
Last edited by GreyWolfVT on Sun Jan 31, 2016 1:53 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Of Wolf and Man

#458 Post by Cwreando »

Bandir says, "I need help there are two on me."

Bandir takes a drink or gulps it his healing potion while parying using his magical longsword.

If you need me to roll that it's below.

THAC0 17, Longsword [1d20+3] = 6+3 = 9, Dmg vs sml [1d8+4] = 3+4 = 7, Dmg vs Lg [1d12+4] = 2+4 = 6
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Re: Part 3: Of Wolf and Man

#459 Post by ybn1197 »

Cursing himself for such bad shots and putting the others at risk, Arastor lets off another volley of arrows at #5.

Bow of Doubling: Hit: [1d20] = 8 Damage: [1d8] = 3 & Hit: [1d20] = 17 Damage: [1d8] = 2
Miss and a hit for 2 damage

Bow of Doubling: Hit: [1d20] = 16 Damage: [1d8] = 3 & Hit: [1d20] = 4 Damage: [1d8] = 6
Hit for 3 damage and a miss
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Re: Part 3: Of Wolf and Man

#460 Post by GreyWolfVT »

Round 3 Summary:
Initiative NPCs [1d10] = 4 PCs [1d10] = 10
Wolves Attack First
Thac0 15
AC 6

Wolves:
Dire Wolf 1 [1d20] = 5 bites @ Canis missing.
Dire Wolf 2 [1d20] = 17 bites Krakus for [2d4] = 3 Dmg
Dire Wolf 3 is Dead!
Dire Wolf 4 [1d20] = 12 bites @ Rician missing.
Dire Wolf 5 [1d20] = 18 Hit bites Rician for [2d4] = 6 Dmg
Dire Wolf 6 [1d20] = 11 Hit bites Mathis for [2d4] = 5 Dmg
Dire Wolf 7 [1d20] = 4 bites @ Mathis missing.
Dire Wolf 8 [1d20] = 15 bites Bandir for [2d4] = 8 Dmg

PCs:
Arastor shoots some more arrows at Dire Wolf 5 hitting and dealing 5 dmg!
Arthur [NPC] steps into melee with Dire Wolf 8 hitting it with his sword for 10 dmg!
Bandir admirably misses
Krakus admirably misses
Rician admirably misses
Mathias admirably misses
Crow "Canis" admirably misses
Pheras hits critically Dire Wolf 5 with a sling bullet for 4 dmg!

Map:
round 3 wolf den.png
round 3 wolf den.png (1.28 MiB) Viewed 594 times
Round 4 Actions?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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