Character Creation
- GreyWolfVT
- Wants a special title like Scott
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Character Creation
Roller Game ID:182
As briefly covered in the character submission topic. Don't use the stat roller in the USS roller for your characters instead use the macro [4d6c1] for all stats take max HP for your first level. Arrange stats as you'd like. Re-roll anything this is below a 9. Characters will start at level 3. Characters will also start with the following money to purchase items 200gp each. All players start with basic clothing, belt, backpack, small belt pouch, tools of the class trade such as thief tools, or spell book, or holy symbol, as well as spell ingredients.
Mages: if anyone makes one pick 5 spells you want in your book and roll to learn them if you fail the roll then you cannot learn that spell. You may have a max of 5 spells for each level you can cast known in your spellbook. I will give you and bonus spells you get based upon your stats.
Clerics: you get the spells as indicated for your level. If you have a proficiency to cast additional spells then I will grant that. Gods that are available if you wish to openly state the god to which you prey can be found here under 2e deities: http://dungeons.wikia.com/wiki/DnDWiki:List_of_deities
Fighter Classes: can specialize in one weapon no more.
Alignments: Based upon race and class I'd prefer no evil alignments but if say an assassin has to be of evil alignment then so be it but not CE.
Everyone will get one magical item once characters are approved I am going to take out my deck of magical items and randomly give out one item to each character.
As briefly covered in the character submission topic. Don't use the stat roller in the USS roller for your characters instead use the macro [4d6c1] for all stats take max HP for your first level. Arrange stats as you'd like. Re-roll anything this is below a 9. Characters will start at level 3. Characters will also start with the following money to purchase items 200gp each. All players start with basic clothing, belt, backpack, small belt pouch, tools of the class trade such as thief tools, or spell book, or holy symbol, as well as spell ingredients.
Mages: if anyone makes one pick 5 spells you want in your book and roll to learn them if you fail the roll then you cannot learn that spell. You may have a max of 5 spells for each level you can cast known in your spellbook. I will give you and bonus spells you get based upon your stats.
Clerics: you get the spells as indicated for your level. If you have a proficiency to cast additional spells then I will grant that. Gods that are available if you wish to openly state the god to which you prey can be found here under 2e deities: http://dungeons.wikia.com/wiki/DnDWiki:List_of_deities
Fighter Classes: can specialize in one weapon no more.
Alignments: Based upon race and class I'd prefer no evil alignments but if say an assassin has to be of evil alignment then so be it but not CE.
Everyone will get one magical item once characters are approved I am going to take out my deck of magical items and randomly give out one item to each character.
Last edited by GreyWolfVT on Thu Jun 15, 2017 11:37 am, edited 2 times in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Creation
Alright. Here we go.
[4d6c1 ] = 14stat1
[4d6c1 ] = 13stat2
[4d6c1 ] = 12stat3
[4d6c1 ] = 13stat4
[4d6c1 ] = 9stat5
[4d6c1 ] = 13stat6
for 14, 13, 13, 13, 12, 9
[4d6c1 ] = 14stat1
[4d6c1 ] = 13stat2
[4d6c1 ] = 12stat3
[4d6c1 ] = 13stat4
[4d6c1 ] = 9stat5
[4d6c1 ] = 13stat6
for 14, 13, 13, 13, 12, 9
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
now remember place where you'd like.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Creation
Rather uninspiring stats.
But, we'll do a Dwarven Cleric of Moradin.
But, we'll do a Dwarven Cleric of Moradin.
Re: Character Creation
I do have a question though.
I am envisioning a two handed war hammer. I don't really see one, unless, that is, I am missing something. The one listed is only 1d4, which is one handed I assume.
I am envisioning a two handed war hammer. I don't really see one, unless, that is, I am missing something. The one listed is only 1d4, which is one handed I assume.
- MonkeyWrench
- Rider of Rohan
- Posts: 5993
- Joined: Wed Nov 27, 2013 2:58 pm
- Location: Missouri
Re: Character Creation
same goes for two-handed axe.
battle axes are one handed, why no love for the two-handers?!
battle axes are one handed, why no love for the two-handers?!
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
I think I can supply a solution to that hold on and I shall correct that issue.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
Two handed and other weapons not found in PHB
http://people.wku.edu/charles.plemons/a ... /arms.html
or
http://www.legolas.org/items/arms.html
are also allowed for party use.
http://people.wku.edu/charles.plemons/a ... /arms.html
or
http://www.legolas.org/items/arms.html
are also allowed for party use.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
I need to clarify with stats if you rolled lower than a 9 please re-roll that but if racial adjustments changed a roll to below 9 leave it as it is.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
Stat adjustment for Half-Orc: +1 Str, +1 Con; -2 Cha
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
not bad However you will be starting at level 2 and add one plus 1 weapon when you are selecting weapons.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Creation
Thank you Grey. I will probably finish it up tomorrow.GreyWolfVT wrote:not bad However you will be starting at level 2 and add one plus 1 weapon when you are selecting weapons.

- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
Take you're time as I'll have to have a creative way for the party to locate you 

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Creation
HP roll [2d10] = 11
Re: Character Creation
Shit made a mistake on the money section of my PC, and don't see a way to edit it.
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Character Creation
Yeah you can't edit the number there however if you do a -277 you can start from 0
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Creation
Thank you Grey, now have the right amount after equipment. Think I'm pretty much done.GreyWolfVT wrote:Yeah you can't edit the number there however if you do a -277 you can start from 0