I. Natalya's Hideout
Re: I. Natalya's Hideout
Ty then examines the board to see if it is really sturdy enough to use.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
The plank that spans the floor from door-to-door does appear to be sturdy enough for use.
-- Games --
- DM: In Development
Re: I. Natalya's Hideout
Ty crosses the plank, then, and listens at the door on the other side of it.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
Ty attempts to cross the 8-inch-wide plank which, while probably sturdy enough to hold multiple people at the same time, tilts slightly while the half-elf shifts his weight while taking a step, causing him to lose his balance and tumble feet-first into the pit of sludge below... which he quickly learns is about 3-feet deep as it comes to above his knees.
Alethan, can you please make a DC 12 Fortitude saving throw for me?
Rolls:
Ty, Acrobatics (10): [1d20+3] = 2+3 = 5
Alethan, can you please make a DC 12 Fortitude saving throw for me?
Rolls:
Ty, Acrobatics (10): [1d20+3] = 2+3 = 5
-- Games --
- DM: In Development
Re: I. Natalya's Hideout
Fortitude (12) [1d20] = 1
About ready to quit playing for a month or two after the rolls I've had the last two months.
About ready to quit playing for a month or two after the rolls I've had the last two months.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
Ty doesn't suffer any damage from the fall but is now tasked with the need to escape the pit and free himself of the sludge... a task which is quickly becoming more complicated.
A trio of filthy goblins, each carrying a pair of burlap pouches, emerge from the sewer pipes and prepare to face off against Ty and Marshal. Initiative and actions?
A trio of filthy goblins, each carrying a pair of burlap pouches, emerge from the sewer pipes and prepare to face off against Ty and Marshal. Initiative and actions?
-- Games --
- DM: In Development
Re: I. Natalya's Hideout
Not wanting to mess around, Ty throws his starknife at the first goblin to come through the pipe.
Starknife ranged attack [1d20+5] = 3+5 = 8 damage [1d4+3] = 1+3 = 4
Starknife ranged attack [1d20+5] = 3+5 = 8 damage [1d4+3] = 1+3 = 4
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
Is that a d10? In three of your games with three different rule sets, so I can't keep it all straight...dmw71 wrote:
Initiative [1d10] = 3
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
Trying his best to ignore the smell Marshal went and took a glance into the sewer pipe, crossbow up.
Re: I. Natalya's Hideout
"Oi! How's about some help here?" Ty asks, drawing his sword in preparation for melee.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
(OOC - I wouldn't have just looked into the piper had I actually saw all those posts. So here is my action)
Seeing his companion fall he smiled a bit seeing he wasn't all that hurt. "You better buy a bath tonight or you will be like our filthy informant in no time." Than he saw the goblins. "I hate goblins!" He yelled loud enough to inform his comrades outside. He growled slightly as he raised up to fire into the one closest to his comrade. But due to the unsteady footing here and just the general surprise he had at seeing goblins his shot vanished into the rubble.
Init= [1d20+2] = 16+2 = 18, Attack [1d20+2] = 6+2 = 8, Damage [1d8] = 5
Seeing his companion fall he smiled a bit seeing he wasn't all that hurt. "You better buy a bath tonight or you will be like our filthy informant in no time." Than he saw the goblins. "I hate goblins!" He yelled loud enough to inform his comrades outside. He growled slightly as he raised up to fire into the one closest to his comrade. But due to the unsteady footing here and just the general surprise he had at seeing goblins his shot vanished into the rubble.
Init= [1d20+2] = 16+2 = 18, Attack [1d20+2] = 6+2 = 8, Damage [1d8] = 5
- tooleychris
- Rider of Rohan
- Posts: 3578
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- Location: Just west of the future site of Defiance.
Re: I. Natalya's Hideout
Hearing Marshall call out Petra grips their informants shirt at the shoulder and scans the buildings windows and doors for movement.
"I should hope you weren't aware of goblins waiting in ambush." she hisses to the vagrant.
"If Natalya is here, this should have gotten her attention. If she's not...Marshall may have words for you soon. "
"I should hope you weren't aware of goblins waiting in ambush." she hisses to the vagrant.
"If Natalya is here, this should have gotten her attention. If she's not...Marshall may have words for you soon. "
Re: I. Natalya's Hideout
Initiative Order
Marshal (18)
Goblins (14)
Ty (9)
Outside
Petra
Athriel
Fenster
---
Round 1
After making a quip about Ty needing a bath after watching him fall, uninjured, into the sludge, Marshal spies the goblins emerging from the sewer pipes. "I hate goblins," he growls angrily, hoping to catch the attention of their companions waiting outside. With Ty not yet engaged with the creatures, he fires off a shot, but his unsteady footing contributes to his errant offering.
The two southernmost goblins (g2, g3), angered at being targeted, scoop up handfuls of sewage and toss it at Marshal looming on the ledge above them. While one scoop of goop falls short, the next strikes him and splatters, coating him in waste.
The remaining goblin (g1) moves effortlessly through the sewage and attempts to brain Ty with its burlap pouch. With a perfectly placed strike, the half-elf feels a sharp pain on his face as glass shards held inside the burlap pouch scratch him (-1), but worse, the world goes black as he, at least temporarily, becomes blinded by the strike, and he senses a wave of nausea begin to swell..
Ty, reeling from the blow to his face, swings wildly with his starknife instead of throwing it, but hears a slash as the goblin he was hoping to target dives head-first into the muck and out of harms way.
Outside, after hearing Marshall call out, Petra grips their informants shirt at the shoulder and scans the buildings windows and doors for movement. "I should hope you weren't aware of goblins waiting in ambush." she hisses to the vagrant. "If Natalya is here, this should have gotten her attention. If she's not...Marshall may have words for you soon." Fenster simply groans at the rough treatment.
End of Round 1
---
Actions?
Notes:
Blinded
Rolls:
Initiative (R01): Goblins [1d20+1] = 13+1 = 14
g2 vs Marshal (t: 13): [1d20+1] = 8+1 = 9, g3 vs Marshal (t: 13): [1d20+1] = 17+1 = 18
g1 vs Ty (t: 13): [1d20+1] = 19+1 = 20
Marshal (18)
Goblins (14)
Ty (9)
Outside
Petra
Athriel
Fenster
---
Round 1
After making a quip about Ty needing a bath after watching him fall, uninjured, into the sludge, Marshal spies the goblins emerging from the sewer pipes. "I hate goblins," he growls angrily, hoping to catch the attention of their companions waiting outside. With Ty not yet engaged with the creatures, he fires off a shot, but his unsteady footing contributes to his errant offering.
The two southernmost goblins (g2, g3), angered at being targeted, scoop up handfuls of sewage and toss it at Marshal looming on the ledge above them. While one scoop of goop falls short, the next strikes him and splatters, coating him in waste.
End of Round 1
---
Actions?
Notes:
Blinded
Initiative (R01): Goblins [1d20+1] = 13+1 = 14
g2 vs Marshal (t: 13): [1d20+1] = 8+1 = 9, g3 vs Marshal (t: 13): [1d20+1] = 17+1 = 18
g1 vs Ty (t: 13): [1d20+1] = 19+1 = 20
-- Games --
- DM: In Development
Re: I. Natalya's Hideout
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
Ty draws his Longsword and attacks the goblin.
Longsword [1d20+3] = 15+3 = 18 damage [1d8+2] = 8+2 = 10
Longsword [1d20+3] = 15+3 = 18 damage [1d8+2] = 8+2 = 10
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: I. Natalya's Hideout
Marshal growled and didn't wanna waste another bolt on these fast moving goblionoids, took out his club and simply tossed it at the goblins head that was threatening Ty. "Try this for a braining scuttle butt." Internally he cringed for his last nice pair of nobles clothing. Sadness at another lose of his previous status reminding him that he was a outcast. Which only helped to fuel his anger.
Fort=[1d20+3] = 13+3 = 16; Hit [1d20+3] = 10+3 = 13; Damage [1d6+2] = 6+2 = 8
Fort=[1d20+3] = 13+3 = 16; Hit [1d20+3] = 10+3 = 13; Damage [1d6+2] = 6+2 = 8
Re: I. Natalya's Hideout
Initiative Order
Marshal (18)
Goblins (14)
Ty (9)
Outside
Petra
Athriel
Fenster
---
Round 2
Marshal, not wanting to waste another bolt, forgoes the goblins immediately in front of him and tosses his club at the goblin threatening Ty, which whirls through the air and almost connects, but clunks harmlessly off the far wall before splashing into the goopy mess below. The goblin looks to capitalize on it's last successful strike against the blinded half-elf, but flails wildly.
The remaining two goblins pull out short, curved swords with holes drilled into the blades from their belts and slash at Marshal, but neither are able to connect.
Ty, still unable to see, launches a violent swing with his sword in the general direction he believes his goblin adversary to be located, and lands a deadly blow, which, while he can't visualize the outcome, he's confident his threat has been eliminated. At the conclusion of his action, Ty's vision rapidly begins to return to him... but he suddenly begins to feel extremely nauseous (see 'sickened,' below).
End of Round 2
---
Actions?
Notes:
Sickened
Blinded
Rolls:
g1 vs Ty (t: 13): [1d20+1] = 5+1 = 6
g2 vs Marshal (16): [1d20+1] = 4+1 = 5, [1d4] = 1
g3 vs Marshal (16): [1d20+1] = 10+1 = 11, [1d4] = 1
Marshal (18)
Goblins (14)
Ty (9)
Outside
Petra
Athriel
Fenster
---
Round 2
Marshal, not wanting to waste another bolt, forgoes the goblins immediately in front of him and tosses his club at the goblin threatening Ty, which whirls through the air and almost connects, but clunks harmlessly off the far wall before splashing into the goopy mess below. The goblin looks to capitalize on it's last successful strike against the blinded half-elf, but flails wildly.
The remaining two goblins pull out short, curved swords with holes drilled into the blades from their belts and slash at Marshal, but neither are able to connect.
Ty, still unable to see, launches a violent swing with his sword in the general direction he believes his goblin adversary to be located, and lands a deadly blow, which, while he can't visualize the outcome, he's confident his threat has been eliminated. At the conclusion of his action, Ty's vision rapidly begins to return to him... but he suddenly begins to feel extremely nauseous (see 'sickened,' below).
End of Round 2
---
Actions?
Notes:
Sickened
g1 vs Ty (t: 13): [1d20+1] = 5+1 = 6
g2 vs Marshal (16): [1d20+1] = 4+1 = 5, [1d4] = 1
g3 vs Marshal (16): [1d20+1] = 10+1 = 11, [1d4] = 1
-- Games --
- DM: In Development