Chp. 1 - Into the Shrine!
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Re: Chp. 1 - Into the Shrine!
Grindhelm the Dwarf
"Perhaps a light source can be dropped down to make sure nothing in down there for sure. Or we can throw in the smallest member here." he mumbles the last part with a passing glance to Bruno. "With a rope, we might be able to get down there."
"Perhaps a light source can be dropped down to make sure nothing in down there for sure. Or we can throw in the smallest member here." he mumbles the last part with a passing glance to Bruno. "With a rope, we might be able to get down there."
Re: Chp. 1 - Into the Shrine!
"I don't mind taking a look, with a light source of course. Perhaps tie a rope around my middle just incase I need to be hauled up." says the gnome with a shrug.
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Re: Chp. 1 - Into the Shrine!
Allow me to check for danger first then, Siavel says. He commands his invisible porter to fly down to the bottom of the shaft to have a look around and return to the surface.
Re: Chp. 1 - Into the Shrine!
Calto, Druid
Now that the water snake has been rendered impotent, the druid will take this break in the action to reach out in friendship to one of the recovering bats.
Casting Animal Friendship. I know this spell only affects one bat. I'm hoping the bat he chooses is close to full recovery. I guess just pick one of them at random?
"So friends... down the shaft or back to the roof to rest again? Poor Azoth looks all tuckered out...."
Now that the water snake has been rendered impotent, the druid will take this break in the action to reach out in friendship to one of the recovering bats.
Casting Animal Friendship. I know this spell only affects one bat. I'm hoping the bat he chooses is close to full recovery. I guess just pick one of them at random?
"So friends... down the shaft or back to the roof to rest again? Poor Azoth looks all tuckered out...."
Re: Chp. 1 - Into the Shrine!
Azoth Al-Aziz, occultic priest:
Azoth glanced at his bloody heel. "Yes... Humanely euthanizing poor injured bats takes its toll on a man," he said sardonically, if wanly.
Gang, as team medic, I vote we rest here and let me heal the party with a new round of spells.
More than half the party is about half wounded: viewtopic.php?p=180013#p180013
Azoth glanced at his bloody heel. "Yes... Humanely euthanizing poor injured bats takes its toll on a man," he said sardonically, if wanly.

Gang, as team medic, I vote we rest here and let me heal the party with a new round of spells.
More than half the party is about half wounded: viewtopic.php?p=180013#p180013
Re: Chp. 1 - Into the Shrine!
Kitchi looking at his new wounded friends. I say we rest here also. I will take first and last watch. let the spell casters recover there spells.
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Re: Chp. 1 - Into the Shrine!
Tabai shrugs and waits to see what the others do.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chp. 1 - Into the Shrine!
Leomar nods in agreement. "We should set a watch schedule and get some rest. This place has been hear for a few centuries...another day won't matter."
Re: Chp. 1 - Into the Shrine!
Calto, Druid
If the party agrees that it is time to rest, Calto will cast his final cure light wounds on the most wounded party member before settling in to reclaim his spells. If we are moving on at this time, Calto will cast the spell regardless (after the animal friendship spell previously mentioned).
Cure Light Wounds [1d8] = 8
On Leomar, I guess?
If the party agrees that it is time to rest, Calto will cast his final cure light wounds on the most wounded party member before settling in to reclaim his spells. If we are moving on at this time, Calto will cast the spell regardless (after the animal friendship spell previously mentioned).
Cure Light Wounds [1d8] = 8
On Leomar, I guess?
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Re: Chp. 1 - Into the Shrine!
The weary adventurers decide it is time to rest. Camp is set, watch established, and healing spell cast. Calto gains a bat-friend.
The room is searched and no exits, secret or otherwise, are found except the well shaft. There is light down there into what appears to be another chamber.
The night passes uneventfully. The next morning the spellcasters recover their magick and divine energies.
The unseen servant finds no danger down the shaft. Secured by rope, the shaft is navigated safely by Bruno first and opens into...
The room is searched and no exits, secret or otherwise, are found except the well shaft. There is light down there into what appears to be another chamber.
The night passes uneventfully. The next morning the spellcasters recover their magick and divine energies.
The unseen servant finds no danger down the shaft. Secured by rope, the shaft is navigated safely by Bruno first and opens into...