Action Thread 5
Re: Action Thread 5
"I too agree with dealing with the eastern passage first" the mage states confidently
Re: Action Thread 5
Okay, you are heading into the east passage. Going to the first door.
Same Marching Order?
Who's opening that door?
Same Marching Order?
Who's opening that door?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Action Thread 5
Blodgett will be willing to try it. He's not overly strong but he's small...
"Sir, our research shows that the bird is equal to or greater than the word."
Re: Action Thread 5
Kindly keep eyes to the rear, so we are not ambushed, The Illusionist whispers to the slave.
Re: Action Thread 5
Ogre stands shoulder to shoulder with Eljay; shield and sword ready for action if needed...
Re: Action Thread 5
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Day 1– In the complex - 6:50am
Map right here: viewtopic.php?p=13765#p13765 it should give you all a pretty good idea of where you are, as always though let me know if there are any questions. Front of the party is at the red X, rest of you trailing behind
Blodgett checks out both halls and the party decides going east is best. They head to the first door. With Blodgett and Ogre right there, Eljay throws open the door and you see an empty room, which looks to be in ruins and long deserted. It's 35' long and 15' deep, obviously scarred by whatever fire ransacked the rest of the temple.
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HPs: Elwita - 33/50; Ogre - 45/45; Delgath - 25/25; Karraway - 31/42; Blodgett - 10/20 ; Freda - 34/40; Phanstern - 25/25; Eljayess - 11/25; Kayen - 25/25
WIH: Elwita: cross bow (war hammer), shield; Ogre: Long sword (20' radius light), shield; Delgath: Staff; Karraway: mace, shield; Blodgett: short sword; Freda: long sword, shield; Phanstern: dagger, lantern; Eljayess: Spear, shield; Kayen: long sword, shield; Bert: short sword
MO: Eljayess, Blodgett, Ogre, Elwita, Freda, Phanstern, Delgath, Kayen, Bert,
Karraway
Consumables: Bullseye Lantern (Phanstern) - (1 hours, 35 minutes left) 80' radius, 10' wide beam; Torch - Delgath (lit, 37 minutes), Torch - (not lit, 60 minutes), 40' radius.
--------Spells: Delgath 1-4/4, 2-1/2, 3-1/1 : Karraway: 1-5/5, 2-5/5, 3-2/2: Phanstern: 1-4/4, 2-2/2, 3-1/1; Eljayess: 1-3/4, 2-3/3; Kayen: 1-3/3, 2-2/2
.
Day 1– In the complex - 6:50am
Map right here: viewtopic.php?p=13765#p13765 it should give you all a pretty good idea of where you are, as always though let me know if there are any questions. Front of the party is at the red X, rest of you trailing behind
Blodgett checks out both halls and the party decides going east is best. They head to the first door. With Blodgett and Ogre right there, Eljay throws open the door and you see an empty room, which looks to be in ruins and long deserted. It's 35' long and 15' deep, obviously scarred by whatever fire ransacked the rest of the temple.
.
HPs: Elwita - 33/50; Ogre - 45/45; Delgath - 25/25; Karraway - 31/42; Blodgett - 10/20 ; Freda - 34/40; Phanstern - 25/25; Eljayess - 11/25; Kayen - 25/25
WIH: Elwita: cross bow (war hammer), shield; Ogre: Long sword (20' radius light), shield; Delgath: Staff; Karraway: mace, shield; Blodgett: short sword; Freda: long sword, shield; Phanstern: dagger, lantern; Eljayess: Spear, shield; Kayen: long sword, shield; Bert: short sword
MO: Eljayess, Blodgett, Ogre, Elwita, Freda, Phanstern, Delgath, Kayen, Bert,
Karraway
Consumables: Bullseye Lantern (Phanstern) - (1 hours, 35 minutes left) 80' radius, 10' wide beam; Torch - Delgath (lit, 37 minutes), Torch - (not lit, 60 minutes), 40' radius.
--------Spells: Delgath 1-4/4, 2-1/2, 3-1/1 : Karraway: 1-5/5, 2-5/5, 3-2/2: Phanstern: 1-4/4, 2-2/2, 3-1/1; Eljayess: 1-3/4, 2-3/3; Kayen: 1-3/3, 2-2/2
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This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Action Thread 5
Phanstern will hold the lantern high so a better view can be had.
Re: Action Thread 5
Eljay continues into the room taking a casual look before turning around and saying, "Next" Manuvering to the lead again she does to the next door with the party in tow. Doing a quick ready check, she again throw open the door.
(Just moving it along if no one objects.)
(Just moving it along if no one objects.)
Re: Action Thread 5
Actually this is fine, becauseNuke66 wrote: (Just moving it along if no one objects.)
see new thread here
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.