onlyme wrote:Is there a best way to keep track of XP? offline in excel for instance, on character sheet in the roller, charactersheet in forum, mentally (guessing no on that one...), somewhere else?
Feel free to keep a working Excel spreadsheet somewhere offline to update and track your experience points, but do make sure your current experience point total is updated on your '
Character Sheets' at all times. I will be tracking experience points for characters as well, and if there is ever a discrepancy between the amount I show for your character and what is found on your character sheet, my amount will be considered the accurate, default amount unless you're able to prove to me otherwise.
onlyme wrote:Also, hypothetically, if you have two weapons to choose from, one does between 2-5 in damage (1d4+1) and the other does between 1-6 (1d6) which is the better? The average/probable score on each is the same, 3.5. However the 2nd one has a bit more aggressive risk/reward than the first one. Would you gamble on larger damage strikes, or go for the sure thing?
In all cases, my character will use 'their' weapon. If I had a fighter that used a sword 99 times out of 100, s/he is not going to swap the sword out for a different weapon simply because, in the game, this alternate weapons has a different range of damage. That said, since you'd mostly like figure it out (or at least suspect it) eventually, I am using the '
Weapon Type vs. Armor Modifiers' in this game. If a character of mine knew, from past experiences, that a particular type of weapon would be likely be more successful against an opponent wearing a particular type of armor, they would most likely swap weapons in that case, but not simply based on the potential damage range a weapon does; you can use that factor to decide from the beginning what their preferred weapon would be (in which case, my preference would probably error on the more conservative side and I would most likely elect the higher floor than the higher ceiling).