OK, now I've had the time to read all of this, it seems my absence wasn't a big deal, since most of you are having difficulty to complete your characters anyway. I guess it must be the holidays?
Anyway, I received a lot of questions, so let's see if I can answer them all in a good order.
Alethan wrote:Do you allow the WIS spell bonus to apply to the druid class, as well, Nidhogg? Or is that strictly a cleric bonus in your games?
I allow the WIS spell bonus to also apply to the druid class. My interpretation of the rules is that since Druids are categorised as a "sub-class" of the cleric, it makes sense that it also applies to them.
onlyme wrote:Nidhogg,
A couple more house rules questions:
After contemplating the backstory, I am tempted to change into an elf, which would require switching around a couple of my scores, primarily charisma. ( I dont suspect that to be a problem since we havent started...) However, elves get a +1 Dex, which would give mine a 19. Is there any bonus to a 19, or play as 18? If none, might want to switch dex around with others as well.
Also, the language regarding thieving skills are somewhat vague to me. Most DMs read it to mean no skills until assassin is a level 3. OSRIC and others read it to be level 1 skills for assassin levels 1-3. I am fine either way, but did want to make sure we had an answer now. If no skills, we would currently be missing that functionality (hint to players still pondering their PCs)...
Changing to elf is no problem, of course. Same goes for switching around ability scores. I'd go for this:
+3 reaction/attacking adjustment
-4 defensive adjustment
+15% picking pockets
+20% open locks
+10% locate/remove traps
+15% move silently
+15% hiding in shadows
I'm going to read it the same as OSRIC and say level 1 skills for assassin levels 1-3.
And from a PM
rfrahm87 wrote:Do you restrict familiars in any way? I've created a few characters with my scores and I'm trying to narrow my choices down before I post.
Also, do you care if I rearrange my scores or do you want them to stay as rolled?
I've created an elven fighter/magic-user, a human druid, and a gnome illusionist/thief. Any objections to either of those choices?
Let's see. I'm going to be very liberal concerning familiars, but of course I'm going to restrict it somewhat (you can't have a gelatinous cube as your familiar, sorry about that). If you want a familiar, you'll need to pick Find Familiar as one of your spells. If you want one of the normal animals (cat, crow, hawk, owl, toad or weasel), I'm not going to ask you to roll and you can just pick the one you like. If you want one of the "special familiars" (quasit, pseudo-dragon, brownie or imp), you'll have to roll for that and you might end up with a regular familiar instead.
I have no objections to any of them. Not that it matters, but I think my preference would go to either the druid or the gnome, since I think they might be the most useful. But you should play what you want and really, magic-users are always useful anyway.
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Okay, now, where are we?
Vargr1105 : His paladin, Ragnar Harold is practically finished. He'll finish it when he's back from Spain in a few days.
zebediah : His human magic-user called Sergius. Still needs some working and post a sheet.
rfrahm87 : Has created an elven fighter/magic-user, a human druid, and a gnome illusionist/thief. Still has to decide which to use.
onlyme : His assassin seems to be quite finished. But he'll finish it when he returns in a few days and is back behind is laptop and books.
Double-edged : was working on a ranger. How are you doing? Any questions? Need any help?
I've received a message from Alethan that another player is looking for a game and since he's already in many other games, he wishes to give up his spot. I'm okay with that and will contact him to see if he wishes to join.
Anyway, keep asking questions. I'm already preparing for the game behind the scenes, so we can start right away when the sheets/characters are finished.
