Part 3: Sojourn into the Barrowmaze

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MrHemlocks
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Re: Part 1: Helix

#61 Post by MrHemlocks »

Firing the third arrow at the nearest zombie, Marcus prays for a hit!
[1d20+1] = 10+1 = 11 to hit
[1d8] = 6 damage
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Tomcat42
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Re: Part 1: Helix

#62 Post by Tomcat42 »

Hedric the Strange

Hedric pulls an oil flask out of his pack, ready to use as an IFD if any of the zombies break through the line.
DM: "Black Dougal gasps 'Poison!' and falls to the floor. He looks dead."
Fredrik: "I'm grabbing his pack to carry treasure in."
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ybn1197
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Re: Part 1: Helix

#63 Post by ybn1197 »

Round #3
Players automatically win initiative

Players:
Dren: ?
Gawain: Swings his longsword, hoping to strike the zombie again but the blade twists in his hand as it connects with the zombie's shoulder blade. To Hit: [1d20+1] = 3+1 = 4 Damage: [1d8] = 1
Hedric: Pulls an oil flask out of his pack, ready to use as an IFD if any of the zombies break through the line.
Marcus: Fires a third arrow and watches as it seems to zip past the zombies only to have a errant gust of wind nudge it back on a true flight path and impale the zombie in its shoulder. 6 damage to #1
Mortiganto: "NOOooo! This all went wrong much faster than I thought! Die! DIE! DIEEE!" Mortiganto's frenzied hacking lands squarely on the zombie. 6 damage to #2
Pyrrhic: Swings his sword mightily at the zombie in front of him, cleaving the beast in two. 6 damage to #1
Uto: Holds his position, waiting to fill the ranks should someone have to back out.

Zombies
Zombie #1: Deceased (again)
Zombie #2: Reeling from the hacking of Mortiganto, the zombie swipes back but it far from its target
Zombie #3: Shambles forward trying to get through the throng
Zombie #4: Shambles forward taking the place of Zombie #1

Round #4 - Go!

Dren: 6/6 Gawain: 7/7 Hedric: 5/5 Marcus: 8/8 Mortiganto: 6/10 Pyrrhic: 11/11 Uto: 7/7
Zombie #1: -17 Zombie #2: -8 Zombie #3: 0 Zombie #4: 0
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RiotInferno
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Re: Part 1: Helix

#64 Post by RiotInferno »

Pyrrhic, empowered by striking down one of the monsters, tightens his stance blocking off the zombies from reaching the rest of his party.

He strikes forward with a mighty blow, hoping to end another of the beasts!

To hit with Longsword: [1d20+1] = 2+1 = 3, damage: [1d8+1] = 6+1 = 7
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Re: Part 1: Helix

#65 Post by MrHemlocks »

Feeling better, after seeing the zombie coming his way, fall, Marcus lets loose yet another arrow at the nearest creature.
[1d20+1] = 19+1 = 20 to hit
[1d8] = 6 damage (not sure how you want the critical hit to be rolled. I just rolled base damage....please adjust accordingly ;) ;)
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Re: Part 1: Helix

#66 Post by Ludanto »

Getting desperate, Mortiganto continues to frantically hack at the abomination in front of him.

Frantic Hacking(Z2):[1d20+1] = 16+1 = 17(AC2), Axe Damage: [1d6+1] = 2+1 = 3
"Mi pensas, ke mia simio metis sian piedon en vian trinkaĵon."
Neniam dividu la adventurgrupon.
"Ĉu vi volas koboldojn? Ĉar tiel estas kiel oni akiras koboldojn!"
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Re: Part 1: Helix

#67 Post by DMStue »

Striking from the shadows, Dren leaps at the shambling creature before him, hoping to surprise it.
Backstab - Long sword - To hit: [1d20+5] = 10+5 = 15, Damage: [1d8+1] = 4+1 = 5 Doubled!

OOC - Sorry about the delay folks, I dropped my Ipad and broke it. All fixed now!
Drendan Fallowbriar - Halfling Thief in "Valnwall: The Barrowmaze (LL)"
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Re: Part 1: Helix

#68 Post by imperialus »

Gawain will continue to hack into the flanks of the zombies. He tries to calm his heart and focus on his breathing like the swordmaster amongst his people taught him, and focus his blows with greater precision.

To hit: [1d20+2] = 8+2 = 10, damage with longsword: [1d8+1] = 7+1 = 8
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Re: Part 1: Helix

#69 Post by ybn1197 »

Round #4
Players automatically win initiative

Players:
Dren: Striking from the shadows, Dren leaps at the shambling creature before him, catching it completely unaware. 10 damage to #4
Gawain: Gawain will continue to hack into the flanks of the zombies. He tries to calm his heart and focus on his breathing like the swordmaster amongst his people taught him, and focus his blows with greater precision. The strike should have been true but the zombie lurches at the last moment as the blade slices the air.
Hedric: Pulls an oil flask out of his pack, ready to use as an IFD if any of the zombies break through the line.
Marcus: Feeling better, after seeing the zombie coming his way, fall, Marcus lets loose yet another arrow at the nearest creature, felling the horrible imitation of life. 6 damage to #4
Mortiganto: Getting desperate, Mortiganto continues to frantically hack at the abomination in front of him.3 damage to #2
Pyrrhic: Empowered by striking down one of the monsters, tightens his stance blocking off the zombies from reaching the rest of his party. He strikes forward with a mighty blow, hoping to end another of the beasts but his swing goes wide.
Uto: Holds his position, waiting to fill the ranks should someone have to back out.

Zombies
Zombie #1: Deceased (again)
Zombie #2: Reeling from the hacking of Mortiganto, the zombie swipes at Mortiganto again but it is still far from its target
Zombie #3: Shambles forward trying to get through the throng of bodies. He takes the place of Zombies #1 and 4, however due to the corpses on the ground, he is -2 AC and -2 attack
Zombie #4: Deceased (again)

Round #5 - Go!

Dren: 6/6 Gawain: 7/7 Hedric: 5/5 Marcus: 8/8 Mortiganto: 6/10 Pyrrhic: 11/11 Uto: 7/7
Zombie #1: -17 Zombie #2: -10 Zombie #3: 0 Zombie #4: -16

MrHemlocks wrote:
[1d20+1] = 19+1 = 20 to hit
[1d8] = 6 damage (not sure how you want the critical hit to be rolled. I just rolled base damage....please adjust accordingly ;) ;)
I play that a critical only occurs on a natural 20.
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Re: Part 1: Helix

#70 Post by RiotInferno »

Seeing the corpse getting tangled up in the bodies of the fallen beasts, Pyrrhic strikes out at it hoping for an easy kill.

To hit with Longsword: [1d20+1] = 8+1 = 9, damage: [1d8+1] = 2+1 = 3

The blade feels uneasy in his hand. Perhaps these unholy beasts have cursed him. Their unlife causing him to forget his training and fight no better than a boy conscript.
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Re: Part 1: Helix

#71 Post by DMStue »

Wrenching his blade from the now still corpse with a wet sucking sound, Dren whirls to attack the creature that is clambering over it's now still body ..... ..... but the stenching slippery ichor that now coats his blade almost makes it slip from his hand and the chance to strike is lost.
Drendan Fallowbriar - Halfling Thief in "Valnwall: The Barrowmaze (LL)"
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Saxinis
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Re: Part 1: Helix

#72 Post by Saxinis »

Uto

You ain't shoeing a horse Pyrrhic, put the beastie down or get out of the way!
* I'll be your huckleberry.
* I don't really care too much about the ruleset, I want a good setting and to have fun.
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Re: Part 1: Helix

#73 Post by Ludanto »

"Gah! If only... I were... left-handed", Mortiganto pants as he keeps chopping at the zombie.

Right-Handed Axe Attack (Z2):[1d20+1] = 11+1 = 12 (AC7), Right-Handed Damage: [1d6+1] = 6+1 = 7
"Mi pensas, ke mia simio metis sian piedon en vian trinkaĵon."
Neniam dividu la adventurgrupon.
"Ĉu vi volas koboldojn? Ĉar tiel estas kiel oni akiras koboldojn!"
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ybn1197
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Re: Part 1: Helix

#74 Post by ybn1197 »

Round #5
Players automatically win initiative

Players:
Dren: Wrenching his blade from the now still corpse with a wet sucking sound, Dren whirls to attack the creature that is clambering over it's now still body but the stenching slippery ichor that now coats his blade almost makes it slip from his hand and the chance to strike is lost.
Gawain: ?
Hedric: ?
Marcus: ?
Mortiganto: "Gah! If only... I were... left-handed", Mortiganto pants as he keeps chopping at the zombie, felling it as if it were a very stout tree. 7 damage to #2
Pyrrhic: Seeing the corpse getting tangled up in the bodies of the fallen beasts, Pyrrhic strikes out at it hoping for an easy kill; however the blade feels uneasy in his hand. Perhaps these unholy beasts have cursed him. Their unlife causing him to forget his training and fight no better than a boy conscript.
Uto: You ain't shoeing a horse Pyrrhic, put the beastie down or get out of the way!

Zombies
Zombie #1: Deceased (again)
Zombie #2: Deceased (again)
Zombie #3: ?
Zombie #4: Deceased (again)

Dren: 6/6 Gawain: 7/7 Hedric: 5/5 Marcus: 8/8 Mortiganto: 6/10 Pyrrhic: 11/11 Uto: 7/7
Zombie #1: -17 Zombie #2: -17 Zombie #3: 0 Zombie #4: -16


Waiting for the others to post actions before finishing Round #5
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MrHemlocks
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Re: Part 1: Helix

#75 Post by MrHemlocks »

Marcus fires his fourth arrow. He watches it fly past the zombie and disappear in the darkness.
[1d20+1] = 4+1 = 5 to hit
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Re: Part 1: Helix

#76 Post by imperialus »

Gawain will move in and try to finish off the last zombie
To hit: [1d20+2] = 13+2 = 15, damage with longsword: [1d8+1] = 4+1 = 5
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Re: Part 1: Helix

#77 Post by Tomcat42 »

Hedric the Strange

Hedric continues to hold his oil flask and torch at the ready, not willing to wade into whirling blades or flying arrows as the rest of the party continues their grisly work.
DM: "Black Dougal gasps 'Poison!' and falls to the floor. He looks dead."
Fredrik: "I'm grabbing his pack to carry treasure in."
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ybn1197
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Re: Part 1: Helix

#78 Post by ybn1197 »

Round #5
Players automatically win initiative

Players:
Dren: Wrenching his blade from the now still corpse with a wet sucking sound, Dren whirls to attack the creature that is clambering over it's now still body but the stenching slippery ichor that now coats his blade almost makes it slip from his hand and the chance to strike is lost.
Gawain: Gawain steps forward and delivers a well placed thrust of his sword to the belly of the zombie, ichor spilling about the hallway. 5 damage to #3
Hedric: Hedric continues to hold his oil flask and torch at the ready, not willing to wade into whirling blades or flying arrows as the rest of the party continues their grisly work.
Marcus: Marcus fires his fourth arrow, watching it fly past the zombie and disappear in the darkness.
Mortiganto: "Gah! If only... I were... left-handed", Mortiganto pants as he keeps chopping at the zombie, felling it as if it were a very stout tree. 7 damage to #2
Pyrrhic: Seeing the corpse getting tangled up in the bodies of the fallen beasts, Pyrrhic strikes out at it hoping for an easy kill; however the blade feels uneasy in his hand. Perhaps these unholy beasts have cursed him. Their unlife causing him to forget his training and fight no better than a boy conscript.
Uto: You ain't shoeing a horse Pyrrhic, put the beastie down or get out of the way!

Zombies
Zombie #1: Deceased (again)
Zombie #2: Deceased (again)
Zombie #3: The zombie tries to claw at Pyrrhic, however the pile of bodies entangles its legs and throws off the ill-placed swipe.
Zombie #4: Deceased (again)

Dren: 6/6 Gawain: 7/7 Hedric: 5/5 Marcus: 8/8 Mortiganto: 6/10 Pyrrhic: 11/11 Uto: 7/7
Zombie #1: -17 Zombie #2: -17 Zombie #3: -5 Zombie #4: -16


Round #6, Go!
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Ludanto
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Re: Part 1: Helix

#79 Post by Ludanto »

Mortiganto backpedals to catch his breath, leaving an opening for another explorer to bring down that last zombie.
"Mi pensas, ke mia simio metis sian piedon en vian trinkaĵon."
Neniam dividu la adventurgrupon.
"Ĉu vi volas koboldojn? Ĉar tiel estas kiel oni akiras koboldojn!"
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Re: Part 1: Helix

#80 Post by DMStue »

Darting around the legs of Morti as he stepped back, Dren drives his blade upwards towards the belly of the groaning undead ..
Drendan Fallowbriar - Halfling Thief in "Valnwall: The Barrowmaze (LL)"
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