Search found 82 matches
- Sun Dec 16, 2018 3:16 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Silver Eel Tavern (OOC Discussion)
- Replies: 191
- Views: 37673
Re: Silver Eel Tavern (OOC Discussion)
Seems like a dud game. I'm going to unsubscribe. Nice gaming with ya.
- Mon Dec 10, 2018 12:45 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Silver Eel Tavern (OOC Discussion)
- Replies: 191
- Views: 37673
Re: Silver Eel Tavern (OOC Discussion)
I am here, i was waiting on a response to my last post...
- Thu Dec 06, 2018 12:31 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Hlalf sets the candle down carefully, 6 feet from the door, motions to Saal to be prepared, and opens the door while positioned to the side. He is positiined on the hinges side if it opens away from him, or knob side if it opens towards him...
- Tue Dec 04, 2018 8:34 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Luck Test: [1d20] = 1
Apologies that it took a whole day to roll that. If I'm MIA with a roll pending, feel free to roll for me after whatever amount of time is deemed appropriate.
Apologies that it took a whole day to roll that. If I'm MIA with a roll pending, feel free to roll for me after whatever amount of time is deemed appropriate.
- Mon Dec 03, 2018 2:28 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Hlalf will listen at the eastern door, while shielding the candle light with his shield from casting light through any cracks or keyholes.
Hlalf prefers candles because he can snuff them out quickly if needed.
Hlalf prefers candles because he can snuff them out quickly if needed.
- Sat Dec 01, 2018 12:47 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Hlalf lights another candle and holds it with his shield arm.
We go no further than bottom of stairs. Wait for Shmehk.
We go no further than bottom of stairs. Wait for Shmehk.
- Thu Nov 29, 2018 7:49 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Hlalf continues after briefly waiting for his ally. Unless someone tells him to stop he'll keep descending.
100 feet would just be down to the ground floor again at Hlalf's size so this probably goes to the basement.
100 feet would just be down to the ground floor again at Hlalf's size so this probably goes to the basement.
- Wed Nov 28, 2018 2:45 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Hlalf enters the small doorway and decends the steps.
- Wed Nov 21, 2018 7:43 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Hlalf ponders as the others investigate the room: " One man drink milk, he grow and another shrinks. If all men drink milk, all grow... who shrinks?
- Tue Nov 20, 2018 8:53 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
I have been to the other side. It is cold. I need a moment.
Hlalf sits and collects himself, checking his wounds, and strengthening his resolve.
Rest: [1d12+1] = 8+1 = 9
Back up to full HP. Warriors have a D12 hit dice right? I don't have the book with me right now.
Hlalf sits and collects himself, checking his wounds, and strengthening his resolve.
Rest: [1d12+1] = 8+1 = 9
Back up to full HP. Warriors have a D12 hit dice right? I don't have the book with me right now.
- Mon Nov 19, 2018 7:00 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Am I free to attack this round? Now on the ground, and gripping his final javelin, Hlalf looses it at the same knee he burried the previous into. Init: [1d20+2] = 4+2 = 6 To hit with javelin: [1d20+1] = 7+1 = 8, Damage: [1d6-1] = 2-1 = 1, Deed: [1d3] = 2 But alas, head still swimming, his throw goe...
- Mon Nov 19, 2018 3:18 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
As the giant's metal fist smashes Hlalf against its leg, his world turns black. He feels himself falling, falling, landing with a thud. Opening his eyes Hlalf finds himself in a frozen cave. Blue light filters through an icey reflecting pool, bathing the cave walls with undulating glimmer. Upon a ro...
- Fri Nov 16, 2018 3:04 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Clamoring up the metal man's leg, Hlalf pokes a javelin into the gears of its hip joint. Init: [1d20+2] = 14+2 = 16 Melee attack with javelin: [1d20+1] = 19+1 = 20, Damage: [1d6+1] = 4+1 = 5, Deed: [1d3] = 3 Deed : jam a javelin into its gears to immibilize or slow it. This may make it easier to top...
- Thu Nov 15, 2018 2:59 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Sorry I'm a little mixed up. Do you need another initiative roll from me for the round I will attack in, or are we not there yet? Also I assume I climbed fairly high since the shields won't help me.
- Tue Nov 13, 2018 7:23 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
If you could position the force shields near its hands you may be able to hinder its attacks. Init: [1d20+2] = 20+2 = 22 To hit with javelin: [1d20+1] = 19+1 = 20, Damage: [1d6-1] = 3-1 = 2, Deed: [1d3] = 2 Strength Test: [1d20+1] = 20+1 = 21 Hlalf hoists himself up with surprising speed for his si...
- Mon Nov 12, 2018 2:10 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
My extremely busy weekend is over.
Hlalf will attampt to climb on top of the fallen automaton and find a weak point.
Hlalf will attampt to climb on top of the fallen automaton and find a weak point.
- Fri Nov 09, 2018 2:14 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Just a heads up, I may be slow to respond from Friday to Sunday. I'm attending a gaming convention and GMing way too many games
- Thu Nov 08, 2018 12:27 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Deeply confused by his size reversal, Hlalf continues to attack the automaton. Init: [1d20+2] = 16+2 = 18 To hit with Skullbreaker: [1d20+2] = 5+2 = 7, Damage: [1d6+1] = 6+1 = 7, Deed: [1d3] = 2 Out of character I have an idea for the potion puzzle, but Hlalf certainly doesn't kbow what to do...
- Wed Nov 07, 2018 5:14 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Stamina Dam: [1d4] = 3
Edit: with the earlier damage, that's 5 total, bringing my HP down by 2, to 7 i think.
Edit: with the earlier damage, that's 5 total, bringing my HP down by 2, to 7 i think.
- Tue Nov 06, 2018 4:53 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42960
Re: Chapter 3: The Lord's House
Hlalf brings his hammer down towards the metal man's knees, attempting to knock it to the ground (deed) so that his smaller allies have a better chance to strike vital components. Init: [1d20+2] = 3+2 = 5 To hit with Skullbreaker: [1d20+2] = 14+2 = 16, Damage: [1d6+1] = 5+1 = 6, Deed: [1d3] = 1 The...