Hanging on to the automaton's leg, Hlalf tosses a javelin at it, poking a hole in the metal (3 damage). Saal tosses his grappling hook up, and hooks it on a decorative piece on the giant robot's hip.
The automaton swipes again at Hlalf, but Hlalf is able to swing around to the back of the thing's leg, avoiding the blow.
From the doorway, Shmehk reaches deep, and conjures the energy to cast a spell. It conjures walls of force which shield the little men still on the ground from attack, allowing them to attack from cover, should they wish to.
The automaton has now taken... 19 damage
Shmehk Scree | Wizard | HP: 5/10 8 | AC: 10 | Luck: (10-5)+0=5 (-2) (Spellburnt)
Raamiz | Thief | HP: 10/10 | AC: 12 | Luck: (16-5)+0=11 (+0)
Saal | Thief | HP: 3/6 | AC: 13 | Luck: 9+0=9 (+0)
Aurs Bonne | Warrior | HP: 9/9 | AC: 13 | Luck: (15-1)+0=14 (+1)
Hlalf Frostmane | Warrior | HP: 9/9 7/7 | AC: 12 | Luck: 8+1=9 (+0)