Chapter 4: Wizard's Basement
- GreyWolfVT
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Chapter 4: Wizard's Basement
The continuation of the search of the wizards basement. from here:End of Part 2
The group has just finished the southern hallway exploration that goes east to west, they have searched the first two rooms of the hall going north and Delsenora turned 3 zombies from the dining room back into the room attached that they came from. Therick suggested and the party blocked off the door with some chairs from the dining table. Nothing was found of import in the two rooms other than some nice liquor in the lounge room.
Map:
Actions?
The group has just finished the southern hallway exploration that goes east to west, they have searched the first two rooms of the hall going north and Delsenora turned 3 zombies from the dining room back into the room attached that they came from. Therick suggested and the party blocked off the door with some chairs from the dining table. Nothing was found of import in the two rooms other than some nice liquor in the lounge room.
Map:
Actions?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 4: Wizard's Basement
Delsenora
The Dark Elf would have pocketed at least two or three bottles of liquor. If there are any curtains, drapes, cloth then she
will cut some into strips and put them with the liquor. "Might come in handy like I mentioned earlier."
Adding to sheet
The Dark Elf would have pocketed at least two or three bottles of liquor. If there are any curtains, drapes, cloth then she
will cut some into strips and put them with the liquor. "Might come in handy like I mentioned earlier."
Adding to sheet
"I drained the soul of a monk once....... It tasted like Chocolate."
- GreyWolfVT
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Re: Chapter 4: Wizard's Basement
There are no drapes this is a basement no windows at all. There are cloth napkins in the place settings in the dinning room that you can take.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 4: Wizard's Basement
Done!GreyWolfVT wrote:There are no drapes this is a basement no windows at all. There are cloth napkins in the place settings in the dinning room that you can take.
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Chapter 4: Wizard's Basement
Egon
Once done searching Egon will move down the hallway and look down what looks like a hallway going east then check the door.
Once done searching Egon will move down the hallway and look down what looks like a hallway going east then check the door.
- GreyWolfVT
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Re: Chapter 4: Wizard's Basement
Egon walks up the hallway and to the east is a stairway leading down. Which was noticed before. He passes a door on his left that leads into the room the zombies fled into or so he would guess. Further up the hallway has a door in the east wall and the hall appears to turn west at the end. The stairs lead down to a door about 20 feet down.
Map: Update
Map: Update
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 4: Wizard's Basement
Egon
"Do we want to deal with the zombies or not?"
"Do we want to deal with the zombies or not?"
Re: Chapter 4: Wizard's Basement
Delsenora
"Do you all want to deal with the Zombies or we leave them there? I am not averse to destroying them but it should be
a group decision."
"Do you all want to deal with the Zombies or we leave them there? I am not averse to destroying them but it should be
a group decision."
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Chapter 4: Wizard's Basement
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 7 / 8
Therick says, "I don't care either way, I can fire a magic missile at a zombie."
Therick says, "I don't care either way, I can fire a magic missile at a zombie."
Re: Chapter 4: Wizard's Basement
Delsenora
"Well. I have these bottles here and the napkins..... maybe we can use one and a napkin to burn them?
Therick, perhaps you should save your spell for when we really need it? "
"Well. I have these bottles here and the napkins..... maybe we can use one and a napkin to burn them?
Therick, perhaps you should save your spell for when we really need it? "
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Chapter 4: Wizard's Basement
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 7 / 8
Therick says, "OK, but do we have something to put out the fires afterward? Don't want to burn the place down now! Those dusty old rugs might help smother them out."
Therick says, "OK, but do we have something to put out the fires afterward? Don't want to burn the place down now! Those dusty old rugs might help smother them out."
Re: Chapter 4: Wizard's Basement
PyroArrow wrote:Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 7 / 8
Therick says, "OK, but do we have something to put out the fires afterward? Don't want to burn the place down now! Those dusty old rugs might help smother them out."
"Sounds like a good idea. I'd be willing to give it a shot", she says as she removes a bottle and cloth napkin
from her pack.
"I drained the soul of a monk once....... It tasted like Chocolate."
- Captain Kinkajou
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Re: Chapter 4: Wizard's Basement
Elanriel
Elanriel continues to follow along at the back, listening to Del and the others chatter about what to do and how to deal with things. From time to time she pets Zana and Fana, feeling that they are perhaps the only ones who have as little idea of what is going on as she has. It's fortunate the others are there to figure everything out and equipped with magic, items and ingenuity to counter the basement's many threats. What more dangers lurk here she cannot even guess at and she is happy to follow the lead of her more experienced companions in the hopes that they will all get out of this alive.
Elanriel continues to follow along at the back, listening to Del and the others chatter about what to do and how to deal with things. From time to time she pets Zana and Fana, feeling that they are perhaps the only ones who have as little idea of what is going on as she has. It's fortunate the others are there to figure everything out and equipped with magic, items and ingenuity to counter the basement's many threats. What more dangers lurk here she cannot even guess at and she is happy to follow the lead of her more experienced companions in the hopes that they will all get out of this alive.
Elanriel Elharan, 3rd Level Elf Fighter in B11 King's Festival & B12 Queen's Harvest - AD&D 2e
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Build a man a fire, and he'll be warm for the night. Set a man on fire, and he'll be warm for the rest of his life.
Mirumoto Aiko, Dragon Bushi/Samuraiko in Roleplaying in the Emerald Empire - L5R
Re: Chapter 4: Wizard's Basement
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Re: Chapter 4: Wizard's Basement
Xlore is also able to blink away the spots before his eyes. The Zombies fled into the room north of the dining room. Delsenora makes a makeshift fire type projectile with the alcohol bottle and a cloth napkin and readies to enter the room north of the dining room. Egon stares at the stairway down. Nobody wonders where did Trist go off too. Therick prepares to use one of the small carpet pieces to extinguish the fire after the zombies are defeated.
Everyone else?
Everyone else?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 4: Wizard's Basement
Egon
Egon readies his scimitar and shield. When the signal is given he will charge in and try and pin them in a corner so we can minimize the area the fire is in.
Egon readies his scimitar and shield. When the signal is given he will charge in and try and pin them in a corner so we can minimize the area the fire is in.
Re: Chapter 4: Wizard's Basement
Delsenora
Looking at everyone.... she nods, counting down form 3 ... 2... 1....
Opening the door she looks to see where the Zombies are....
Looking at everyone.... she nods, counting down form 3 ... 2... 1....
Opening the door she looks to see where the Zombies are....
"I drained the soul of a monk once....... It tasted like Chocolate."
Re: Chapter 4: Wizard's Basement
Egon
Egon rushes in once the door is open, trying to pin them in a corner and destroy one on the process.
Scimitar +1 [1d20+2] = 19+2 = 21 to hit [1d8+4] = 8+4 = 12 damage
Egon rushes in once the door is open, trying to pin them in a corner and destroy one on the process.
Scimitar +1 [1d20+2] = 19+2 = 21 to hit [1d8+4] = 8+4 = 12 damage
Re: Chapter 4: Wizard's Basement
Weston stays in the corridor on watch, in case anything hears our activities and comes looking.
Re: Chapter 4: Wizard's Basement
Therick Ulrazor: Sylvan Elf - Magic-User - Evoker - AC 10 - Hit Points: 7 / 8
Therick, stays back, ready to cast a Magic Missile if the molotov cocktails miss a zombie.
Therick, stays back, ready to cast a Magic Missile if the molotov cocktails miss a zombie.