Until one day...
Characters: Level 1 Humans. Traits & Skills should reflect your Vault-upbringing and specialization. Young Vault Dwellers, 16-24 years of age. You know each other well - we will outline these relationships collectively during character generation. Your relationships with prominent NPCs will also play an important part in the first phase of the game.
Character creation is by the book, except that you are not allowed to tag Big Guns, Pilot and Outdoorsman (due to the Vault upbringing).
You can find a self-filling excel sheet here: http://www.mediafire.com/view/215vbb7u8 ... er_1.0.xls. Using this is not obligatory, but it's quite helpful when calculating your skills.
For forum usage, here's a character template (thanks, Rukellian!):
Name:
Age:
Sex:
Race:
Hair:
Eyes:
Height:
Weight:
Level:
Experience:
ST:
PE:
EN:
CH:
IN:
AG:
LK:
Hit Points:
Carry Weight:
Action Points:
Sequence:
Melee Damage:
Critical Chance:
Healing Rate:
Poison Resist:
Radiation Resist:
Gas Resist:
Electricity Resist:
Armor Class:
Code: Select all
Damage Resistances:
DT DR
Normal:
Laser:
Fire:
Plasma:
Explode:
Small Guns:
Big Guns:
Energy Weapons:
Unarmed:
Melee Weapons:
Throwing:
First Aid:
Doctor:
Sneak:
Lockpick:
Steal:
Traps:
Science:
Repair:
Pilot:
Speech:
Barter:
Gambling:
Outdoorsman:
Traits: