Character Creation - Setup
Posted: Mon Feb 09, 2015 5:02 am
Turns out then when you lock something it doesn't let you unlock it, even if you use the moderator control to UNLOCK it.... So let's try this again!!
Character creation, step by step process.
Before making a character I would suggest learning, if you don’t already know, the setting in which your characters are born into. What you make has a direct correlation to how different people and nations treat you. Mages are feared and collared, warriors are a staple in this life and rogues are treated as sneaks, thieves, or hunters.
Elves are second class citizens, Dwarves keep to themselves under the mountains, Qunari are basically just as feared, if not hated, as mages; and Humans are everywhere. These are generalizations and can be subject to change based on where in the world you are. For all intents and purposes this group will be starting in Fereldon, you are not forced to stay in this land, but remember that the further you travel into the unknown locations the more dangers you shall face.
Now then! Let us get this creation stuff underway!
Step 1: Choosing your stats!
Each character has 8 stats that are involved in most things you do.
Communication: Characters social skills, personal interactions, as well as their ability to deal with others
Constitution: Characters fortitude and resistance to harm
Cunning: Measure of your characters intelligence. Knowledge, and education
Dexterity: Encompasses agility, hand-eye coordination, and quickness
Magic: Characters innate arcane power
Perception: Covers all the senses and ability to interpret sensory data
Strength: Characters physical prowess
Willpower: Encompasses mental toughness, discipline, and confidence
To get the ratings for each of these stats roll 3D6 for each stat and consult the chart below to see what initial rating you get.
Character creation, step by step process.
Before making a character I would suggest learning, if you don’t already know, the setting in which your characters are born into. What you make has a direct correlation to how different people and nations treat you. Mages are feared and collared, warriors are a staple in this life and rogues are treated as sneaks, thieves, or hunters.
Elves are second class citizens, Dwarves keep to themselves under the mountains, Qunari are basically just as feared, if not hated, as mages; and Humans are everywhere. These are generalizations and can be subject to change based on where in the world you are. For all intents and purposes this group will be starting in Fereldon, you are not forced to stay in this land, but remember that the further you travel into the unknown locations the more dangers you shall face.
Now then! Let us get this creation stuff underway!
Step 1: Choosing your stats!
Each character has 8 stats that are involved in most things you do.
Communication: Characters social skills, personal interactions, as well as their ability to deal with others
Constitution: Characters fortitude and resistance to harm
Cunning: Measure of your characters intelligence. Knowledge, and education
Dexterity: Encompasses agility, hand-eye coordination, and quickness
Magic: Characters innate arcane power
Perception: Covers all the senses and ability to interpret sensory data
Strength: Characters physical prowess
Willpower: Encompasses mental toughness, discipline, and confidence
To get the ratings for each of these stats roll 3D6 for each stat and consult the chart below to see what initial rating you get.