Chapter 9: The Cave Exploring Continues

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GreyWolfVT
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Re: Chapter 9: The Cave Exploring Continues

#181 Post by GreyWolfVT »

Mort:

Walks up to the traitor, "I do think you are lucky if i had gotten to you and you had insulted my uncle I'd have slit you throat you pile of orc dung."

Mort looks back at Lutha, "What is it you would have me do Lutha? I can end this traitor here and now if you would wish." he takes out his sword and awaits Lutha.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 9: The Cave Exploring Continues

#182 Post by Pulpatoon »

Idonea:

Idonea: "Wait! He said undead. Not "dead," not "burning in hell." That's a specific detail."

She leans in close to the tied cleric. "You know you're dead, whether it's at the point of our knives or at the end of gibbet back at the keep. But you're in a position to negotiate how easy a death it is. Tenebaum, who's raising the dead around here? And why?"

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Re: Chapter 9: The Cave Exploring Continues

#183 Post by Pulpatoon »

Ewat:

Ewat tries to round anyone not interrogating the Cleric to help with the portcullis. "An' Wex'le, you lift on the other side, righ'?"

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Re: Chapter 9: The Cave Exploring Continues

#184 Post by Nordbo »

Lutha:
Mort looks back at Lutha, "What is it you would have me do Lutha? I can end this traitor here and now if you would wish." he takes out his sword and awaits Lutha.
Lutha silently angrily shrugs his shoulders, as if to say 'couldn't care which' or 'not my decision'

then darts over to help at the portcullis, to work off his rage by some bending of bars (Bend Bars 13%): Percentage roll: [1d100] = 67

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Re: Chapter 9: The Cave Exploring Continues

#185 Post by PyroArrow »

Dungeon Master:

Who all is helping try to lift the portcullis? Ewat, Lutha & Wexley, so far, at least 2 more i'm sure could fit.

Then once we know, combine your lift gates percentage & try to roll either that amount or your original.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 9: The Cave Exploring Continues

#186 Post by GreyWolfVT »

Kormak:

Kormak was too
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 9: The Cave Exploring Continues

#187 Post by PyroArrow »

Dungeon Master:

So now, Ewat (1%) + Lutha (13%) + Kormak (16%) + Wexley (1%) = 31 % chance to Lift the rusty portcullis or your individual percentage depending on what you roll!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 9: The Cave Exploring Continues

#188 Post by GreyWolfVT »

i posted kormaks roll earlier....
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 9: The Cave Exploring Continues

#189 Post by PyroArrow »

Dungeon Master:
GreyWolfVT wrote:i posted kormaks roll earlier....
yea, that roll missed it by 1%!

[1d100] = 32
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 9: The Cave Exploring Continues

#190 Post by Dizlexus »

Choe!

He must help lift the portcullis.: [1d100] = 38

Good job with father T folks!
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Re: Chapter 9: The Cave Exploring Continues

#191 Post by PyroArrow »

Dungeon Master:

With Mr. Choe Joining to lift the rusty portcullis, that brings the chance to lift up to 41% & Dizlexus' roll, helped!

The Portcullis finally is raised & Wexley is freed!

You have a tied-up goblin & cleric. Goblin bodies & an Ogre body & weapons just lying around! Maya is unconscious & will need carried.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 9: The Cave Exploring Continues

#192 Post by Nordbo »

Lutha Cee & Wolfram:

Wolfram soppily clings to Maya, fussing with anguish "Oh Maya, oh Maya, I wish I had a magic wand. Wake up! Come back to me...boo hoo" and generally getting in the way of those who can tend to her properly

Lutha looks back at Tenebaum with anger, and to see what the others may or may not have done with T. while he was pumping portcullis

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Re: Chapter 9: The Cave Exploring Continues

#193 Post by Pulpatoon »

Idonea:
Pulpatoon wrote:Idonea:

Idonea: "Wait! He said undead. Not "dead," not "burning in hell." That's a specific detail."

She leans in close to the tied cleric. "You know you're dead, whether it's at the point of our knives or at the end of gibbet back at the keep. But you're in a position to negotiate how easy a death it is. Tenebaum, who's raising the dead around here? And why?"
Any respose from Tenebaum? Is he able to speak with the collar on?

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Re: Chapter 9: The Cave Exploring Continues

#194 Post by PyroArrow »

Dungeon master:

The armor collar pops back to normal size 11 minutes after the spell is cast so, yea, let's say it's been that long now, & he can talk.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 9: The Cave Exploring Continues

#195 Post by MonkeyWrench »

Victor:

Victor walks towards Maya while everyone is lifting the portcullis, he kneels down and checks Maya for breath while Wolfram is crying.

He heaves a sigh of relief after feeling breath, he sheathes his sword before grabbing Wolframs head and making his stare at the Illusionist,

"Wolfy, I have a very important mission for you right now. Maya is breathing and we will get her back up on her feet, don you worry your head about that.

What I need you to do is act like the warrior that just killed an Ogre, stop your crying and puff that chest out... and above all else, you protect Maya.

I will not have her going out from a mere Ogre, do you understand me?"


After getting a confirmation from Wolfram Victor will search through the belongings of the dead goblins, clerics, and Ogre before walking towards the tied up Goblin, crouching near the creature and staring at it.

Silently kicking himself for not learning the goblin language.

He will stare at the Goblin for a moment more before speaking to the creature, first in Orcish then ending in Ogre,

"Speak Orc? Ogre?" if the goblin knows either language he will begin negotiating with it.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once the portcullis is raised Wexley will walk out into the open area and nods his thanks to everyone for helping him get out, lightly tapping Kormaks shoulder,

"Glad you didn't die."

He will head over, keeping an eye on both corridors for anymore enemies, to Maya to see how she is doing.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.

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Re: Chapter 9: The Cave Exploring Continues

#196 Post by GreyWolfVT »

Kormak:

"I'm ashamed to admit that the ogre caught me by surprise. I'm lucky to be alive."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 9: The Cave Exploring Continues

#197 Post by PyroArrow »

Dungeon Master:

As Wexley keeps a watch out, Victor & some of the others, searches the various goblin bodies, clerics & ogre to find pouches of copper & silver pieces on the goblins, nothing of value on

Yark the ogre, pouches of silver pieces on the clerics, 3 gold chains on the clerics with a symbol of Dagda on them, & a bloodstone gem on Fr. Tenebaum, & his scroll case with the scroll inside.

You find that Fr. Tenebaum's mace is of fine quality compared to everyone else's mace & same is to be said of his plate mail & shield.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 9: The Cave Exploring Continues

#198 Post by Nordbo »

Wolfram:

Wolfram buckles up, nods silently towards Victor, wipes his nose, stops stroking Maya's hair and stands up, to follow Victor around searching for loot. He stops next to whoever is holding Tenebaum's mace, gazes at it in awe and touches it

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Re: Chapter 9: The Cave Exploring Continues

#199 Post by PyroArrow »

Dungeon Master:

Nothing appears to happen when Wolfram touches Fr. Tenebaum's mace, does he wish to keep it?
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 9: The Cave Exploring Continues

#200 Post by GreyWolfVT »

Mort:

"What begs at me is that we still have not found the merchants but i doubt we really will I suspect the traitors lied and made up the story. They likely killed the merchants like they did the first party."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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