Chapter 8: The Great Burn
Re: Chapter 8: The Great Burn
Gilnes also wishes the two a safe and speedy return to their respective places of comfort, and turns to accept Algrim's blessing.
"Thank-you my friend. Perhaps now we will find our quarry unprepared and easily bested... with the goodwill of all goodly gods."
"Now... where is that opening?" he says heading off in that direction.
For the DM: [1d100] = 69[1d20] = 12[1d10] = 5[1d8] = 2[1d6] = 6[1d4] = 2
"Thank-you my friend. Perhaps now we will find our quarry unprepared and easily bested... with the goodwill of all goodly gods."
"Now... where is that opening?" he says heading off in that direction.
For the DM: [1d100] = 69[1d20] = 12[1d10] = 5[1d8] = 2[1d6] = 6[1d4] = 2
Everyday I'm hustlin, everyday I'm hustlin
Everyday I'm, everyday I'm, everyday I'm hustlin
Everyday I'm, everyday I'm, everyday I'm hustlin
Re: Chapter 8: The Great Burn
To those entering the burn site, you notice the danger of shifting rubble, sharp objects and empty pockets beneath the debris.
All need to make a Dexterity, or Balance if using 2.5, check while investigating the area.
Gilnes gracefuly hops from one teetering board to another. (+1 bonus for everyone else to the next d20 roll, if following him in)
Followed by 1d10 if the roll was a failure.
The module has a chart for failures....
All need to make a Dexterity, or Balance if using 2.5, check while investigating the area.
Gilnes gracefuly hops from one teetering board to another. (+1 bonus for everyone else to the next d20 roll, if following him in)
Followed by 1d10 if the roll was a failure.
The module has a chart for failures....
Re: Chapter 8: The Great Burn
Fezuul will follow Gilnes through the smoldering, hazardous debris, ready to cast a shield spell at a moment's notice.
Fezuul's balance is 13, 14 with the +1 bonus. [1d20] = 17, I guess the doctor's foot snagged on something....
[1d10] = 2, sorry about that. Next time I will just stick with my bagful of dice roll.
Fezuul's balance is 13, 14 with the +1 bonus. [1d20] = 17, I guess the doctor's foot snagged on something....
[1d10] = 2, sorry about that. Next time I will just stick with my bagful of dice roll.
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Re: Chapter 8: The Great Burn
Strongarm will follow Doc and Gilnes through the rubble.
Rolls: [1d20] = 3 incase of failure[1d10] = 6
Rolls: [1d20] = 3 incase of failure[1d10] = 6
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 8: The Great Burn
Branc Temugen
Branc follows Gilnes through the rubble deftly picking his way and avoiding the various hazards. He trusts Kodara to rely on his caracal agility.
As he makes his way through the burn, Branc watches for any telltale signs of magical activity, especially fire spells.
Branc Balance (16-): [1d20] = 1
Branc: [1d6] = 3, [1d8] = 4, [1d10] = 10, [1d20] = 14, [1d100] = 87
Branc follows Gilnes through the rubble deftly picking his way and avoiding the various hazards. He trusts Kodara to rely on his caracal agility.
As he makes his way through the burn, Branc watches for any telltale signs of magical activity, especially fire spells.
Branc Balance (16-): [1d20] = 1
Branc: [1d6] = 3, [1d8] = 4, [1d10] = 10, [1d20] = 14, [1d100] = 87
Sebastian, A Candle in the Darkness
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos
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Re: Chapter 8: The Great Burn
*follows*
DEX: 15 (Aim 13 | Balance 17) [1d20] = 1
[1d20] = 5, [1d12] = 9, [1d10] = 6, [1d8] = 5, [1d6] = 5, [1d4] = 4
DEX: 15 (Aim 13 | Balance 17) [1d20] = 1
[1d20] = 5, [1d12] = 9, [1d10] = 6, [1d8] = 5, [1d6] = 5, [1d4] = 4
Grey Starr - Try my D&D name generators...
Re: Chapter 8: The Great Burn
Of course.... the doctor is the only one that fumbles! Just my luck, heh.
- GreyWolfVT
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Re: Chapter 8: The Great Burn
Those bad rolls coming over from Aroth?Rukellian wrote:Of course.... the doctor is the only one that fumbles! Just my luck, heh.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 8: The Great Burn
[1d100] = 64 [1d20] = 12 [1d10] = 5 [1d8] = 2 [1d6] = 5 [1d4] = 4
a 2 on the chart roll was the ONLY safe result.....whew
Along with Strongarm's direction, the group finds a natural low spot that would be a normal place for a sewer opening.
The party begins clearing debris in hopes of seeing what lies below.
Beneath a few boards, the first sign that the party is on the right track.....???....a few carrion-like grythoks can be seen cleaning meat from a bone.
When exposed they begin to scatter and attack.
Known to carry disease.
Dont forget the mega-rolls included in all posts.
Something sharp does snag the doctor's pant leg, but it merely rips the cloth. Bringing more embarrassment than pain.Rukellian wrote:Fezuul will follow Gilnes through the smoldering, hazardous debris, ......, I guess the doctor's foot snagged on something....
a 2 on the chart roll was the ONLY safe result.....whew
Along with Strongarm's direction, the group finds a natural low spot that would be a normal place for a sewer opening.
The party begins clearing debris in hopes of seeing what lies below.
Beneath a few boards, the first sign that the party is on the right track.....???....a few carrion-like grythoks can be seen cleaning meat from a bone.
When exposed they begin to scatter and attack.
Known to carry disease.
Dont forget the mega-rolls included in all posts.
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Re: Chapter 8: The Great Burn
Drawing his sword in a flourishing fashion moves to attack, [1d20] = 1[1d8+1] = 3+1 = 4
For the DM: [1d100] = 50[1d20] = 5[1d10] = 3[1d8] = 1[1d6] = 3[1d4] = 2
For the DM: [1d100] = 50[1d20] = 5[1d10] = 3[1d8] = 1[1d6] = 3[1d4] = 2
Everyday I'm hustlin, everyday I'm hustlin
Everyday I'm, everyday I'm, everyday I'm hustlin
Everyday I'm, everyday I'm, everyday I'm hustlin
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Re: Chapter 8: The Great Burn
Strongarm takes out his flail and takes a swing at one of the critters To Hit Thaco=19[1d20] = 9 Footman's Flail Dmg[1d6 +1] = 5+1 = 6
my first combat with this guy wasn't sure how many swings he gets.
For the DM:[1d100] = 4[1d20] = 18[1d10] = 3[1d8] = 6[1d6] = 4[1d4] = 1
my first combat with this guy wasn't sure how many swings he gets.
For the DM:[1d100] = 4[1d20] = 18[1d10] = 3[1d8] = 6[1d6] = 4[1d4] = 1
Last edited by GreyWolfVT on Tue Feb 18, 2014 3:32 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 8: The Great Burn
Branc Temugen
Branc decides not to use any charges from his staff and draws two of his curved daggers. (ambidextrous)
Branc melee attack, dagger: to hit, [1d20] = 13 damage [1d4] = 1/[1d3] = 2 (large)
Branc melee attack, dagger: to hit, [1d20] = 13 damage [1d4] = 1/[1d3] = 1 (large)
Branc: [1d6] = 3, [1d8] = 8, [1d10] = 4, [1d20] = 16, [1d100] = 37
Branc decides not to use any charges from his staff and draws two of his curved daggers. (ambidextrous)
Branc melee attack, dagger: to hit, [1d20] = 13 damage [1d4] = 1/[1d3] = 2 (large)
Branc melee attack, dagger: to hit, [1d20] = 13 damage [1d4] = 1/[1d3] = 1 (large)
Branc: [1d6] = 3, [1d8] = 8, [1d10] = 4, [1d20] = 16, [1d100] = 37
Sebastian, A Candle in the Darkness
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos
Re: Chapter 8: The Great Burn
Cobbler stabs at them with his spears
[1d20+1] = 8+1 = 9
[1d20+1] = 9+1 = 10
[1d20] = 14
damage if the 14 hit
[1d6+3] = 4+3 = 7
[1d100] = 39[1d20] = 20[1d10] = 10[1d8] = 5[1d6] = 5[1d4] = 2
[1d20+1] = 8+1 = 9
[1d20+1] = 9+1 = 10
[1d20] = 14
damage if the 14 hit
[1d6+3] = 4+3 = 7
[1d100] = 39[1d20] = 20[1d10] = 10[1d8] = 5[1d6] = 5[1d4] = 2
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Re: Chapter 8: The Great Burn
Initiative [1d10] = 1
*Taking out his swords, Benson proceeds to slice and stab at the carrion scavengers that are not running away*
Long sword (s/m/l) Hit=[1d20+3] = 12+3 = 15 Dmg=[1d8+5] = 4+5 = 9
Long sword (s/m/l) Hit=[1d20+3] = 11+3 = 14 Dmg=[1d8+5] = 2+5 = 7
Long sword (s/m/l) Hit=[1d20+3] = 9+3 = 12 Dmg=[1d8+5] = 1+5 = 6
Should it be needed:Paralyzation, Poison, or Death Magic (13) [1d20] = 18
DM:[1d20] = 10, [1d12] = 11, [1d10] = 4, [1d8] = 4, [1d6] = 5, [1d4] = 1
*Taking out his swords, Benson proceeds to slice and stab at the carrion scavengers that are not running away*
Long sword (s/m/l) Hit=[1d20+3] = 12+3 = 15 Dmg=[1d8+5] = 4+5 = 9
Long sword (s/m/l) Hit=[1d20+3] = 11+3 = 14 Dmg=[1d8+5] = 2+5 = 7
Long sword (s/m/l) Hit=[1d20+3] = 9+3 = 12 Dmg=[1d8+5] = 1+5 = 6
Should it be needed:Paralyzation, Poison, or Death Magic (13) [1d20] = 18
DM:[1d20] = 10, [1d12] = 11, [1d10] = 4, [1d8] = 4, [1d6] = 5, [1d4] = 1
Grey Starr - Try my D&D name generators...
Re: Chapter 8: The Great Burn
Fezuul will cast a shield spell on his self and try to get to higher ground, not wanting to engage in melee combat if he can help it.
[1d100] = 86 [1d20] = 11 [1d10] = 9 [1d8] = 8 [1d6] = 1 [1d4] = 4
"Those things are disease-ridden," the doctor shouts to the group in panic!
[1d100] = 86 [1d20] = 11 [1d10] = 9 [1d8] = 8 [1d6] = 1 [1d4] = 4
"Those things are disease-ridden," the doctor shouts to the group in panic!
Re: Chapter 8: The Great Burn
chaotic good for cobbler
you didn't list his attack, did he hit?
DM EDIT ...you rolled a 10 for inititative...and i havent got to you yet....
you didn't list his attack, did he hit?
DM EDIT ...you rolled a 10 for inititative...and i havent got to you yet....
Re: Chapter 8: The Great Burn
<---- Lawful Good
dm edit...I got fezuuls....trust me, ill never forget the lawful good necromancer....
dm edit...I got fezuuls....trust me, ill never forget the lawful good necromancer....
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Re: Chapter 8: The Great Burn
For the balance check (balance = 12), and anything else: [1d100] = 28, [1d20] = 10, [1d10] = 8, [1d8] = 1, [1d6] = 3, [1d4] = 1
ROUND 1: Agrim initiative roll: [1d10] = 6
Agrim snarls with disgust and whips out a hand axe to throw at one of the disgusting creatures.
Hand axe, thrown: S/M [1d6+7] = 1+7 = 8; L [1d4+7] = 2+7 = 9 Hmmm, that hits AC 10...
ROUND 1: Agrim initiative roll: [1d10] = 6
Agrim snarls with disgust and whips out a hand axe to throw at one of the disgusting creatures.
Hand axe, thrown: S/M [1d6+7] = 1+7 = 8; L [1d4+7] = 2+7 = 9 Hmmm, that hits AC 10...
Re: Chapter 8: The Great Burn
Gilnes tries to kill one of the disgusting things but his sword clangs against the steel of Strongarm’s flail, who had just brought death upon the same target that the elf had singled out.
Temugen spends the first few seconds changing weapons. He soon brings his dagger out and swings at the closest one to him. As his flesh gets nearer to the carrion, the creature twitches slightly, perks up and attempts to climb up the boot, but does not have an angle of attack to hit.
Agrim, Gil and Strongarm can hear the grythok that tried to get onto Branc, begin emitting a high pitch shriek inaudible to humans.
Benson brings the same grytok to its demise, then another.
The others in this disgusting swarm twitch and change course, now heading solely to any of the good aligned members of the group.
The shriek gets louder, but still cannot be heard by the humans.
Talaseka shrieks from disgust.... "Eiuuuuuuu. Grooooosssss."
Although covered in protective full plate (AC-3), she steps behind the plain clothed Dr. Lokvin, who begins his Shield spell.
Agrim throws an axe, hitting nothing but charcoal & nails.
At the end of the round, Strongarm stands with two of the creatures halfway up his leg. One succefully bites 5 damage(you saved for disease), and the other is skewered, and flung away, by Phineous just in time.
Round two declarations & rolls....There are three visible remaining, they seem to be ignoring Agrim and Gilnes
Temugen spends the first few seconds changing weapons. He soon brings his dagger out and swings at the closest one to him. As his flesh gets nearer to the carrion, the creature twitches slightly, perks up and attempts to climb up the boot, but does not have an angle of attack to hit.
Agrim, Gil and Strongarm can hear the grythok that tried to get onto Branc, begin emitting a high pitch shriek inaudible to humans.
Benson brings the same grytok to its demise, then another.
The others in this disgusting swarm twitch and change course, now heading solely to any of the good aligned members of the group.
The shriek gets louder, but still cannot be heard by the humans.
Talaseka shrieks from disgust.... "Eiuuuuuuu. Grooooosssss."
Although covered in protective full plate (AC-3), she steps behind the plain clothed Dr. Lokvin, who begins his Shield spell.
Agrim throws an axe, hitting nothing but charcoal & nails.
At the end of the round, Strongarm stands with two of the creatures halfway up his leg. One succefully bites 5 damage(you saved for disease), and the other is skewered, and flung away, by Phineous just in time.
Round two declarations & rolls....There are three visible remaining, they seem to be ignoring Agrim and Gilnes