Okay, once your character is created, it's almost best to ignore the actual number (e.g. 14) assigned to your ability scores. The only thing, mechanically, that matters is the modifier (e.g. +2).Rukellian wrote:I can have Thalian volunteer to push one of the doors open. What sort of strength check would this be? Straight 14 in my case or 14 with the modifier? I wasn't sure if the modifier was only applied to skills and attacks.
So, this is an ability check (as opposed to a skill check).
From the rules:
Ability Checks wrote:"To make an ability check, roll a d20 and add the relevant ability modifier. As with other d20 rolls, apply bonuses and penalties, and compare the total to the DC. If the total equals or exceeds the DC, the ability check is a success--the creature overcomes the challenge at hand. Otherwise, it's a failure, which means the character or monster makes no progress toward the objective or makes progress combined with a setback determined by the DM."
So, because I've tasked this challenge as being moderately difficult (or medium), it will have a DC of 15.
The character making the check will need to roll a d20 and add their Strength modifier (a 14 is +2, which is pretty good). Because that character can be assisted in their efforts, they gain advantage on that roll, which essentially means you, the player, can roll two d20's and use the higher of the two results.