Chapter 03: Minn's Mound
Re: Chapter 03: Minn's Mound
Ox- We letting you do your thing he was n't to happy the last time we were all in there. OX goes and waits by the entrance. Are we giving up on this adventure or are we going back to get more help?
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Re: Chapter 03: Minn's Mound
Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:
Norbold proceeds inside, saying a short prayer to himself. Upon seeing the ogre munching away, he enters just enough to be visible to the ogre.
"Excuse me, Mr. Ogre, Sir, I come to make an offer of trading goods with one that walks in the woods that Rillifane Rallathil watches over.
In return we ask for access deeper into the mound so as to explore it's mysteries, meanwhile you will have the pleasure of knowing you will soon have sacks of coins, simply by the trading of furs.
What say you?"
Norbold proceeds inside, saying a short prayer to himself. Upon seeing the ogre munching away, he enters just enough to be visible to the ogre.
"Excuse me, Mr. Ogre, Sir, I come to make an offer of trading goods with one that walks in the woods that Rillifane Rallathil watches over.
In return we ask for access deeper into the mound so as to explore it's mysteries, meanwhile you will have the pleasure of knowing you will soon have sacks of coins, simply by the trading of furs.
What say you?"
Re: Chapter 03: Minn's Mound
The ogre, mouth full of food, grumbles "I eating. Shut up. Go away."
Re: Chapter 03: Minn's Mound
Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:
Norbold says,
"Oh, very well, then, I guess you don't want to have women clamoring for you then when they see your pockets are loaded with coin, ok fine then. Talk to you later."
With that Norbold turns to head back to the others.
Norbold says,
"Oh, very well, then, I guess you don't want to have women clamoring for you then when they see your pockets are loaded with coin, ok fine then. Talk to you later."
With that Norbold turns to head back to the others.
- GreyWolfVT
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Re: Chapter 03: Minn's Mound
Korin continues to hum his little dwarven song rocking on his feet. Takes out a dagger and picks the grime from under his nails.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 03: Minn's Mound
Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:
Unless the Ogre says something that continues a conversation, Norbold would see Korin and say:
"Sigh, the ogre is too busy eating to bother with anything right now."
Unless the Ogre says something that continues a conversation, Norbold would see Korin and say:
"Sigh, the ogre is too busy eating to bother with anything right now."
- GreyWolfVT
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Re: Chapter 03: Minn's Mound
Korin nods "Alright well then lets go an bury the poor dead monk an call er good enough."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 03: Minn's Mound
As Korin and Norbold exit, and Korin repeats his intention to bury the dead monk, night suddenly falls over the land. The whole river bank is engulfed in darkness - then, a flash! A golden swirling cloud appears over the river, shimmering, presently forming the contours of a large, godlike being with elven appearance, dressed in mystically flowing robes, armed with a silvery bow, hovering over the water. It slowly turns to face the group, spreading its huge yet delicate hands, voice booming yet strangely soft....
”Lonely was the poor soul who fell here, faith his only companion, when trapped and cornered by what unspeakable horror. But he is not forgotten - compassion has been shown today, in this far, desolate land. Hark, ye, all! Rare is the goodness that lies hidden in men and their stout cousins,” (here pointing to Korin) ”too often forgotten by elvenkind.”
”Indeed, this will now be our holy brother’s final resting place. Behold!” the ethereal being raises its hands - the air seems to vibrate when powerful energy beams forth, in the direction of the mound behind you all. A deep rumble rises from within, and a slow tremor is felt under your feet, causing pebbles to jump and ripples to form in the river.
The mound shudders, seemingly collapsing inwards, causing dust to gush forth from every opening.
When the dust settles, everyone is unhurt - just covered in dust. The godlike being is nowhere to be seen - daylight has returned and all is calm. The mound hasn’t in fact totally collapsed - it’s not much lower than before, just a bit resettled. But - all the entrances have been sealed shut by the implosion of rock and mud - and it can never again be entered like before.
Minn’s Mound has become the tomb of the unknown monk.
------------------------------------------------------------------------------
You have now completed the adventure ’Minn’s Mound’. I have DM:ed it exactly as it was written when I was an AD&D beginner in my teens. Warts and all! ;D
Here is the original map from way back then (it was published in a fanzine once). XP awards will be sent out soon (I didn’t bring the adventure XP log with me, to where I am at the moment). In the meantime:
Thank you all for participating![/ooc]
”Lonely was the poor soul who fell here, faith his only companion, when trapped and cornered by what unspeakable horror. But he is not forgotten - compassion has been shown today, in this far, desolate land. Hark, ye, all! Rare is the goodness that lies hidden in men and their stout cousins,” (here pointing to Korin) ”too often forgotten by elvenkind.”
”Indeed, this will now be our holy brother’s final resting place. Behold!” the ethereal being raises its hands - the air seems to vibrate when powerful energy beams forth, in the direction of the mound behind you all. A deep rumble rises from within, and a slow tremor is felt under your feet, causing pebbles to jump and ripples to form in the river.
The mound shudders, seemingly collapsing inwards, causing dust to gush forth from every opening.
When the dust settles, everyone is unhurt - just covered in dust. The godlike being is nowhere to be seen - daylight has returned and all is calm. The mound hasn’t in fact totally collapsed - it’s not much lower than before, just a bit resettled. But - all the entrances have been sealed shut by the implosion of rock and mud - and it can never again be entered like before.
Minn’s Mound has become the tomb of the unknown monk.
------------------------------------------------------------------------------
You have now completed the adventure ’Minn’s Mound’. I have DM:ed it exactly as it was written when I was an AD&D beginner in my teens. Warts and all! ;D
Here is the original map from way back then (it was published in a fanzine once). XP awards will be sent out soon (I didn’t bring the adventure XP log with me, to where I am at the moment). In the meantime:
Thank you all for participating![/ooc]
- GreyWolfVT
- Wants a special title like Scott
- Posts: 33052
- Joined: Wed Oct 30, 2013 10:02 pm
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Re: Chapter 03: Minn's Mound
Yes Nordbo thank you for running the game. Sorry it got drawn out a bit or any trouble I might have given during the run of the game.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 03: Minn's Mound
Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:
Thanks for running the game Nordbo!
Do you have another adventure planned for us?!?!
Thanks for running the game Nordbo!
Do you have another adventure planned for us?!?!
Re: Chapter 03: Minn's Mound
End-of-game XP awards
Phoenix
Since the last XP handout, Phoenix has gained another 427 XP which brings him up to 723 XP.
His XP have been earned through exploration of uncharted territories, applying gnomic talents, dagger attacks on ogre, casting spell on spiders, being generally alert and deductive, for landing on his feet as new member of the group and not least providing hilarious antics with his pom poms.
Still behind the others, naturally, but catching up rapidly.
Korin
Korin has, as thief added 433 XP to his previous awards which brings him up to 1693, and a level up! Korin is now a level 2 thief. Roll new hp.
As fighter, Korin gained 328 XP since the last handout, leading to a total of 2575 XP.
Korin's combined XP adds were gained by exploration, skilfully applying underground dwarven skills, being highly perceptive, checking traps successfully, killing a giant rat, showing mercy on the killed monk and being consistently ultra-present and totally engaged in the game.
Special bonus: after the elven deity appeared to single out Korin at the end, Korin discovers he has been magically bestowed with the ability to speak & read the Elven language (whether he likes it or not! ).
Ox
Ox was not as active on the fighter side in this last chapter of the game: as fighter he gains only 67 XP which means he remains on level 2 (2289 XP current total). His awards this time were gained as magic-user, where he got 230 XP, mainly for hurting the ogre and some spiders with his Magic Missile, plus a few points for exploration and occasional successful perception rolls (these are rolled by the DM in various situations). He is now at XP 1292 as magic-user.
Norbold
Norbold became quite active in this the last chapter of the game but unfortunately not enough to create any substantial XP increase; since the last handout he gets 199 XP, mainly for exploration and 'being clerical' ( = praying for both Thorelf and the dead monk ). His total XP is now: 940 - still some way to level 2.
How you all got home ? Your horses wondrously swam across from the other side then took you home safely to Slowcroft. All your stats and HP return to normal state.
Thanks again all for this time round!
Phoenix
Since the last XP handout, Phoenix has gained another 427 XP which brings him up to 723 XP.
His XP have been earned through exploration of uncharted territories, applying gnomic talents, dagger attacks on ogre, casting spell on spiders, being generally alert and deductive, for landing on his feet as new member of the group and not least providing hilarious antics with his pom poms.
Still behind the others, naturally, but catching up rapidly.
Korin
Korin has, as thief added 433 XP to his previous awards which brings him up to 1693, and a level up! Korin is now a level 2 thief. Roll new hp.
As fighter, Korin gained 328 XP since the last handout, leading to a total of 2575 XP.
Korin's combined XP adds were gained by exploration, skilfully applying underground dwarven skills, being highly perceptive, checking traps successfully, killing a giant rat, showing mercy on the killed monk and being consistently ultra-present and totally engaged in the game.
Special bonus: after the elven deity appeared to single out Korin at the end, Korin discovers he has been magically bestowed with the ability to speak & read the Elven language (whether he likes it or not! ).
Ox
Ox was not as active on the fighter side in this last chapter of the game: as fighter he gains only 67 XP which means he remains on level 2 (2289 XP current total). His awards this time were gained as magic-user, where he got 230 XP, mainly for hurting the ogre and some spiders with his Magic Missile, plus a few points for exploration and occasional successful perception rolls (these are rolled by the DM in various situations). He is now at XP 1292 as magic-user.
Norbold
Norbold became quite active in this the last chapter of the game but unfortunately not enough to create any substantial XP increase; since the last handout he gets 199 XP, mainly for exploration and 'being clerical' ( = praying for both Thorelf and the dead monk ). His total XP is now: 940 - still some way to level 2.
How you all got home ? Your horses wondrously swam across from the other side then took you home safely to Slowcroft. All your stats and HP return to normal state.
Thanks for asking! Well, perhaps... but right now I'm off on summer vacation. You could, in the meantime, for example ponder over that map the statue head spat out.....nudge nudge wink winkDo you have another adventure planned for us?!?!
Thanks again all for this time round!
- GreyWolfVT
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Re: Chapter 03: Minn's Mound
Here is the HP roll for Korin though he was already a 2nd level for both classes HP Thief [1d6] = 3
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 03: Minn's Mound
OK, sorry if I mislaid that info. Great!he was already a 2nd level for both classes
- GreyWolfVT
- Wants a special title like Scott
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- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Vermont
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Re: Chapter 03: Minn's Mound
likely a minor oversight I make them all the timeNordbo wrote:OK, sorry if I mislaid that info. Great!he was already a 2nd level for both classes
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 03: Minn's Mound
Thanks Norbold for the great game. I will be waiting for your return from Holiday. Have a safe summer.
Current Characters/Games