Chapter 13: A Fate of Unlife?!

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PyroArrow
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Re: Chapter 13: A Fate of Unlife?!

#41 Post by PyroArrow »

Dungeon Master:

Player Map of Goblin/Hobgoblin Cave Area:
Goblin #4 (G4) is only one standing:
Goblin_Hobgoblin_Cave_D_01.jpg
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Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

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Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 13: A Fate of Unlife?!

#42 Post by GreyWolfVT »

Mort tries to dash to the side that Kormak, Jareth and Borum are on. He attempts to fire a bolt at any goblin he might see. Crossbow, Light Hit[1d20 +3] = 20+3 = 23 Dmg[1d4] = 4
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Svendt Gnome Bard - Wrath of the Righteous
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
Lars, Torben & Wil - The Would-Be Heroes of Clearwater
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 13: A Fate of Unlife?!

#43 Post by PyroArrow »

Dungeon Master:

Mort's bolt hits the 4th goblin in the dive as he dashes & dives to the other side of the cave mouth opening!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 13: A Fate of Unlife?!

#44 Post by MonkeyWrench »

Maya will peer around the corner to see if the goblin is in fact dead after hearing the bolt strike clean.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: Chapter 13: A Fate of Unlife?!

#45 Post by Synthalus »

BORUM

" Excellent shot Mort! "
"that is not dead which can eternal lie and with strange aeons death may die"

-H.P. Lovecraft
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Re: Chapter 13: A Fate of Unlife?!

#46 Post by GreyWolfVT »

One Last time this time Kormak makes a run to the opposite side firing two arrows at the remaining goblinoid.
Short Bow [1d20 +1] = 17+1 = 18 to hit [1d6 +2] = 4+2 = 6 dmg
Short Bow [1d20 +1] = 16+1 = 17 to hit [1d6 +2] = 1+2 = 3 dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Svendt Gnome Bard - Wrath of the Righteous
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
Lars, Torben & Wil - The Would-Be Heroes of Clearwater
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 13: A Fate of Unlife?!

#47 Post by Synthalus »

Jareth Sands

Jareth follows Kormak's lead and breaks into the tunnel at a sprint with his drawn short sword. He attacks whatever goblinoid is left standing.

[1d20] = 3 (He misses like a BOSS! lol, as his epic blond mullet flaps behind him!)
"that is not dead which can eternal lie and with strange aeons death may die"

-H.P. Lovecraft
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Re: Chapter 13: A Fate of Unlife?!

#48 Post by PyroArrow »

Dungeon Master:

Since Maya Confirms 4 Goblins are down inside the passage, I guess I will have it that, Kormak charges into the passage instead, of run diving to the opposite side (back to the east (right) side).

This is with Jareth right behind Kormak.

If that is ok, I will still use the rolls posted above if needed.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 13: A Fate of Unlife?!

#49 Post by GreyWolfVT »

ok because the last I knew only 3 of 4 were dead.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Svendt Gnome Bard - Wrath of the Righteous
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
Lars, Torben & Wil - The Would-Be Heroes of Clearwater
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 13: A Fate of Unlife?!

#50 Post by MonkeyWrench »

There were until you made that crit 20 roll, because of that and the obvious shout of pain that it would have incurred Maya checked the passage.

Maya will make her way down the passage aswell, not rushing though and keeping vigilant as she leads the rest of the group through to meet up with Kormak and Jareth.

Victor stays in his group position, holding the torch for all.
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Re: Chapter 13: A Fate of Unlife?!

#51 Post by Pulpatoon »

Apologies for being slow on the updates. Feel free to NPC my characters until this coming Monday. In the meantime, Oddrick and Opal follow along, warily.
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Re: Chapter 13: A Fate of Unlife?!

#52 Post by Synthalus »

Jareth Sands

Jareth Sands in his Gleaming Plate mail looks to Kormak and says;

"Looks like we killed them all. What do we do now?"
"that is not dead which can eternal lie and with strange aeons death may die"

-H.P. Lovecraft
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Re: Chapter 13: A Fate of Unlife?!

#53 Post by PyroArrow »

Dungeon Master:

As Kormak & Jareth goes running in with Jareth going, "Looks like we killed them all. What do we do now?"

Kormak suddenly brakes with Jareth partially slamming into him, as lo & behold there are 2 Hobgoblins to either side of the entry passage (4 total).

Kormak manages to fire off 2 arrows which hit targets, (east), drops one Hobgoblin, hurts another, while Jareth moves to a Hobgoblin in the opposite passage (west), takes a wild swing that misses!

4 Bolts: (2 each on Kormak & Jareth):

Kormak:
Bolt #1: [1d20] = 16 : Hits for [1d4] = 4 Hit Points of Damage !

Bolt #2: [1d20] = 6 : This is a Miss !

Jareth:
Bolt #3: [1d20] = 16 : Hits for [1d4] = 3 Hit Points of Damage!

Bolt #4: [1d20] = 2 : This is a Miss !

Player Map:
Goblin_Hobgoblin_Cave_D_02.jpg
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Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 13: A Fate of Unlife?!

#54 Post by Nordbo »

Lutha (4 hp) turns to Luna and says: "What ho! The rumpus begins! We can't abandon our friends inside, right?

Luna agrees: "Yes, let's depart towards foulness"

The two boldly stride in through the cave opening, weapons and spellbooks ready. Wolfram, aghast at their foolish bravery rushes in front of them to provide cover, mace in hand. The three enter.
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Re: Chapter 13: A Fate of Unlife?!

#55 Post by MonkeyWrench »

Maya will head to the west side to back up Jareth, knowing that Kormak can hold his own. She will come down with shield raised and sword drawn, swinging once she gets within melee range.

Longsword: [1d20] = 10 Damage: S/M[1d8+1] = 8+1 = 9, L[1d12+1] = 5+1 = 6
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Re: Chapter 13: A Fate of Unlife?!

#56 Post by GreyWolfVT »

Kormak slings his bow and takes up his sword charging the remaining hobgoblin "You've sealed your fate. PREPARE TO DIE!" he shouts at the hobgoblin. Swinging the two handed sword as if to cleave the thing in half down the middle from head to crotch.

Two-Handed Sword[1d20 +1] = 16+1 = 17 Dmg[1d10 +2] = 2+2 = 4 Lrg Dmg[3d6 +2] = 8+2 = 10
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Svendt Gnome Bard - Wrath of the Righteous
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
Lars, Torben & Wil - The Would-Be Heroes of Clearwater
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 13: A Fate of Unlife?!

#57 Post by Synthalus »

Jareth Sands

As Jareth is hit by the bolt his Illusionary armor vanishes instantly. Reeling from the impact of the bolt and the loss of his protective illusion, Jareth believes it is prudent if he makes a tactical retreat. He turns around a runs full tilt for the cave entrance yelling to Kormak as he passes him.

" We found their friends and speaking of which I think it is time to get the rest of ours. Hold the line Kormak I will go get the others."
"that is not dead which can eternal lie and with strange aeons death may die"

-H.P. Lovecraft
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Re: Chapter 13: A Fate of Unlife?!

#58 Post by PyroArrow »

Dungeon Master:

Jareth would also run past Maya out of the cave.

Maya goes into the west passage & took a Missed Swing at one of the Hobgoblins.

Any other actions from anyone else?????
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 13: A Fate of Unlife?!

#59 Post by Nordbo »

If there are any hobgoblins still standing, then:

Wolfram majestically swings his magic mace at the nearest one: Tenebaum's magic mace to hit: [1d20+1] = 13+1 = 14 (plus any magic adds), damage vs S/M opp: =? / damage vs L opp: =?

while

Lutha (at 4 hp) joins in with a bit of aerodynamical combat fun of his own: Sling to hit: [1d20+1] = 4+1 = 5, damage with bullet vs S/M opp: [1d4+2] = 1+2 = 3 / damage with bullet vs L opp: [1d6+2] = 4+2 = 6 but misses all enemies, dead or alive

accompanied by

Luna on dart: Dart, to hit: [1d20] = 9, damage vs S/M/L opp: [1d3] = 1 (aiming at any hobgoblin within range)

- but if there aren't, no combat took place and the three just walked up to see that their friends Maya & Kormak were OK.
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Re: Chapter 13: A Fate of Unlife?!

#60 Post by GreyWolfVT »

Mort roloads his crossbow and heads in trying to help opposite side from Kormak firing at the first enemy he sees.
Crossbow, Light Hit[1d20 +3] = 19+3 = 22 Dmg[1d4] = 3
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Svendt Gnome Bard - Wrath of the Righteous
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
Lars, Torben & Wil - The Would-Be Heroes of Clearwater
DM - GreyWolf's Mystara Adventures - AD&D 2e
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