The Mouth of DOOOOM
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Re: The Mouth of DOOOOM
Sorry, real life interfered. Will update Thursday.
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
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Re: The Mouth of DOOOOM
Apparently I have to get the actual book out since the PDF was never backed up for some reason. I will update when I get home from work which will be around 6pm Central time.
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
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Re: The Mouth of DOOOOM
Sorry for the delay, had to find my actual book, and been out of work for the last day and a half (ear infections suck).
The party cleans up the mess from the cube, as you search you see that the chainmail is in good order, five arrows are also buried in the mail, one of them looks very finely crafted and lightweight. Also in the mess of chain you find 40 gp and a Small gemstone worth in the range of 200-400 gp by your guesstimates.
The party can proceed to the room where the cube started, or down the path Logan ran towards. (Logan - PM sent.)
The party cleans up the mess from the cube, as you search you see that the chainmail is in good order, five arrows are also buried in the mail, one of them looks very finely crafted and lightweight. Also in the mess of chain you find 40 gp and a Small gemstone worth in the range of 200-400 gp by your guesstimates.
The party can proceed to the room where the cube started, or down the path Logan ran towards. (Logan - PM sent.)
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
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Re: The Mouth of DOOOOM
Logan, fighter
"These arrows could be useful, I only have 20," says Logan. "Shall we split them?"
Logan describes what he saw down the hallway he ran: (from DM)"A three-way passage, a door to the north, and passages headed south and North-West into the room that I assume would be the room north of the Archway."
"These arrows could be useful, I only have 20," says Logan. "Shall we split them?"
Logan describes what he saw down the hallway he ran: (from DM)"A three-way passage, a door to the north, and passages headed south and North-West into the room that I assume would be the room north of the Archway."
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Re: The Mouth of DOOOOM
Jinx "I've nothing to use the arrows with but I'd think it would be smart to split them with those that can use them."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: The Mouth of DOOOOM
Just as a note on the map, the east-west passage needs to be moved 10 feet north
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
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Re: The Mouth of DOOOOM
Jinx "Alright so which way now gents?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: The Mouth of DOOOOM
Otikas ponders over Logan's description for a few minutes while scratching the end of his nose. "It would seem most prudent to me to go down that passage there," he gestures off to the passage the Logan had taken. "back to the large room with the door. Yes, yes, the door is the key I would think. Would have kept this gelatinous beast from scouring it clean I would say. maybe be some thing, or some things if luck is with us , of interest I would say."
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Re: The Mouth of DOOOOM
Wolf concurs, "Aye, let's check out what's behind the door. Best to clear things out section by section, I think."
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Re: The Mouth of DOOOOM
Jinx "Very well do you wish me to go ahead and try my trap checking or continue forward with more of a battle formation?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: The Mouth of DOOOOM
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: The Mouth of DOOOOM
The door does not appear to be trapped, and you see that it is unlocked (due to your high score).
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
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Re: The Mouth of DOOOOM
Jinx opens the door and pushes it open or pulls it open then draws his sword out. "Looks good to me wasn't trapped or locked." he then heads in slowly looking the place over and stopping about 10' in and checking the floor for traps.
Find and Remove Traps[1d100] = 90
Find and Remove Traps[1d100] = 90
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: The Mouth of DOOOOM
You walk forward, and you look down and see two boots sticking up on the floor.
Just as you notice this, you notice that your boots are not lifting up, and are firmly on the ground.
(Jinx is firmly rooted on the ground, but can move inside his boots, just that his boots are not moving at the moment.)
Just as you notice this, you notice that your boots are not lifting up, and are firmly on the ground.
(Jinx is firmly rooted on the ground, but can move inside his boots, just that his boots are not moving at the moment.)
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
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Re: The Mouth of DOOOOM
Jinx "Well now you see this is why my name is Jinx."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Grognardsw
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Re: The Mouth of DOOOOM
Logan, reaver
Logan sees the thief's predicament and does not enter the room. "Lay down your cloak Jinx and walk back out. Better to loose your boots than your life. Strange magics in there."
Logan looks in the room to see if it's empty or if there is anything worth attempting somehow to get out.
Logan sees the thief's predicament and does not enter the room. "Lay down your cloak Jinx and walk back out. Better to loose your boots than your life. Strange magics in there."
Logan looks in the room to see if it's empty or if there is anything worth attempting somehow to get out.
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Re: The Mouth of DOOOOM
Jinx "I don't wear cloaks so yes......." Jinx tries to slip out of his boots and lunge back out of the room barefoot.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling