Beykoyun
Beykoyun lets the missile fire deal with the creatures and waits for any of them to advance.
Search found 1439 matches
- Thu May 30, 2024 10:34 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
- Mon May 27, 2024 1:44 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun
Initiative: [1d6]=1
Not the world's greatest there. Beykoyun steps up and quickly thrusts with his sword. Sword: Hit [1d20]=16; Damage [1d8]=3
Initiative: [1d6]=1
Not the world's greatest there. Beykoyun steps up and quickly thrusts with his sword. Sword: Hit [1d20]=16; Damage [1d8]=3
- Sat May 25, 2024 11:06 pm
- Forum: Basilisk Hills Breakdown (OSE)
- Topic: Game Session Writeups
- Replies: 3
- Views: 23
Re: Game Session Writeups
Session Play for March 5th, 2023 This is an actual play report (submitted by Jeff) of a game I am running set in the world of Absalom and using the Basilisk Hills and Lake of Abomination hexcrawls. I hope to put episodes out as a podcast in the near future, as I think they do a decent job of illust...
- Thu May 23, 2024 11:57 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun Looking around at the lighting in the room and the creature's reactions, he proposes the next step to the group. "Let's get everyone back up here, block the light, and encourage those creatures to come up the steps. Once they get far enough up, we pull down the covering that is blocki...
- Thu May 23, 2024 11:33 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: OOC I
- Replies: 282
- Views: 32369
Re: OOC I
Is there some way to block the light in the room?
- Tue May 14, 2024 11:14 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun
"I think those stairs may lead us down to the same level that we felt we could reach from that well."
"I think those stairs may lead us down to the same level that we felt we could reach from that well."
- Sun May 12, 2024 9:17 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: OOC I
- Replies: 282
- Views: 32369
Re: OOC I
I can take 150 coins without dropping down to 30'/10'. I'll grab GP so there will be 413 GP & 972 SP left to divvy up.
- Fri May 10, 2024 8:42 pm
- Forum: Basilisk Hills Breakdown (OSE)
- Topic: Chatter
- Replies: 7
- Views: 642
Re: Chatter
Thanks for putting the writeups in here, Jeff. After we had mentioned that we should be using this forum to gather our thoughts and such, I had the idea that putting some of the older session writeups would be good. Ask Todd what he thought and he agreed. I figured all but the most recent 3-4 sessi...
- Fri May 10, 2024 8:27 pm
- Forum: Basilisk Hills Breakdown (OSE)
- Topic: Game Session Writeups
- Replies: 3
- Views: 23
Re: Game Session Writeups
Session Play writeup for Feb. 19th, 2023. The cast of characters are as follows (the character with a single asterisk are the main PCs; those with a double asterisk are retainers): Evil Jeff's Characters *Velsind Flere- Warlock 6 **Barbat Rauta - Ironskin 3 **Amagar Cacar- Scout 3 Max's Characters ...
- Fri May 10, 2024 8:17 pm
- Forum: Basilisk Hills Breakdown (OSE)
- Topic: Game Session Writeups
- Replies: 3
- Views: 23
Re: Game Session Writeups
This is the session play report summing up four or five different sessions before losing two of the four starting players and picking up three new players. The cast of characters are as follows (the character with a single asterisk are the main PCs; those with a double asterisk are retainers): Evil ...
- Fri May 10, 2024 7:53 pm
- Forum: Basilisk Hills Breakdown (OSE)
- Topic: Game Session Writeups
- Replies: 3
- Views: 23
Game Session Writeups
This thread is is solely for Game Session writeups for the Basilisk Hills Breakdown game. For the latest writeups, go to https://www.thirdkingdomgames.com/blog/ ... ctual-play.
- Fri May 10, 2024 1:23 am
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: OOC I
- Replies: 282
- Views: 32369
Re: OOC I
So, interesting question. Can I purposely fail my activation on the Dimensional Window?
- Tue May 07, 2024 6:34 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun
He continues speaking after reading the script aloud. "This may potentially be trapped as well. Let's take this carefully."
He continues speaking after reading the script aloud. "This may potentially be trapped as well. Let's take this carefully."
- Mon Apr 22, 2024 11:15 am
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: OOC I
- Replies: 282
- Views: 32369
Re: OOC I
Can someone explain the Cleave ability of a fighter? I couldn’t find it in OSE or the House Rules thread. I realize my previous post with rolls labeled Round Two should have been Round One, given it followed the Surprise Round. Cleaving allows the character the ability to immediately attack an adja...
- Mon Apr 22, 2024 11:08 am
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: OOC I
- Replies: 282
- Views: 32369
Re: OOC I
Did I miss the how to get the dice roller set up? Is there a campaign number? I wanted to use the dice roller before but was not sure how? I don't remember a campaign number for this game but did mine without one. I just created a new character name and did not fill in the campaign number. From the...
- Sun Apr 21, 2024 11:47 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun
Initiative: [1d6]=4
Beykoyun will hack at another enemy.
Sword: Hit [1d20]=3; Damage [1d8]=6
Initiative: [1d6]=4
Beykoyun will hack at another enemy.
Sword: Hit [1d20]=3; Damage [1d8]=6
- Sun Apr 21, 2024 7:09 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun
Beykoyun pulls out his sword and move forward to swing at the closest common enemy.
Sword: Hit [1d20]=16; Damage [1d8]=7
Beykoyun pulls out his sword and move forward to swing at the closest common enemy.
Sword: Hit [1d20]=16; Damage [1d8]=7
- Tue Apr 02, 2024 10:14 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun
"What room is that?" He looks at the map for a moment. "Right, that other room had some writing talking about stone dwellers and such. Sure, let's head back to that the room you're suggesting."
"What room is that?" He looks at the map for a moment. "Right, that other room had some writing talking about stone dwellers and such. Sure, let's head back to that the room you're suggesting."
- Wed Mar 27, 2024 11:04 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun
"Which way to we want to go now?"
"Which way to we want to go now?"
- Sun Mar 10, 2024 9:08 pm
- Forum: The Redoubt of the Crocodile Kings (BX/OSE)
- Topic: IC I
- Replies: 977
- Views: 223933
Re: IC I
Beykoyun has the small hammer and spikes.