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Descent into the Depths

Posted: Tue Jul 24, 2012 1:38 pm
by acererak
Begin Turn 1 Daylight was still in its infancy when you set out. The old castle track was easily navigated as you checked and re-checked your equipment. Iron spikes were counted, swords were oiled and wiped, lanthorns filled and pinches of sand were ready at hand. A quick survey of the castle above ground revealed a door in some remote corner that led to the store rooms below. From the store rooms you accessed a stairway leading down. The walls on either side of the stairs are roughly dug out natural earth, the steps are flagstones. The lead elements of your party halt at the bottom of the steps. Torchlight flickers, shadows dance about this 20' by 30' room. Cobwebs hang everywhere, clouding the ceiling and upper parts of the wall. To your immediate right is a door on the same wall as the stairway. There is an opening in the east wall that leads off into darkness.....