Polling Interest in Simple 3.5 - (DISCARDED)
Posted: Mon Jun 10, 2013 3:53 am
Is there any interest in attempting a simplified 3.5 setting?
System
There is no need to own any material as I would be using the basics from the online 3.5 SRD.
Style
My intent is to present a setting that is fun: nothing is forbidden, so the worst the character can do is, well, nothing.
I understand 3.5 is seen in stark contrast to OSR, but IMHO its not too terribly far out in left field. No need to reduce everything to die-rolls: if you state your character is ransacking the desk by tearing out all the drawers you'll likely find the hidden compartment, no need to roll search.
DnD is a great escape as it lets weak people pretend to be strong and great at fighting, so I am not opposed to a knuckle-head wanting to pretend to be smart, wise, or charismatic. There are skills that will benefit such a character as much as an attack bonus benefits a fighter. How should this come off in game? I would actually prefer that the player RP the character, rather than be their guardian angel. If the player dumps int/wis/cha to all 6's to make an outrageously powerful melee combatant, then don't RP as some silver-tongued devil that captivates the kings court with his quick wit and knowledge of all things mundane and arcane. A 6 in those abilities represent lack of learning, poor social skills, and short attention span: interact as such.
Characters
Character creation would be a 25 point buy or 15,14,13,12,10,8 array: player's choice. The reason why the game allows for such high starting statistics is that the rules for monsters have been bumped as well. I was contemplating having the players roll. If the player-base is interested in the equivalent of playing Doom on "nightmare" difficulty then I am all for random rolls. Admittedly, the setting is difficult enough with the generous point buy.
Races allowed are human and dwarf. I might be open to half elves and half orcs if a player can make a good argument for one. There is a lot of hostility in the area to both in the area. Highly recommend against elves, halflings and gnomes.
The classes allowed would be Fighter, Rogue, and Wizard, or the variant generic classes (not NPC classes) of expert, spell caster, and warrior (though I might still swap spell caster rules for wizard rules). By all means skin the class anyway you want: skill your rogue/expert as an assassin, cat burglar, ranger or pick-pocet; make your fighter/warrior a viking type that goes on expedition to return home every few months to bring wealth to his family, or a caravaneer that protects the merchants, or a member of the Church of Tempus that has a fortress keep just outside of Glister; your spell caster can be a wizard, arcanist, witch, druid, or holy-man. I am still hammering out the details here (weapon groups, selected primary save, selected skills, etc).
The wizard/spell caster can choose spells from the cleric, druid, or sorcerer/wizard spell lists, though I would expect a theme among the spells and of the character. The setting would be in the Forgotten Realms Moonsea North at the mining town of Glister (think 2nd ed setting and feel, maybe a bit toned down on the ultra-level good guys). The Moonsea North is known as one of the most violent and inhospitable regions of all of the Realms, so lots to do.
Post Frequency
My intent is that this does not tie any player down for a long period of time. I plan for it to be scenario and situation based: gloss over down-time, discuss what to do next, and then we do it. This then presents the opportunity for players to depart or join before the next excursion.
There is the option for dungeons and overland travel, but I will not be introducing mega-dungeons. Likely I would post on Sun, Tues, Thur, and let the players get in where they can. No hard feelings if you want to bail, just let me know ASAP so I can move the character out of the game. I'll play a character, based on my interpretation, for a week before auto-dismissing them if I do not hear from the player.
I might be open to a Sunday night online/Google groups game from 8-11 CST if anyone else is interested. Maybe once every 2-3 weeks barring holidays.
System
There is no need to own any material as I would be using the basics from the online 3.5 SRD.
Style
My intent is to present a setting that is fun: nothing is forbidden, so the worst the character can do is, well, nothing.
I understand 3.5 is seen in stark contrast to OSR, but IMHO its not too terribly far out in left field. No need to reduce everything to die-rolls: if you state your character is ransacking the desk by tearing out all the drawers you'll likely find the hidden compartment, no need to roll search.
DnD is a great escape as it lets weak people pretend to be strong and great at fighting, so I am not opposed to a knuckle-head wanting to pretend to be smart, wise, or charismatic. There are skills that will benefit such a character as much as an attack bonus benefits a fighter. How should this come off in game? I would actually prefer that the player RP the character, rather than be their guardian angel. If the player dumps int/wis/cha to all 6's to make an outrageously powerful melee combatant, then don't RP as some silver-tongued devil that captivates the kings court with his quick wit and knowledge of all things mundane and arcane. A 6 in those abilities represent lack of learning, poor social skills, and short attention span: interact as such.
Characters
Character creation would be a 25 point buy or 15,14,13,12,10,8 array: player's choice. The reason why the game allows for such high starting statistics is that the rules for monsters have been bumped as well. I was contemplating having the players roll. If the player-base is interested in the equivalent of playing Doom on "nightmare" difficulty then I am all for random rolls. Admittedly, the setting is difficult enough with the generous point buy.
Races allowed are human and dwarf. I might be open to half elves and half orcs if a player can make a good argument for one. There is a lot of hostility in the area to both in the area. Highly recommend against elves, halflings and gnomes.
The classes allowed would be Fighter, Rogue, and Wizard, or the variant generic classes (not NPC classes) of expert, spell caster, and warrior (though I might still swap spell caster rules for wizard rules). By all means skin the class anyway you want: skill your rogue/expert as an assassin, cat burglar, ranger or pick-pocet; make your fighter/warrior a viking type that goes on expedition to return home every few months to bring wealth to his family, or a caravaneer that protects the merchants, or a member of the Church of Tempus that has a fortress keep just outside of Glister; your spell caster can be a wizard, arcanist, witch, druid, or holy-man. I am still hammering out the details here (weapon groups, selected primary save, selected skills, etc).
The wizard/spell caster can choose spells from the cleric, druid, or sorcerer/wizard spell lists, though I would expect a theme among the spells and of the character. The setting would be in the Forgotten Realms Moonsea North at the mining town of Glister (think 2nd ed setting and feel, maybe a bit toned down on the ultra-level good guys). The Moonsea North is known as one of the most violent and inhospitable regions of all of the Realms, so lots to do.
Post Frequency
My intent is that this does not tie any player down for a long period of time. I plan for it to be scenario and situation based: gloss over down-time, discuss what to do next, and then we do it. This then presents the opportunity for players to depart or join before the next excursion.
There is the option for dungeons and overland travel, but I will not be introducing mega-dungeons. Likely I would post on Sun, Tues, Thur, and let the players get in where they can. No hard feelings if you want to bail, just let me know ASAP so I can move the character out of the game. I'll play a character, based on my interpretation, for a week before auto-dismissing them if I do not hear from the player.
I might be open to a Sunday night online/Google groups game from 8-11 CST if anyone else is interested. Maybe once every 2-3 weeks barring holidays.