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[CLOSED] Exploring Erillion (LL)

Posted: Mon Jan 03, 2022 4:16 pm
by Lance
tl/dr: starting with a dungeon and then opening up the setting, a sandbox campaign by an inexperienced DM, posting 2-3 times a week.

About the rules: I intend to run Labyrinth Lord by the book. This ruleset closely imitates B/X, with some notable differences (clerics cast spells at first level). I prefer arranging the standard array (15, 14, 13, 12, 10, and 8) to taste, to ease character creation, but you can roll your stats if preferred.

About the game: I prefer posting on weekdays, every other day should give enough leeway if something comes up. Players are welcome to make their own rolls.

About the campaign:
Since I own some (and soon more) of this setting by Melan (Gabor Lux) I'd like to get some more experience running basic D&D (in this case Labyrinth Lord). My intention is to use only modules created by Melan of which there is a significant amount. We will start at the dungeon (already familiar with eachother's characters), and once that is finished, we will return to the city, at which point the players will be welcome to chose their own adventure (I have 2 more locations of interest and more will arrive by the time we get to that point).

About the setting:
Image

the Isle of Erillion: "a mini-campaign setting caught between rival powers, and the uneasy balance between pockets of civilization and untamed wilderness. Erillion is a classical, low-to-mid level sandbox where you can place adventures at your leisure, and let your players figure out where to go and what to do."

The first centre of civilization printed for the setting is the city of Gont, on the southern shore of the island.



Gont, Nest of Spies: "Gont is a nest of fishermen and sailors, as well as multiple noble families, whose estates along the coast date to the time after the fall of Queen Arxenia. The fortunes of the town have dwindled over time, and it is considered a backwater when compared with Baklin. However, the seemingly calm seas are also home to smugglers and pirates who operate out of multiple well-defended strongholds, drawn by safety from Kassadia’s retribution, and the relative proximity of the busy northern shipping lanes."

We would be starting in-medias-res at the Vaults of Volokarnos (a starter dungeon I moved from the distant south to a tiny isle close to Gont).



The Vaults of Volokarnos: "Orcs have been spotted near an ancient burial complex housing the resting places of old patrician families, and a famous warlord. The masters of the nearby town want the orcs gone... and are willing to overlook a bit of discrete grave-robbing on the side."

Re: Exploring Erillion (LL)

Posted: Mon Jan 03, 2022 4:27 pm
by Rex
Looks very cool. I am in if you will have me.

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 6:21 am
by ffilz
I'm in also. I'll have to dig up LL rules...

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 8:20 am
by Lance
ffilz wrote: Tue Jan 04, 2022 6:21 am I'm in also. I'll have to dig up LL rules...
You're welcome. :)
Rex wrote: Mon Jan 03, 2022 4:27 pm Looks very cool. I am in if you will have me.
But of course! :D

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 3:10 pm
by ybn1197
You can count me in.

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 4:14 pm
by Spearmint
Labyrinth Lord is a fairly easy system to run. Are you starting with the basic set or the advanced edition? (I ask as things like character half-orcs are not in the basic and spell lists are shorter).

There have been some very good LL games played in the forum. If you are an inexperienced DM and want a few tips, I could point you to archived/completed games: LL North Marches (ran by Marullus) for how a great sandbox was arranged.

I would be up for inclusion as well.

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 4:19 pm
by Lance
ybn1197 wrote: Tue Jan 04, 2022 3:10 pm You can count me in.
I'm glad to! :D
Spearmint wrote: Tue Jan 04, 2022 4:14 pm Labyrinth Lord is a fairly easy system to run. Are you starting with the basic set or the advanced edition? (I ask as things like character half-orcs are not in the basic and spell lists are shorter).
I don't own the single book Advanced Labyrinth Lord and perusing two pdfs is a giant hassle. (I dropped out of a game here because I didn't have the time to create a new character after my thief died). So no, Basic all the way.
There have been some very good LL games played in the forum. If you are an inexperienced DM and want a few tips, I could point you to archived/completed games: LL North Marches (ran by Marullus) for how a great sandbox was arranged.

I would be up for inclusion as well.
Thank you for pointing that out, I'll take a look. And you are welcome to join us. :)

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 4:27 pm
by Rex
I just checked and I have the free no art basic and advanced version PDF's.

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 4:54 pm
by ffilz
Rex wrote: Tue Jan 04, 2022 4:27 pm I just checked and I have the free no art basic and advanced version PDF's.
I just have the basic, but since that's all we'll need...

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 5:00 pm
by Urson
I'd like to join.

Re: Exploring Erillion (LL)

Posted: Tue Jan 04, 2022 5:00 pm
by Rex
Yup

Re: Exploring Erillion (LL)

Posted: Wed Jan 05, 2022 5:51 am
by Rex
You mentioned standard array vs rolling. What method of rolling is an option? 3D6, 4D6 drop lowest etc.
Thanks

Re: Exploring Erillion (LL)

Posted: Wed Jan 05, 2022 8:38 am
by Lance
Urson wrote: Tue Jan 04, 2022 5:00 pm I'd like to join.
Welcome aboard!
Rex wrote: Wed Jan 05, 2022 5:51 am You mentioned standard array vs rolling. What method of rolling is an option? 3D6, 4D6 drop lowest etc.
Thanks
3D6 in order, naturally. Note that the LL uses the new order (SDCIWC). ;)

Re: Exploring Erillion (LL)

Posted: Wed Jan 05, 2022 4:15 pm
by Rex
OK, will think on it. Thanks

Re: Exploring Erillion (LL)

Posted: Wed Jan 05, 2022 6:29 pm
by Bluetongue
I played in the North March game. Waited six months to join an expedition which folded abruptly after another month. My halfling Fairfax had three attacks and critical hit with natural twenties on each.

That was all I remember of Labyrinth Lord games but I would consider another sandbox campaign.

Re: Exploring Erillion (LL)

Posted: Wed Jan 05, 2022 6:42 pm
by Lance
Bluetongue wrote: Wed Jan 05, 2022 6:29 pm I played in the North March game. Waited six months to join an expedition which folded abruptly after another month. My halfling Fairfax had three attacks and critical hit with natural twenties on each.

That was all I remember of Labyrinth Lord games but I would consider another sandbox campaign.
I'd be glad if we finish the first dungeon, let alone continuing beyond that! I would never dare aspire to something as cool as the North Marches. :D

Re: Exploring Erillion (LL)

Posted: Thu Jan 06, 2022 2:33 am
by doppelganger
I'm interested in joining as well. I have the basic edition--can't say I've pored through it, but I've played a lot of B/X.

Re: Exploring Erillion (LL)

Posted: Thu Jan 06, 2022 8:25 am
by Lance
doppelganger wrote: Thu Jan 06, 2022 2:33 am I'm interested in joining as well. I have the basic edition--can't say I've pored through it, but I've played a lot of B/X.
General B/X experience should be more than enough. Thank you for joining. :)

Re: Exploring Erillion (LL)

Posted: Thu Jan 06, 2022 1:46 pm
by Lance
The campaign forum has been created. It will be a while until I fill the info topics up, but you are welcome to discuss and create your characters in the mean time! :) (Hopefully you are all added to the group.)

viewforum.php?f=1204

Re: Exploring Erillion (LL)

Posted: Sun Jan 09, 2022 5:27 am
by BackworldTraveller
How are you insisting the dice-rolls are done for character stats?
Is there a campaign ID for the char-sheets/roller?
Any objections to a second Elf? If so I'll take a Fighter.