Chapter 3: The Path of the Righteous Man
Posted: Sat Dec 18, 2021 8:40 pm
Ambiance: The Path of the Righteous Man
The sun comes up on the second morning, a ruddy glow painting the overcast skies. Last goodbyes said around the campfire before midnight, everyone gathers their things and loads it onto the flatbed truck. Oliver has a makeshift seat rigged next to the comm server against the back of the truck cabin. The four hoverbikes rumble, ready for riders.
Nora walks out of the barn without preamble, carrying a makeshift device built atop a five-gallon petrol canister. She enters the front door of the house, its hinges squeak as it slams, wood on wood, behind her. Two minutes later, she walks out, a olive drab duffle bag slung over her shoulder instead. BOOM! The entire farmhouse goes up in flames behind her, the precarious outer walls collapsing inward, an inferno falling in on itself, into the basement below.

"Come on, let's go," she says coldly, mounting one of the sleek black bikes and testing the throttle.
(Please share final moments, and where you are (truck, bike) as we depart.)
... Taavi still drives the Greater Kumekhna flatbed truck, the location of Sheriff Skender's radio transmissions still triangulated and blinking on the map displayed on the dashboard, out across the badlands ahead of you.
It is almost noon when the oil derrick comes into view, the pumping platform that the mechanic back in Prudence mentioned to you.
"Keep on," says Nora's voice over the headsets, "Pumpjacks don't know a damn thing. But there's a bar a few more hours on where I bet they do."
Taavi notes the thunderheads still loom ahead of you, deciding at this point that they're likely unnatural. The rain has held off today, but the everpresent threat is looming. Both the pump rig or the bar are viable options, as is pushing on to cover as much ground as possible and get towards the blinking dot... with the badlands terrain, it's still likely another winding day or two ahead... faster if you push through the night.
(Discussion and decision on your way forward.)
The sun comes up on the second morning, a ruddy glow painting the overcast skies. Last goodbyes said around the campfire before midnight, everyone gathers their things and loads it onto the flatbed truck. Oliver has a makeshift seat rigged next to the comm server against the back of the truck cabin. The four hoverbikes rumble, ready for riders.
Nora walks out of the barn without preamble, carrying a makeshift device built atop a five-gallon petrol canister. She enters the front door of the house, its hinges squeak as it slams, wood on wood, behind her. Two minutes later, she walks out, a olive drab duffle bag slung over her shoulder instead. BOOM! The entire farmhouse goes up in flames behind her, the precarious outer walls collapsing inward, an inferno falling in on itself, into the basement below.

"Come on, let's go," she says coldly, mounting one of the sleek black bikes and testing the throttle.
(Please share final moments, and where you are (truck, bike) as we depart.)
... Taavi still drives the Greater Kumekhna flatbed truck, the location of Sheriff Skender's radio transmissions still triangulated and blinking on the map displayed on the dashboard, out across the badlands ahead of you.
It is almost noon when the oil derrick comes into view, the pumping platform that the mechanic back in Prudence mentioned to you.
"Keep on," says Nora's voice over the headsets, "Pumpjacks don't know a damn thing. But there's a bar a few more hours on where I bet they do."
Taavi notes the thunderheads still loom ahead of you, deciding at this point that they're likely unnatural. The rain has held off today, but the everpresent threat is looming. Both the pump rig or the bar are viable options, as is pushing on to cover as much ground as possible and get towards the blinking dot... with the badlands terrain, it's still likely another winding day or two ahead... faster if you push through the night.
(Discussion and decision on your way forward.)