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The Marduk System
Posted: Thu Nov 12, 2020 7:01 pm
by The Bindoner

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Oghman names for features:
Orbit 1: Gas Giant
Svásuðr "Mild-One" Moon: Son:
Sumarr
Orbit 2:
Suttungr Moons: Father:
Gillingr, Brother:
Baugi, Daughter:
Gunnlöð
Orbit 3: Gas Giant
Dumbr Moons: Wife:
Mjǫll, Son:
Bárðr
Re: The Marduk System
Posted: Thu Nov 12, 2020 7:04 pm
by The Bindoner

- Marduk UWP C577436-5 world map (1).png (628.18 KiB) Viewed 5082 times
Re: The Marduk System
Posted: Mon Nov 16, 2020 7:17 pm
by The Bindoner

- Marduk UWP C577436-5 world map (numbered).jpeg (876.83 KiB) Viewed 5059 times
Re: The Marduk System
Posted: Mon Nov 16, 2020 7:18 pm
by The Bindoner
1: Skeaping. A trading port. About 500 population. Well built stone houses, market square adjacent to docks. It has significant offworld contact as the trawlers put in here to pick up fresh food and trade for scavenged artefacts. It will have better weapons than most settlements of its size. The three small villages to the south bring their finds from the crater fields to Skeaping
2: Donat. A large trade port. About 2500 population. Ores and simple manufactured items from the east and south are brought here. There is a power-plant and there are smelting and more advanced manufacturing and processing workshops in small villages scattered across the large island. Offworld trawlers put in for supplies and sometimes trade for local items. There are gunmakers among the workshops, so the defenders will be well armed, all households having rifles and shotguns.
3: Bisin. An ore-processing community and small port. About 750 population. There are several mines in the mountainous interior. Trade with Donat provides decent weaponry for the defenders.
4:Lalor. A large town with a small port. Population approximately 1500. The island is a large farming community with many scattered farmsteads. Lalor is the breadbasket of the region. They do not allow trawlers to visit, but local tradeships are welcome. The defence force is moderately armed, but all farms have a few shotguns and hunting rifles.
5: Canro. A town of about 500 population, port to a farming island. Much like Lalor, only smaller and more insular.
6: Jats. A fishing community. Population about 750. Insular, hostile to offworld trawlers. Local tradeships are accepted, to trade fish for agricultural products and manufactured goods. Probably the least well armed.
Re: The Marduk System
Posted: Sat Nov 21, 2020 12:07 am
by The Bindoner

- Skeaping.jpg (298.58 KiB) Viewed 5024 times
Re: The Marduk System
Posted: Tue Nov 24, 2020 5:33 pm
by The Bindoner

- Skeaping numbered1.jpg (300.21 KiB) Viewed 5000 times
1: Market.
2: Temple. Remains of an ancient building.
3: Cavern entrance.
4: Town Hall. Admin and meeting-place.
5: Cave entrance.
6: Walkway to lookout tower.
7: Lord's House.
8: Merchant House.
9: Warehouses.
Re: The Marduk System
Posted: Thu Dec 03, 2020 10:28 pm
by The Bindoner

- Skeaping numbered1L.jpg (298.6 KiB) Viewed 4574 times
A: Shotgun - foamed
B: SLR from upper window. Probably hit.
C: Autorifle from house
D: Antique rifle from upper window
E: Woman with hunting rifle.
F: Building on fire
S: Smoke
Green Dot: APC
Turquoise cloud: Tear-Gas
Small Pink Dots: citizens
Small Blue Dots: Raiders - Now with numbers.
Re: The Marduk System
Posted: Fri Mar 26, 2021 4:59 pm
by The Bindoner
The workshop:

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Re: The Marduk System
Posted: Mon May 24, 2021 9:27 pm
by The Bindoner
Zinat's house:
Re: The Marduk System
Posted: Sun May 30, 2021 6:15 pm
by The Bindoner
The tunnel:
Re: The Marduk System
Posted: Wed Jul 14, 2021 7:00 pm
by The Bindoner
The Temple.
Re: The Marduk System
Posted: Thu Jul 15, 2021 5:44 pm
by The Bindoner
Sketch of the Temple:

- Skeaping temple1s.jpg (623.44 KiB) Viewed 4466 times
Re: The Marduk System
Posted: Thu Jul 15, 2021 5:45 pm
by The Bindoner
The doors at
A and
B would close to form this:

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Re: The Marduk System
Posted: Thu Jul 15, 2021 5:46 pm
by The Bindoner
The inner doors at
1:

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Re: The Marduk System
Posted: Fri Jul 16, 2021 8:39 pm
by The Bindoner
Old god images at
5 and
6:

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- fc2b22171eb2a60e47541b318eca36e7.jpg (49.39 KiB) Viewed 4461 times
Re: The Marduk System
Posted: Wed Jul 21, 2021 10:11 pm
by The Bindoner
Shrine sculptures:
4:

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2:

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3:
Re: The Marduk System
Posted: Sun Jul 25, 2021 6:56 pm
by The Bindoner
Marduk fashion, for an idea of how the prisoners are dressed:
Re: The Marduk System
Posted: Mon Aug 02, 2021 7:42 pm
by The Bindoner
Floor patterns:
Centre

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Edges

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Ceiling

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Frieze

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Bridge from outer temple

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Re: The Marduk System
Posted: Mon Aug 23, 2021 9:57 pm
by The Bindoner
Re: The Marduk System
Posted: Tue Sep 07, 2021 7:02 pm
by The Bindoner