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Character Generation

Posted: Wed Jun 24, 2020 11:09 pm
by sirravd

Re: Character Generation

Posted: Sat Jun 27, 2020 2:38 am
by Paladin
Excellent! Glad to see this is up. I will have my character fleshed out soon.

Re: Character Generation

Posted: Wed Jul 01, 2020 8:29 pm
by sirravd
:mrgreen:

Re: Character Generation

Posted: Wed Jul 08, 2020 2:02 pm
by Starbeard
Just saw this, still interested. What are you ruling for mercenaries? Are they available to bring into the dungeon at the standard monthly cost?

I'm thinking of making a magic-user, and blow my paltry funds on two hired bowmen plus rations for the three of us.

Starting funds = 60

2 bowmen (1 month) = 12
3 backpacks = 12
3 normal rations = 21
3 waterskins = 3
12 torches = 2
1 ropes = 2
1 dagger = 3

Leftover funds = 5

Re: Character Generation

Posted: Fri Jul 10, 2020 2:40 am
by sirravd
What are you ruling for mercenaries? Are they available to bring into the dungeon at the standard monthly cost?
I'm using the OD&D cost, which differs a bit from DD. A crossbowman is 4 gp/month, a longbowman is 10 gp/month. Advertising costs 1d6 x 100 gp/week. I guess I might just start you off with some mercs if there are sufficiently few players.

Re: Character Generation

Posted: Fri Jul 10, 2020 3:47 pm
by Starbeard
Got it. In that case I'll probably try to reserve most of my money, so that I can start advertising as quickly as possible.

Re: Character Generation

Posted: Fri Jul 10, 2020 8:41 pm
by sirravd

Re: Character Generation

Posted: Sun Jul 12, 2020 4:48 am
by Starbeard
Hagrune will be a magic-user:

Dagger 3
Backpack 5
Lantern 10
5 flasks of oil 10
7 days iron rations 15
2 wineskins (with wine) 4
Rope 1

Gold leftover 12

Re: Character Generation

Posted: Sun Jul 12, 2020 11:13 am
by ken-do-nim
sirravd wrote: Fri Jul 10, 2020 8:41 pm ken-do-nim's stats:
[3d6] = 12[3d6] = 13[3d6] = 9[3d6] = 8[3d6] = 7[3d6] = 14

[3d6] = 11 110 gp
Lord Manfred, warrior at your service.

Re: Character Generation

Posted: Sun Jul 12, 2020 8:07 pm
by Paladin
Pardon my tardiness! I will play a cleric, I think. Should be able to get my gear sorted tonight.

Re: Character Generation

Posted: Mon Jul 13, 2020 3:43 pm
by Starbeard
How should I go about selecting my starting MU spell(s)?

Re: Character Generation

Posted: Tue Jul 14, 2020 12:59 am
by sirravd
OD&D does not say, so I will use the Delving Deeper rules: you get all the 1st-level spells in your spellbook (!)

Re: Character Generation

Posted: Fri Jul 24, 2020 1:59 am
by Paladin
I'm lagging horribly, but here's my cleric! At least the bare bones so far. The forecast calls for rain the next couple days, so I may actually get to sneak some time with DD and finish it up.


Re: Character Generation

Posted: Sun Jul 26, 2020 7:05 am
by sirravd
Sorry to cut it off so soon, but I should probably call this game. I'm overcommitted elsewhere, and frustrated with the pbp medium.

Re: Character Generation

Posted: Sun Jul 26, 2020 2:13 pm
by Starbeard
Fair enough, good luck elsewhere!

Re: Character Generation

Posted: Sun Jul 26, 2020 9:48 pm
by Paladin
It happens. No worries.

Re: Character Generation

Posted: Fri Aug 14, 2020 1:12 am
by dmw71
sirravd wrote: Sun Jul 26, 2020 7:05 am Sorry to cut it off so soon, but I should probably call this game. I'm overcommitted elsewhere, and frustrated with the pbp medium.
Admin Note:
This can be undone, but I did go ahead and move this game to the 'Completed Games' section.