shaidar wrote:Over breakfast Newton suggest that today they could split into two groups, one to have the items looked at while the other investigates where potential retainers might advertise their availability in the city. Then tomorrow we could inquire about the monestary and other possible work opportunities.
The Old Quarter
The Old Quarter is as it sounds; a warren of ancient buildings close to the center of the city. It is built largely of brick and slate, with mortar crumbling from between the joins and efflourescing down the walls in long streaks. Despite a slight sense of claustrophobia, and the general age of the buildings, the dwellings here are all well-maintained, the streets quiet even as scores of people traverse them. More than a few have liveried guards posted out front, and those emerging from within seem well-dressed and comported. Unlike the truly opulent dwellings that surrounded the main square, which the companions have since learned is called "Prince's Square", those in the Old Quarter seem to contain the old, well-to-do families; merchants and traders, master craftsmen who employ their own workers, scribes, and sages, retired adventurers, and so forth. Reker Nus's tower is easy to identify; it is of brick and slate, the roof and upper story streaked with thick rivulets of pigeon shit.
There is a woman, as stiff and quiet as a statue, in a red and blue surcoat with a short blade at her side. Her hair is braided in three long cords, and she looks down at the adventurers as they approach. "What do you seek at the Tower of Nus?" she asks, loudly.