The Starport Dive

terrymixon
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terrymixon
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Re: The Starport Dive

#841 Post by terrymixon »

mavikfelna wrote: Sat Jun 07, 2025 11:43 pm Thanks for the welcome
Hope I can do the character justice.
You'll do fine. The original player had to drop out very early so there's not much personality to him yet. Whatever you do, we'll pretend he was always that way. It's like the soap operas...

"The role of Spicoli will now be played by mavikfelna" and it will be as if it were always so.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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joertexas
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Joined: Fri Sep 23, 2016 3:39 am

Re: The Starport Dive

#842 Post by joertexas »

terrymixon wrote: Sun Jun 08, 2025 3:00 am
mavikfelna wrote: Sat Jun 07, 2025 11:43 pm Thanks for the welcome
Hope I can do the character justice.
You'll do fine. The original player had to drop out very early so there's not much personality to him yet. Whatever you do, we'll pretend he was always that way. It's like the soap operas...

"The role of Spicoli will not be played by mavikfelna" and it will be as if it were always so.
will, or won't?
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
Tinu, Ranger 1
Longbow, longsword

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Tiglath
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Re: The Starport Dive

#843 Post by Tiglath »

mavikfelna wrote: Sat Jun 07, 2025 11:43 pm Thanks for the welcome
Hope I can do the character justice.
I don't know your previous experience with Traveller but here we have an absolute twist on a game usually defined by PC's stats and skills. Our stats are (by any human standards) now quite possibly "off the charts" while our skills are not only morphable but (if not infinite) then nearly practically so. We also have psionic skills fit to embarrass the Zhodani and also own "way beyond expectation" Tech...

The sheer scale of the gameplay is the "leveller" though because we're (kinda) managing the Empire at the strategic level (actually both the real one and also a "dormant/shadow" one accessed via gates).

It's perhaps quite a lot to get your head around so please do feel free to ask for help! :D 8-)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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terrymixon
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Re: The Starport Dive

#844 Post by terrymixon »

joertexas wrote: Sun Jun 08, 2025 3:12 am
terrymixon wrote: Sun Jun 08, 2025 3:00 am
mavikfelna wrote: Sat Jun 07, 2025 11:43 pm Thanks for the welcome
Hope I can do the character justice.
You'll do fine. The original player had to drop out very early so there's not much personality to him yet. Whatever you do, we'll pretend he was always that way. It's like the soap operas...

"The role of Spicoli will not now be played by mavikfelna" and it will be as if it were always so.
will, or won't?
Will? Ah. I see. I'll fix that typo.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
mavikfelna
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Re: The Starport Dive

#845 Post by mavikfelna »

Tiglath wrote: Sun Jun 08, 2025 3:16 am
mavikfelna wrote: Sat Jun 07, 2025 11:43 pm Thanks for the welcome
Hope I can do the character justice.
I don't know your previous experience with Traveller but here we have an absolute twist on a game usually defined by PC's stats and skills. Our stats are (by any human standards) now quite possibly "off the charts" while our skills are not only morphable but (if not infinite) then nearly practically so. We also have psionic skills fit to embarrass the Zhodani and also own "way beyond expectation" Tech...

The sheer scale of the gameplay is the "leveller" though because we're (kinda) managing the Empire at the strategic level (actually both the real one and also a "dormant/shadow" one accessed via gates).

It's perhaps quite a lot to get your head around so please do feel free to ask for help! :D 8-)
Started playing in '79 with the LBB, shortly after starting to play in general with AD&D. Stopped sometime in the late '80 around when MegaTraveller came out. Sort of collected the basic books of all the variations since but haven't played again till about 4 months ago. Now I'm in an MgT 2e game on Monday, and a GURPS game every other Friday. And Terry invited me to the Singularity game. So I've jumped in with both feet. :)
I used to be a big forum role-player on the AOL boards in the '90s so the format here isn't a problem. Mostly it's just taking me forever to read the previous posts and get a hold what's going on here. It sounds like quite the game with mega tech and lots of money so I'm feeling a bit out of depth there. Not used to playing with access to tech better than around TL13 and psionics I think I only ever had with 1 character. Haven't even looked at those rules in 2e yet.
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Tiglath
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Re: The Starport Dive

#846 Post by Tiglath »

mavikfelna wrote: Sun Jun 08, 2025 3:48 am
Tiglath wrote: Sun Jun 08, 2025 3:16 am
mavikfelna wrote: Sat Jun 07, 2025 11:43 pm Thanks for the welcome
Hope I can do the character justice.
I don't know your previous experience with Traveller but here we have an absolute twist on a game usually defined by PC's stats and skills. Our stats are (by any human standards) now quite possibly "off the charts" while our skills are not only morphable but (if not infinite) then nearly practically so. We also have psionic skills fit to embarrass the Zhodani and also own "way beyond expectation" Tech...

The sheer scale of the gameplay is the "leveller" though because we're (kinda) managing the Empire at the strategic level (actually both the real one and also a "dormant/shadow" one accessed via gates).

It's perhaps quite a lot to get your head around so please do feel free to ask for help! :D 8-)
Started playing in '79 with the LBB, shortly after starting to play in general with AD&D. Stopped sometime in the late '80 around when MegaTraveller came out. Sort of collected the basic books of all the variations since but haven't played again till about 4 months ago. Now I'm in an MgT 2e game on Monday, and a GURPS game every other Friday. And Terry invited me to the Singularity game. So I've jumped in with both feet. :)
I used to be a big forum role-player on the AOL boards in the '90s so the format here isn't a problem. Mostly it's just taking me forever to read the previous posts and get a hold what's going on here. It sounds like quite the game with mega tech and lots of money so I'm feeling a bit out of depth there. Not used to playing with access to tech better than around TL13 and psionics I think I only ever had with 1 character. Haven't even looked at those rules in 2e yet.
Sounds like you're fully qualified! :) 8-)

Oddly enough the mechanics seem to apply less while we're operating at this "strategic" level so do feel free to plunge in!
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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terrymixon
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Re: The Starport Dive

#847 Post by terrymixon »

Once the scene with the Zhodoni Ambassador wraps up and you are prepared to depart on your new missions. I’ll bring him onto the scene. It won’t be long now.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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