Page 41 of 54
Re: The Descent
Posted: Fri Jun 20, 2014 2:32 pm
by GreyWolfVT
Re: The Descent
Posted: Fri Jun 20, 2014 2:37 pm
by MonkeyWrench
wolfpack wrote:
roll a save
[1d20] = 19
Re: The Descent
Posted: Sat Jun 21, 2014 11:27 am
by Rukellian
ToHit [1d20] = 5 Pick Axe against S/M [1d4+1] = 1+1 = 2Well....
Ruken, after having successfully dodged his foe's attack, feel's confident in his ability to distract. He lunges back and forth between the crowned demon and the spot he is in, hoping to tease him into attacking him again, all the while hoping that Greg gets a chance to land another excellent hit! The gnome even swings his pick playfully as he does this, most likely hitting air.
Re: The Descent
Posted: Mon Jun 23, 2014 1:57 am
by wolfpack
Letholdus arrives to help jovan but misses
[1d20] = 11
but drives the demon captain straight into jovans killing blow.
The slowed king makes a strike at ruk trying to finish off the weakened gnome and hits. The blow slams into ruks chest dropping the hoping gnome.
[1d20] = 16
[1d6+2] = 3+2 = 5
Re: The Descent
Posted: Mon Jun 23, 2014 11:57 am
by GreyWolfVT
Joven "Damn it not Ruk again!" 
Re: The Descent
Posted: Mon Jun 23, 2014 12:46 pm
by wolfpack
init
Re: The Descent
Posted: Mon Jun 23, 2014 2:41 pm
by GreyWolfVT
Initiative[1d6] = 2lol a 2 again.
Umm what is even left to attack????
Re: The Descent
Posted: Mon Jun 23, 2014 2:57 pm
by wolfpack
The crowned demon that's just dropped ruk
Re: The Descent
Posted: Mon Jun 23, 2014 3:00 pm
by MonkeyWrench
Re: The Descent
Posted: Mon Jun 23, 2014 3:18 pm
by GreyWolfVT
Re: The Descent
Posted: Tue Jun 24, 2014 3:09 pm
by wolfpack
Letholdus joins in but misses as well
1d20=3
the slowed king rears back to strike again.
init
Re: The Descent
Posted: Tue Jun 24, 2014 4:54 pm
by GreyWolfVT
Re: The Descent
Posted: Tue Jun 24, 2014 8:28 pm
by MonkeyWrench
Gregorius swings yet again at the crowned king demon, wondering what foul magics it is using to thwart his blows so much.
Initiative [1d6] = 5
Gregorius Hammer: [1d20] = 6 Damage: (s/m)[1d4+1] = 4+1 = 5 (L)[1d4] = 2
Re: The Descent
Posted: Tue Jun 24, 2014 8:51 pm
by ravenn4544
Oralorn continues to cower in fear.
Re: The Descent
Posted: Wed Jun 25, 2014 11:19 am
by wolfpack
letholdus joins as well but even slowed the speed of the demon is to much
[1d20] = 5
But it slows the demons swing enough he misses letholdus
[1d20] = 5
next round
Re: The Descent
Posted: Wed Jun 25, 2014 11:37 am
by GreyWolfVT
Re: The Descent
Posted: Wed Jun 25, 2014 1:38 pm
by MonkeyWrench
Gregorius continues this awkward dance they are doing, almost thinking they are all but puppets attached to string, performing some choreographed dance for their master's amusement....
Gregorius Hammer: [1d20] = 9 Damage: (s/m)[1d4+1] = 4+1 = 5 (L)[1d4] = 3
I keep rolling a 9, it's like my staple number.
Re: The Descent
Posted: Wed Jun 25, 2014 4:18 pm
by wolfpack
Letholdus finally lands a killing blow removing the demons head
1d20=20
a couple of minutes later oralorn snaps out of it.
Ruk lays unconscious
Re: The Descent
Posted: Wed Jun 25, 2014 4:25 pm
by GreyWolfVT
alright who has the smelling salts?
Joven "We got any healing for Ruk over there, I have a feeling this is not yet over."
Re: The Descent
Posted: Wed Jun 25, 2014 4:34 pm
by MonkeyWrench
After the battle dies out Gregorius quickly runs over to the unconscious Gnome, put his hands upon his companion and letting the light flood from from Gregorius to Ruken.
"Be well my friend, we have more evil to vanquish before we can rest!"
Gregorius Cure Light Wounds: [1d8] = 6
Changing Command spell to cure light wounds