Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Gwennethel, Elf Druid
Gwennethel remarks, I think Sammy has the best idea. Hope everyone has eaten and is up to the task. Let's roll... and watch each others backs!
Gwennethel remarks, I think Sammy has the best idea. Hope everyone has eaten and is up to the task. Let's roll... and watch each others backs!
People who think they know everything are a great annoyance to those of us who do. (Isaac Asimov)
Never meddle in the affairs of dragons, for you are crunchy, and taste good with Ketchup. (Derivation of Tolkien and Sherrilyn Kenyon)
The scientific theory I like best is that the rings of Saturn are composed entirely of lost airline luggage. (Mark Russell)
Never meddle in the affairs of dragons, for you are crunchy, and taste good with Ketchup. (Derivation of Tolkien and Sherrilyn Kenyon)
The scientific theory I like best is that the rings of Saturn are composed entirely of lost airline luggage. (Mark Russell)
- FronkyDondo
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Gwydion and Coppish
"We agree! Let's get to it!"
"We agree! Let's get to it!"
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
"Alright, let's do this." Sammy moves to stand in front of the wall. "OK, someone throw the switch."
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Jenn waits until Llewellyn is finished speaking with Freddie. She has apparently come to a decision, then approaches the assassin with a warm smile. She is extremely warmed Llewellyn's attention paid her and feels she can trust this man with any information. In fact, she believes she finds him particularly attractive and even begins to blush."I can use the bow, but I don't have it with me. I left it back in the village, but I think you're right. I should let Freddie and all of you work here without distracting any of you. I wouldn't want him to worry about me and I know I'll only worry more if I'm watching what you all have to go through down here. Please be careful!" She finds herself fond of how he mentions that a man involved with her would be unable to think if worrying about her well being. She begins to rethink a few things while cogitating on new things that are springing to mind. "I will go. I will continue to pray for all of you. Sir... please take care down here." There is genuine concern in her expression, but she manages to give Llewellyn a smile anyway and even curtseys to him respectfully. She turns gracefully to leave, but brushes by Dakara on her way out, asking for the beautiful assassin's name. After all, he was so completely generous and forgiving and seemed to understand everything she was feeling. He was almost... godly in his knowledge of her emotions. Dakara gives Jenn the assassin's name and sees her safely outside. Jenn assures the party not to worry about her, that she'll be safe on the path home while they fight the demons inside the cave.
Dakara waits until Jenn is gone, then lets out a relieved sigh. No more having to worry about that mess!
Corun is asked by Fanxyl about their mission here and he pulls out a list of the different holy relics and historical artifacts they were sent to retrieve from an inner pocket of his leather vest. "We were sent to find these items. Each one will bring each of us a reward of 500gp. That's 500gp per item, per person bringing it back. There were certain conditions to these items though..." He hands Fanxyl the list to look over.
The party has finished lunching and they put their food away and begin getting ready to move on. Corun takes up his position in the back of the line with the mule to help bring out any much wanted treasure or items while the rest of the party gets into their usual marching order, Fanxyl taking up position to the right of Llewellyn, since the assassin is the only one who walks single file. Sammy and Trendt take up the lead again and the general consensus is to go south and through the secret door that has just slid shut.
Marching order:
People holding light sources:
Trendt finds the metal lever behind the torch on the wall where the now dead kobold prisoner said it would be. He reaches up and pulls it. The stone walls moves inward and before the party is a 20' span that opens up into a pitch black room beyond. The west wall looks to curve further inside to the west, everything looking exactly as the kobold said it would. Before the party begins moving, they hear the faintest sound of water dripping. It isn't a regular drip with a rhythm and isn't even that frequent. It is the sound of water hitting something wet, but not a hard surface. Whatever it is hitting is close by them. As Trendt observed before they entered, this cave was most likely carved out from water, though there looks to be no source of that water anymore. Perhaps some of the moisture still exists yet and seeps through the rocks. The walls, floor and ceiling are made of smoothed over stone, just like river rock, but it is grainy enough to walk on without slipping. There seems to be dead silence beyond the blackness and softly dripping water.
Cave Map
Actions??
Dakara waits until Jenn is gone, then lets out a relieved sigh. No more having to worry about that mess!
Corun is asked by Fanxyl about their mission here and he pulls out a list of the different holy relics and historical artifacts they were sent to retrieve from an inner pocket of his leather vest. "We were sent to find these items. Each one will bring each of us a reward of 500gp. That's 500gp per item, per person bringing it back. There were certain conditions to these items though..." He hands Fanxyl the list to look over.
Marching order:
People holding light sources:
Cave Map
Life is that thing that gets in the way when you're trying to live.
- AleBelly
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
"Careful now" whispers Adel. Doesn't sound like rock ahead, and damp places can mean unfriendly slimy things…or so my monastic friends have said. Any torch-bearers want to toss one forward?"
He pulls his emerald robe tighter around his person to ward off the damp cold.
He pulls his emerald robe tighter around his person to ward off the damp cold.
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
LLEWELLYN! Add 7 Favor Points to your character sheet. 'Tis a mysterious thing what just happened, especially for one who worships none.
Just which deity/deities grant these are not to be known.

Life is that thing that gets in the way when you're trying to live.
- GreyWolfVT
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Trendt "A light spell might do us well you know instead of willy nilly throwing torches away."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Sammy the Barbarian.
Sammy moves forward without any attempt at stealth.
Sammy moves forward without any attempt at stealth.
- AleBelly
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Adel turns to address Llewellyn, smiling faintly. "Have you helped Sammy craft a will? Doesn't seem like he's long for this world...Nuke66 wrote:Sammy the Barbarian.
Sammy moves forward without any attempt at stealth.
- FronkyDondo
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Gwydion, Elf Ranger
"Samwise - hold! Go not forward in a foolhardy fashion!"
Gwydion, from his rank, tries to "see" what is ahead before going forward.
"Samwise - hold! Go not forward in a foolhardy fashion!"
Gwydion, from his rank, tries to "see" what is ahead before going forward.
- Grognardsw
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Biblo, illusionist
"Everyone - I have a code phrase that I'll say which will indicate that what you suddenly see around you is mere phantasm and not to be believed," announces Biblo. "It is: 'Enlil be praised!' So if one hears that followed by, say, a fireball in a room or a wall of flame or who knows? - you can disregard it and not suffer psychosomatic wounds."
"Everyone - I have a code phrase that I'll say which will indicate that what you suddenly see around you is mere phantasm and not to be believed," announces Biblo. "It is: 'Enlil be praised!' So if one hears that followed by, say, a fireball in a room or a wall of flame or who knows? - you can disregard it and not suffer psychosomatic wounds."
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
As Sammy moves a little further into the room, Gwydion tries to get his elven vision working in there, but Sammy has a torch. He finds that his infravision won't kick in at the moment.
Sammy gets closer to the water dripping sound and realizes that it is in dripping in more than one spot. With his torchlight, he makes out the entire curve of the west wall covered by moss, but it seems more green and more alive than moss, like a living moss. The water is coming from the ceiling and splatting onto the moss to keep it in this 'live' condition. However, the ceiling only drips the water very occasionally and it looks to be coming through some normally formed crevices in the rock.
Sammy hears a slight scuffle coming from the west, a soft sound that he can barely make out. It sounds like an animal that he frightened with his presence and made it scurry away. The entire room is squared off on the east and south sides, but the west wall definitely curves off heading into a corridor that goes further west. This corridor continues leading into complete darkness beyond and the floor of the southern corridor begins sloping down again.
Cave Map
Sammy gets closer to the water dripping sound and realizes that it is in dripping in more than one spot. With his torchlight, he makes out the entire curve of the west wall covered by moss, but it seems more green and more alive than moss, like a living moss. The water is coming from the ceiling and splatting onto the moss to keep it in this 'live' condition. However, the ceiling only drips the water very occasionally and it looks to be coming through some normally formed crevices in the rock.
Sammy hears a slight scuffle coming from the west, a soft sound that he can barely make out. It sounds like an animal that he frightened with his presence and made it scurry away. The entire room is squared off on the east and south sides, but the west wall definitely curves off heading into a corridor that goes further west. This corridor continues leading into complete darkness beyond and the floor of the southern corridor begins sloping down again.
Cave Map
Life is that thing that gets in the way when you're trying to live.
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Trendt steps up his pace and moves up to keep pace with Sammy "Durned it Sammy you in a hurry to meet death?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Llewellyn DeNonce, Lawyer-Assassin Favored of a God to Be Named Later
"Alas," replies Llewellyn to Adel, "Sammy did not consult me before we set out on this expedition. Now that you mention it, however, I don't know why I didn't raise that issue before. We should all have estate plans in place before engaging on dangerous assignments, don't you agree? Most wills are quite straightforward, and could be prepared for a small fee. Of course, adventuring adds wrinkles, such as questions of property rights to unallocated treasure shares of the deceased, but these things should not affect the complexity of most adventurers' wills overly much. Do remind me to offer my services in this area to the party when we have some time."
"Alas," replies Llewellyn to Adel, "Sammy did not consult me before we set out on this expedition. Now that you mention it, however, I don't know why I didn't raise that issue before. We should all have estate plans in place before engaging on dangerous assignments, don't you agree? Most wills are quite straightforward, and could be prepared for a small fee. Of course, adventuring adds wrinkles, such as questions of property rights to unallocated treasure shares of the deceased, but these things should not affect the complexity of most adventurers' wills overly much. Do remind me to offer my services in this area to the party when we have some time."
- GreyWolfVT
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Alright now I think I should claim to be an Investment Banker 

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
At level 2, characters can decide to learn a second trade (between adventures). That's definitely a possibility.
Life is that thing that gets in the way when you're trying to live.
- FronkyDondo
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Wait - the map shows West is the opposite of what you're saying (if I'm looking at it right? Although I screwed up East and West earlier in this campaign)SlyFox wrote:Sammy hears a slight scuffle coming from the west, a soft sound that he can barely make out. It sounds like an animal that he frightened with his presence and made it scurry away. The entire room is squared off on the east and south sides, but the west wall definitely curves off heading into a corridor that goes further west. This corridor continues leading into complete darkness beyond and the floor of the southern corridor begins sloping down again.
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
I curve my E's, so what looks like a 'w' would be an 'e'. I flipped the whole map on its side so north is up where it should be. The only direction spelled out is west since that's how I originally had the map.
Life is that thing that gets in the way when you're trying to live.
- Grognardsw
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Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Biblo, bookman
Biblo pauses before walking under the green moss. He examines the consistency, tosses a stone or something up to it. "I would stay away from that. I've read of many strange things on ceilings..." he says crossing on the east side away from moss wall and ceiling.SlyFox wrote:...the entire curve of the west wall covered by moss, but it seems more green and more alive than moss, like a living moss. The water is coming from the ceiling and splatting onto the moss to keep it in this 'live' condition. However, the ceiling only drips the water very occasionally and it looks to be coming through some normally formed crevices in the rock.
Re: Chpt. 2 Kobold Prisoners & Prisoners of Kobolds
Fanxyl will fall in line with Qwydion. I still need to find gear if I to be of any use on this mission. He states to Qwydion.
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