ateno wrote: ↑Thu Mar 13, 2025 1:15 pm
Dude, don't mess with anything that even looks like a mummy at first level.
Sorry I am leaving.
I know it is a risk, but we need to try and make at least a slight difference, otherwise why did we come here at all?
Are we going back, leaving a necromancer behind, and a host of dead gnolls?
They will 'reset' in a matter of a few short days with a whole new bunch of undead, and we will have accomplished nothing, we will gain no xp, no loot, no nothing.
So when/if we come back, we are exactly the same or in fact quite worse because some of us will probably be dead, and there will be no more gnoll tribe to help us.
But the 'bad guys' will be at the same strength because we did not even do a dent.
In any case if you want to leave that is more than fair enough, of course. But could you at least fire some shots at it before I engage? Would mean no risk for you, and maybe a chance to wound it?
And leave Tammuz there to give me a hand? He is fighting for his home, so he may want a chance to fight back.
Also because when/if he recovers, I want to ask if he has the key to that door the necromancer ran through - after all, this used to be their home right?
Assuming I/we survive, of course.