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Re: Character Generation - Second Generation
Posted: Tue May 02, 2023 5:55 pm
by jemmus
Wow. The pandemic years must have been worrisome for you.
Re: Character Generation - Second Generation
Posted: Tue May 02, 2023 7:05 pm
by Rex
Not really any more than anything else. I ended up getting Covid last year at the fourth of July. Somehow it turned out to be nothing worse than a cold thankfully. This run it with bronchitis has been much worse but I seem to be improving now. I learned a long time ago that I need to be smart, but not emotional or panicked. Both do you no good and just make your life not worth living. You do the best you can, don't beat yourself up when you occasionally fail (we all do/will) and ignore anyone who tells you otherwise (scientists/doctors included and I say that as a successful scientist).
Re: Character Generation - Second Generation
Posted: Fri May 19, 2023 7:04 pm
by Marullus
How are you feeling, Rex?
No rush. We'll start this back up once you're ready and finish the character.
Re: Character Generation - Second Generation
Posted: Fri May 19, 2023 9:57 pm
by Rex
Better, I am just catching up on everything I fell behind on. What do I need to do to wrap it up, I may be able to get to it Saturday.
Re: Character Generation - Second Generation
Posted: Sat May 20, 2023 4:12 pm
by Marullus
Rex wrote: ↑Fri May 19, 2023 9:57 pm
What do I need to do to wrap it up, I may be able to get to it Saturday.
Okay... using
this sheet:
- You need to give her a first name.
- Check your attributes. It is set to Partially Encumbered so you can see what impact wearing your very nice armor has. You can balance to that.
- Pick skills.
- You automatically have Court Dance, Bajitsu (horse), Kenjutsu (sword), Kyujutsu (bow), and all three written scripts.
- Choose two more bugei. I assume you want Naginatajutsu. Choose one other from those on the sheet and set the rest of them to zero.
- choice of 1 from: Armory, Bowyer, Go, Musical Instrument, Physician, Hawking.
- Choose 1 Fine Art.
- Set all other skills to 0 in column B.
Re: Character Generation - Second Generation
Posted: Sat May 20, 2023 6:41 pm
by Rex
Here she is. Let me know if I messed anything up.
Re: Character Generation - Second Generation
Posted: Sat May 20, 2023 10:06 pm
by Marullus
Looks good.
New Sheet
As a strong Bushi, there's no reason for you to use a han-kyu over a dai-kyu. I switched it for you (and it does 3x damage).
Re: Character Generation - Second Generation
Posted: Sun May 21, 2023 1:19 am
by Rex
Thanks. Looks good.
Re: Character Generation - Second Generation
Posted: Thu May 25, 2023 7:04 pm
by Marullus
Marullus wrote: ↑Thu May 25, 2023 7:03 pm
Rex - your initial mentor will be your family member who serves on the Daimyo's bodyguard. Tell me who they are in relation to you and post as much of an introductory scene here as you like, covering the month leading up to the new chapter. Tell me what skill(s) you want him to teach you. You get 4 one-week bumps. I'll figure out the the math once you specify.
Re: Character Generation - Second Generation
Posted: Fri May 26, 2023 4:49 am
by Rex
Relation is a maternal uncle.
Gozen will meet with her uncle and thank her for mentoring her in the ways of the Bushi. She wants to work on her Naginata, Bajutsu, Bow, and open battle strategy if possible.
Re: Character Generation - Second Generation
Posted: Fri May 26, 2023 9:09 pm
by Marullus
Marullus wrote: ↑Fri May 26, 2023 9:08 pm
Total growth: +10 (62 total) in Kyujutsu (bow), +9 (34 total) in Bajutsu (horse), +11 (11 total) in Senjo-jutsu (strategy), and +6 (58 total) in Naginatajutsu. With our
Faster Attributes rule, that also allows him to add 4 points to physical attributes.
Re: Character Generation - Second Generation
Posted: Sat May 27, 2023 4:13 am
by Rex
So I will go with +3 to Deftness and +1 to Speed.
Re: Character Generation - Second Generation
Posted: Sat May 27, 2023 12:23 pm
by Marullus
Awesome. Sheet updated.
Go ahead and post on the IC thread.