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Re: Character Generation Process

Posted: Mon Nov 09, 2020 10:12 pm
by BackworldTraveller
Reven...All work at the Astrogators' Conference or Carouse:+1 or Science(Planetology):+1?

Re: Character Generation Process

Posted: Mon Nov 09, 2020 10:18 pm
by The Bindoner
From connections I'd like to take Gun Combat/Pistols 1. Security training perhaps?

For the second skill I'm undecided, so I'll put it to the group. What's more useful?

Pilot/Spaceship from 2 to 3
Streetwise from 2 to 3
Deception from 1 to 2
a second character with Navigation 1

Re: Character Generation Process

Posted: Mon Nov 09, 2020 10:24 pm
by BackworldTraveller
How about you being one of the crew on Queen of the Belt while it was chartered to the PLDES...and Reven is there as the PLDES representative...You get arms training because the mails need protecting?

If you are talking about the package skills they can only take you from -3 to 0 (second pick) or (first pick) -3 to +1

Re: Character Generation Process

Posted: Mon Nov 09, 2020 10:26 pm
by The Bindoner
That is perfect.

Re: Character Generation Process

Posted: Tue Nov 10, 2020 12:26 am
by cybersavant
BackworldTraveller wrote: Mon Nov 09, 2020 10:12 pm Reven...All work at the Astrogators' Conference or Carouse:+1 or Science(Planetology):+1?

Reven doesn't mix well with a lot of people, so go with Planetology, fits with his astronomy

Re: Character Generation Process

Posted: Tue Nov 10, 2020 12:36 am
by The Bindoner
If you are talking about the package skills they can only take you from -3 to 0 (second pick) or (first pick) -3 to +1
Ah, missed that. Still got my MgT1 head on.

Navigate 0 then. It's that or Language/Belter 0, and I feel it's better to have two people able to plot a course.

Re: Character Generation Process

Posted: Tue Nov 10, 2020 3:20 am
by Monsieur Rose
So Noor is taking Melee 1(unarmed) and Vacc suit 0?

Contact(Media)

Teaming with Tiberius. She learns investigate.
Teaming with Pranit. She learns athletics(dexterity).

That look right to everyone? Cybersavant made a nice annotated list earlier.

Re: Character Generation Process

Posted: Tue Nov 10, 2020 4:05 am
by cybersavant
Nalani & Reven could've met through Anjali

Re: Character Generation Process

Posted: Tue Nov 10, 2020 4:22 am
by cybersavant
H) Package Skills
Once associations are complete the following skills package is available. Each item in the list may be chosen only once. Each person gets 2 skills. The first is at level 1, the second at level 0. You cannot use this to increase a skill you already have. None of the skills in the list may be allocated to more than one person.

Admin Pranit
Advocate Tiberius
Art(Any) Arnwulf
Battledress (Experience with the cargo loaders at the docks NOT the fighting gear they are trying to invent) Reven
Carouse
Diplomat Tiberius
Gun Combat(Any) Reven
Mechanic
Melee(Any) Noor
Navigation Nalani
Recon Nalani
Science(Any) Pranit
Streetwise
Vacc Suit Noor

?? Indrani ??
?? Arnwulf ??

J) Additional stuff
The party also has the following things and associations at the start: Decide which character has each of these connections/things - one each. And come up with a good excuse of why you have it!

Network(Merchant):+1 Nalani
Contact(Forensics) Tiberius
Contact(Media) Noor
A locked equipment case (Contents unknown) Reven
TL12 Vacc Suit (Experimental) Pranit
Deeds to some land on New Earth (Never visited) Arnwulf
A genuine Fijian War Club - from Old Earth. Indrani

Re: Character Generation Process

Posted: Tue Nov 10, 2020 4:36 am
by joertexas
cybersavant wrote: Tue Nov 10, 2020 4:22 am H) Package Skills
Once associations are complete the following skills package is available. Each item in the list may be chosen only once. Each person gets 2 skills. The first is at level 1, the second at level 0. You cannot use this to increase a skill you already have. None of the skills in the list may be allocated to more than one person.

Admin Pranit
Advocate Tiberius
Art(Any) Arnwulf
Battledress (Experience with the cargo loaders at the docks NOT the fighting gear they are trying to invent) Reven
Carouse
Diplomat Tiberius
Gun Combat(Any) Reven
Mechanic
Melee(Any) Noor
Navigation Nalani
Recon Nalani
Science(Any) Pranit
Streetwise
Vacc Suit Noor

?? Indrani ??
?? Arnwulf ??

J) Additional stuff
The party also has the following things and associations at the start: Decide which character has each of these connections/things - one each. And come up with a good excuse of why you have it!

Network(Merchant):+1 Nalani
Contact(Forensics) Tiberius
Contact(Media) Noor
A locked equipment case (Contents unknown) Reven
TL12 Vacc Suit (Experimental) Pranit
Deeds to some land on New Earth (Never visited) Arnwulf
A genuine Fijian War Club - from Old Earth. Indrani
The only skill left on the list that Indrani doesn't have is Carouse.

JR

Re: Character Generation Process

Posted: Tue Nov 10, 2020 5:01 am
by Bluetongue
Streetwise: Again, a bad choice by me. Gunner instead: Anyone but Indrani would have to take it as first choice if it's her.
Arnwulf choose this Gunner (turrets) 1 and Art 0 (performance: playing drums).

Re: Character Generation Process

Posted: Tue Nov 10, 2020 6:57 am
by BackworldTraveller
Having read back through all this lot I think we are at...
Arnwulf(Pilot(Smallcraft))--Nalani(Skill TBA): In the same flotilla of small ships on the Yolanda's Hope 296-299. Confirmed by both
Arnwulf(Gun Combat(Slug))--Tiberius(Investigate). Joint Police Service 284-287. Confirmed by both
Noor(Investigate)--Tiberius(Electronics(Comms)). Investigating Iku Pupa 288-295. Confirmed by both
Noor(Athletics(Dexterity))--Pranit(Melee(Unarmed)). Same Dojo 292-295 and after. Confirmed by both
Indrani(Electronics(Comms))--Pranit(Electronics(Remote Operations)). Both acted in the same naval operations. Agreed by both
Indrani(Astrogation)--Reven(Science(Planetology)). Astrogators Conference. Agreed by both

Reven(Skill TBA)--Nalani(Gun Combat(Pistol)). Queen of the Belt or possibly Anjali. To be Agreed by both

And the updated matrix excluding package skills but including the above
Skills Matrix (Draft v2).jpg
Skills Matrix (Draft v2).jpg (158.3 KiB) Viewed 1303 times

Re: Character Generation Process

Posted: Tue Nov 10, 2020 7:09 am
by BackworldTraveller
Bluetongue wrote: Tue Nov 10, 2020 5:01 am
Streetwise: Again, a bad choice by me. Gunner instead: Anyone but Indrani would have to take it as first choice if it's her.
Arnwulf choose this Gunner (turrets) 1 and Art 0 (performance: playing drums).
Art is just Art at 0...But Drums! On a starship! What were you friends thinking when they bought you that as a new-year present? What type of Drum?

Re: Character Generation Process

Posted: Tue Nov 10, 2020 8:01 am
by BackworldTraveller
Possibly the final version of the timeline
Party Timeline 20201110.jpg
Party Timeline 20201110.jpg (185.35 KiB) Viewed 1301 times

Re: Character Generation Process

Posted: Tue Nov 10, 2020 10:26 am
by The Bindoner
Looking over equipment and skills I think Nālani needs to take a level in Electronics/Computer ( Art/Holography ) from a connection, if anyone has a link spare.

Re: Character Generation Process

Posted: Tue Nov 10, 2020 11:38 am
by BackworldTraveller
Nalani
You could take Art(Holography):1 from the package (if Arnwulf doesn't mind)

You could take electronics(computers):1 from your connection with Arnwulf.

Re: Character Generation Process

Posted: Tue Nov 10, 2020 2:47 pm
by The Bindoner
I will take that if Arnwulf is willing to make the connection and/or exchange.

Re: Character Generation Process

Posted: Tue Nov 10, 2020 4:21 pm
by Bluetongue
Arnwulf I made the connection with Nalani and took the pilot skill.

I am happy to swap out Art from the package skills but I have a level of skill already in the other choices. To save more swapping I could pick a random skill at Level 0

Arnwulf : completely random package skill [1d43] = 22

That would be J-o-T.

Final Draft Associations Map

Posted: Tue Nov 10, 2020 4:32 pm
by BackworldTraveller
Includes proposed additional associations from above list
Mostly doesn't include associations implied from terms on various ships or normal family relationships (Sorry Noor).
Party Associations 20201110.jpg
Party Associations 20201110.jpg (82.49 KiB) Viewed 1286 times

Re: Character Generation Process

Posted: Tue Nov 10, 2020 8:34 pm
by BackworldTraveller
Bluetongue wrote: Tue Nov 10, 2020 4:21 pm I am happy to swap out Art from the package skills but I have a level of skill already in the other choices.
I quite like the idea of a crazy drummer exiled to the cargo hold or banging away to entertain the guests. Keep the Art+0; and Nalani can go Art(Holo) at 1