Everyday Life in Beachtown
Re: Everyday Life in Beachtown
So, not TOO terrible. Spider Climb has been removed from Inventory, and Feather Fall is there for Chauncey when he's ready.
"There is no spoon."
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Re: Everyday Life in Beachtown
Thanks for following up on all of this!
You have inspired me to finally post all of these new rules into the spell sharing post in the House Rules thread.
You have inspired me to finally post all of these new rules into the spell sharing post in the House Rules thread.

Re: Everyday Life in Beachtown
Maag
On his return from the island, Maag goes off to find a stand of bamboo. Once he finds one long enough, he cuts down down a piece to use as a pole. For some reason, he feels mystically compelled to make it exactly 10' long...
Then he goes off to find the individual with whom he left his money pouch, and asks for it back. Once that's done he goes of to the Treehouse to make a plan for returning to the island.
On his return from the island, Maag goes off to find a stand of bamboo. Once he finds one long enough, he cuts down down a piece to use as a pole. For some reason, he feels mystically compelled to make it exactly 10' long...
Then he goes off to find the individual with whom he left his money pouch, and asks for it back. Once that's done he goes of to the Treehouse to make a plan for returning to the island.
Chance of being Suprised: 33%
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Re: Everyday Life in Beachtown
Maag easily procures a 10 foot strand of bamboo for himself from the jungle and then collects his purse again.
Like any good explorer, he moves off to the tavern to drum up anyone interested in going along on his adventure.
Like any good explorer, he moves off to the tavern to drum up anyone interested in going along on his adventure.
Re: Everyday Life in Beachtown
2nd half of Day 12
Jaxsen Reiter
Finished with the hives' defenses, Jax allows himself a little of the smoked snake meat and fruits for lunch. A feeling has been growing on him since Wes cured him of his sickness, a feeling that something new was coming, a change within him. He knows that he isn't ready yet, but nonetheless, he also knows that he needs to prepare himself.
He returns to the beach, and settles into the sand, sitting cross-legged. He closes his eyes and starts to meditate, concentrating on the memories of all that has happened to him since he arrived. He looks for the patterns of his experiences here and tries to discern the lessons learned from them. The sounds from the hives return to him now, as well, and the blended memories of sound and thought speak to him of a new idea: Growth. Bralm teaches that, just as the wasp turns from egg, to grub, to wasp, her followers must also grow.... or die.
Perhaps, he thinks, he might be almost ready to start the long process from grub to wasp. To start the journey of growth.
Bralm willing.....
His eyes open to a sky starting to darken. "How long have I sat here?" he asks aloud. Unwilling to believe that he has wasted half a day, he jumps to his feet. But a voice deep inside him says, "How long does the moth stay in its cocoon? How long does the wasp stop to grow its wings? Growth is not wasted time, it is hard work."
"Maybe," he answers himself. "But I am still a grub for a while yet."
THIS is what finding out that your character is exactly ONE Experience Point shy of leveling feels like!!

Jaxsen Reiter
Finished with the hives' defenses, Jax allows himself a little of the smoked snake meat and fruits for lunch. A feeling has been growing on him since Wes cured him of his sickness, a feeling that something new was coming, a change within him. He knows that he isn't ready yet, but nonetheless, he also knows that he needs to prepare himself.
He returns to the beach, and settles into the sand, sitting cross-legged. He closes his eyes and starts to meditate, concentrating on the memories of all that has happened to him since he arrived. He looks for the patterns of his experiences here and tries to discern the lessons learned from them. The sounds from the hives return to him now, as well, and the blended memories of sound and thought speak to him of a new idea: Growth. Bralm teaches that, just as the wasp turns from egg, to grub, to wasp, her followers must also grow.... or die.
Perhaps, he thinks, he might be almost ready to start the long process from grub to wasp. To start the journey of growth.
Bralm willing.....
His eyes open to a sky starting to darken. "How long have I sat here?" he asks aloud. Unwilling to believe that he has wasted half a day, he jumps to his feet. But a voice deep inside him says, "How long does the moth stay in its cocoon? How long does the wasp stop to grow its wings? Growth is not wasted time, it is hard work."
"Maybe," he answers himself. "But I am still a grub for a while yet."
THIS is what finding out that your character is exactly ONE Experience Point shy of leveling feels like!!


"There is no spoon."
Re: Everyday Life in Beachtown
Maag
While waiting around for the return trip to the small island, Maag has another bamboo-related idea. He returns to the area where he cut off the original piece, and this time looks for a piece about 12 inches long and as thick as a crossbow bolt. Once found and cut, he goes off in search of Felicity.
"Oi! Flick! I got sumfin for yer to do" he says when he finds her. "Der's a few bob innit for yer. 'ave yer got a sewin' kit or sumfin like dat?"
Maag explains his idea to her. "In my line o' work, sometimes it 'elps if der bloke is lookin' der other way. What I wanna do is make a little whistle I can tie on to a crossbow bolt. I shoot it one way, der bloke looks at where der noise is comin' from, an' we wallop 'im while 'is back is turned. Get it?"
Maag gives his directions to Felicity. He'll cut the bamboo into 2 inch long pieces. She can hollow them out with a needle. Maag will then cut a notch in the top, like on a whistle or a flute. Felicity can then tie each piece to a crossbow bolt with a piece of thread.
"Den when I shoot it, it'll go wheeee! in dat direction an' distract der guards or whatever."
Maag give Felicity a gold piece for her work, but is careful to keep his pouch out of arms reach of her the whole time they are working together.
While waiting around for the return trip to the small island, Maag has another bamboo-related idea. He returns to the area where he cut off the original piece, and this time looks for a piece about 12 inches long and as thick as a crossbow bolt. Once found and cut, he goes off in search of Felicity.
"Oi! Flick! I got sumfin for yer to do" he says when he finds her. "Der's a few bob innit for yer. 'ave yer got a sewin' kit or sumfin like dat?"
Maag explains his idea to her. "In my line o' work, sometimes it 'elps if der bloke is lookin' der other way. What I wanna do is make a little whistle I can tie on to a crossbow bolt. I shoot it one way, der bloke looks at where der noise is comin' from, an' we wallop 'im while 'is back is turned. Get it?"
Maag gives his directions to Felicity. He'll cut the bamboo into 2 inch long pieces. She can hollow them out with a needle. Maag will then cut a notch in the top, like on a whistle or a flute. Felicity can then tie each piece to a crossbow bolt with a piece of thread.
"Den when I shoot it, it'll go wheeee! in dat direction an' distract der guards or whatever."
Maag give Felicity a gold piece for her work, but is careful to keep his pouch out of arms reach of her the whole time they are working together.
Chance of being Suprised: 33%
Re: Everyday Life in Beachtown
Saracen wakens and after his ablutions he makes his way onto the beach to welcome the light of Pholtus as usual. After his morning devotions to renew his light magic, the holy champion breaks his fast with some left over snake meat, and then heads down to the ocean once again to continue his experiments with the glass bottles he has gathered from Randal’s throw aways.
Gathering more sea water the orange robed half-orc begins anew, chanting various incantations and prayers to the blinding light, dropping rose petals into the brine and trying to gather the sun’s rays into the bottle as he chants.
Hours go by as the fighter/cleric works on his new spell. Several times the water begins to change, the first it begins to sparkle a vibrant blue, but when Saracen tastes it he grimaces at the taste, a cross between vomit and aniseed, coughs and throws up. Pouring out the mixture with a sigh he tries again. This process continues until the half-orc is hoarse from all the chanting and vomiting. Finally a rosey hue suffuses the water as the sun begins to set. After an hour of incantations the rose petals sparkle abs vanish, distilling into the sea water and transforming it. Tentatively, with his eyes closed, the holy champion takes a sip. Refreshing, slightly rose scented, the liquid within instantly calms his spasming stomach. Healing energy washes through him, and Saracen leaps for joy. He did it. Finally, success.
Leaping around the half-orc beams happily and corks the liquid, still shimmering a rosy hue, and wanders excitedly up the beach into town.
Exhausted but exhilarated at his new magic, Saracen heads off to find something to eat and then crashes into his hut.
Gathering more sea water the orange robed half-orc begins anew, chanting various incantations and prayers to the blinding light, dropping rose petals into the brine and trying to gather the sun’s rays into the bottle as he chants.
Hours go by as the fighter/cleric works on his new spell. Several times the water begins to change, the first it begins to sparkle a vibrant blue, but when Saracen tastes it he grimaces at the taste, a cross between vomit and aniseed, coughs and throws up. Pouring out the mixture with a sigh he tries again. This process continues until the half-orc is hoarse from all the chanting and vomiting. Finally a rosey hue suffuses the water as the sun begins to set. After an hour of incantations the rose petals sparkle abs vanish, distilling into the sea water and transforming it. Tentatively, with his eyes closed, the holy champion takes a sip. Refreshing, slightly rose scented, the liquid within instantly calms his spasming stomach. Healing energy washes through him, and Saracen leaps for joy. He did it. Finally, success.
Leaping around the half-orc beams happily and corks the liquid, still shimmering a rosy hue, and wanders excitedly up the beach into town.
Exhausted but exhilarated at his new magic, Saracen heads off to find something to eat and then crashes into his hut.
Greys Campaign.
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Re: Everyday Life in Beachtown
Saracen the half-orc warrior priest spends another entire day on his watery research, apparently quite satisfied with the outcome after his long ordeal.
Maag finds his little old lady friend again and gives her another task to do. The grandma does indeed possess some skills with a needle and thread, crafting and securing the thief's idea rather nicely to his wooden bolts. She creates 6 of the whistling bolts in the time she is given. "Distract der guards ya say? Well luv, I aint seen a guard roun ere in a good long while." She gives her much younger friend a wink and a nudge.
Maag finds his little old lady friend again and gives her another task to do. The grandma does indeed possess some skills with a needle and thread, crafting and securing the thief's idea rather nicely to his wooden bolts. She creates 6 of the whistling bolts in the time she is given. "Distract der guards ya say? Well luv, I aint seen a guard roun ere in a good long while." She gives her much younger friend a wink and a nudge.
Re: Everyday Life in Beachtown
Maag
Maag stops by the fire pit and scoops up a few handfuls of charcoal. He stores bits and pieces in various pockets, pouches and crevices in his gear. "Yer can do a lotta good stuff wiv charcoal", he tells the fire-watchers. "An' some not so good", he cackles as he walks off.
Maag stops by the fire pit and scoops up a few handfuls of charcoal. He stores bits and pieces in various pockets, pouches and crevices in his gear. "Yer can do a lotta good stuff wiv charcoal", he tells the fire-watchers. "An' some not so good", he cackles as he walks off.
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Re: Everyday Life in Beachtown
The pair of fire tenders watch in confusion as the half-orc stashes bits of charcoal on himself, but they decide not to press the issue by asking him about it.
Great line! (and a good idea)
Great line! (and a good idea)

Re: Everyday Life in Beachtown
In the morning after his prayers are complete upon the beach, Saracen will wander around the town and offer to heal the wounds of his companions. When he finds them and if they want him to he casts cure light wounds on :
Maag
[1d8] = 3
Alordan
[1d8] = 6
Gramble
[1d8] = 4
And Lerrick
[1d8] = 2
And keep his final spell in case there is an emergency. If nothing happens by the end of the day he will seek out Gramble and cast his final cure light wounds.
Maag
[1d8] = 3
Alordan
[1d8] = 6
Gramble
[1d8] = 4
And Lerrick
[1d8] = 2
And keep his final spell in case there is an emergency. If nothing happens by the end of the day he will seek out Gramble and cast his final cure light wounds.
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Re: Everyday Life in Beachtown
What's New In Beachtown
Starday, 13th of Goodmonth
Early Afternoon, Sunny, Hot, Humid
Around mid day on the 13th of Goodmonth, the day after the 2 groups arrived back in town from their missions, a stir can be seen near the beach. A small group of townsfolk and fishermen gather together, shouting and pointing out to sea. After a short time, anyone who looks out over the water can see an approaching ship on the horizon. The ship is clearly Captains Quark's vessel, the Twisted Fate.
More and more people gather near the long floating dock when the huge sailing ship finally arrives to cheers and clapping from the commoners. The passengers disembark first, a large group of farmers mostly, all looking for a new start to their lives. A few adventurers come ashore as well, most of them looking just as green as you did when you first arrived. The farmers and commoners help each other with their burdens of crates and tools while the adventure types have their first look around the sorry excuse for a town.
Most of them scurry from the hot sand into town to get under the shade of a building or tall tree after their 3 day journey from the mainland. None of them look too impressed with their new surroundings of dilapidated driftwood buildings and thatch huts. As more people gather to help unload cargo, the trained fighters and spell casters look around for the local tavern where they might find a stiff drink and hear talk of work.
2 of the adventure types stand out a bit from the rest. One of them is a stately looking gentleman, dressed in finery with hints of the clerical profession draped amongst his clothing. This man carries a huge tome in his hands, reading it periodically as he enters the town proper.
The second is an attractive but very serious looking female with long red hair and pale skin. Her face is marked with some kind of black paint. This woman is dressed in furs of the wild and is accompanied by a large dog that sticks close to her side during all the excitement of the ships arrival and unloading.
The pair looks around the place initially, wondering just what they have gotten themselves into here. The rest of the towns occupants who aren't out helping unload their precious supplies are content to keep working the fields and making improvements to some of the structures nearby.
Starday, 13th of Goodmonth
Early Afternoon, Sunny, Hot, Humid
Around mid day on the 13th of Goodmonth, the day after the 2 groups arrived back in town from their missions, a stir can be seen near the beach. A small group of townsfolk and fishermen gather together, shouting and pointing out to sea. After a short time, anyone who looks out over the water can see an approaching ship on the horizon. The ship is clearly Captains Quark's vessel, the Twisted Fate.
More and more people gather near the long floating dock when the huge sailing ship finally arrives to cheers and clapping from the commoners. The passengers disembark first, a large group of farmers mostly, all looking for a new start to their lives. A few adventurers come ashore as well, most of them looking just as green as you did when you first arrived. The farmers and commoners help each other with their burdens of crates and tools while the adventure types have their first look around the sorry excuse for a town.
Most of them scurry from the hot sand into town to get under the shade of a building or tall tree after their 3 day journey from the mainland. None of them look too impressed with their new surroundings of dilapidated driftwood buildings and thatch huts. As more people gather to help unload cargo, the trained fighters and spell casters look around for the local tavern where they might find a stiff drink and hear talk of work.
2 of the adventure types stand out a bit from the rest. One of them is a stately looking gentleman, dressed in finery with hints of the clerical profession draped amongst his clothing. This man carries a huge tome in his hands, reading it periodically as he enters the town proper.
The second is an attractive but very serious looking female with long red hair and pale skin. Her face is marked with some kind of black paint. This woman is dressed in furs of the wild and is accompanied by a large dog that sticks close to her side during all the excitement of the ships arrival and unloading.
The pair looks around the place initially, wondering just what they have gotten themselves into here. The rest of the towns occupants who aren't out helping unload their precious supplies are content to keep working the fields and making improvements to some of the structures nearby.
Re: Everyday Life in Beachtown
Tlachtga Macha
Tlachtga looks around for the local meeting place and decides to save time and just ask. She will walk up to the local that most looks like an adventurer.
"Hello, I am just arrived and looking for the local meeting place. Could you help me?"
+15% Reaction Adjustment if it matters
Tlachtga looks around for the local meeting place and decides to save time and just ask. She will walk up to the local that most looks like an adventurer.
"Hello, I am just arrived and looking for the local meeting place. Could you help me?"
+15% Reaction Adjustment if it matters
Re: Everyday Life in Beachtown
Liam
A wiry human man that was in the beginning stages of reaching what would be his later years spotted the ship and looked excited, maybe agitated. He was walking with A large red-headed woman who looked upset and Presumably now a cleric of elven descent. (Reythan) He would begin waving before he even got to the warf. QUARK! CAPTAIN QUARK! A WORD PLEASE!
He almost bumped into the elven woman and stopped, noting her clothing and remembering the similar dress of her baby sister back home. Pointing her out to Marge. Druid. Let's keep a mark on her. Once I can get Quark ashore, we need to try to round her up as well. You go get Caleb and anyone of respect he thinks need to come along. Let him know it is urgent but do not let on about what it is about. Please, Marge
A wiry human man that was in the beginning stages of reaching what would be his later years spotted the ship and looked excited, maybe agitated. He was walking with A large red-headed woman who looked upset and Presumably now a cleric of elven descent. (Reythan) He would begin waving before he even got to the warf. QUARK! CAPTAIN QUARK! A WORD PLEASE!
He almost bumped into the elven woman and stopped, noting her clothing and remembering the similar dress of her baby sister back home. Pointing her out to Marge. Druid. Let's keep a mark on her. Once I can get Quark ashore, we need to try to round her up as well. You go get Caleb and anyone of respect he thinks need to come along. Let him know it is urgent but do not let on about what it is about. Please, Marge
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
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Re: Everyday Life in Beachtown
A filthy looking mercenary type with leather armor and rusting weapons is lucky enough to be the first to greet the druidess and her hound.Rex wrote:Tlachtga Macha
Tlachtga looks around for the local meeting place and decides to save time and just ask. She will walk up to the local that most looks like an adventurer.
"Hello, I am just arrived and looking for the local meeting place. Could you help me?"
+15% Reaction Adjustment if it matters
“Well aren’t you a pretty little thing? Most people meet up there, in the tavern.” He points up to a huge tree that supports a large rickety wooden platform with a ramshackle building above it. A human dressed in shiny armor appears to fall clumsily down a wooden ladder that leads up into the place.
“You lookin fer someone to have a drink with, sweetie?”
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Re: Everyday Life in Beachtown
The new druid is a human, not elven.Bluehorse wrote:Liam
A wiry human man that was in the beginning stages of reaching what would be his later years spotted the ship and looked excited, maybe agitated. He was walking with A large red-headed woman who looked upset and Presumably now a cleric of elven descent. (Reythan) He would begin waving before he even got to the warf. QUARK! CAPTAIN QUARK! A WORD PLEASE!
He almost bumped into the elven woman and stopped, noting her clothing and remembering the similar dress of her baby sister back home. Pointing her out to Marge. Druid. Let's keep a mark on her. Once I can get Quark ashore, we need to try to round her up as well. You go get Caleb and anyone of respect he thinks need to come along. Let him know it is urgent but do not let on about what it is about. Please, Marge
Can we keep all the Marge stuff in one thread or the other so I know which one to respond to?
Re: Everyday Life in Beachtown
Yeah sorry on both counts, I was trying to move things here to consolidate for you.
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
Re: Everyday Life in Beachtown
Tlachtga Macha
"Thank you. Perhaps, I am mainly just looking for information about the island. If a drink or 2 come along with it I wouldn't mind at all."
Tlachtga will walk to the ladder, instructing Cu to wait at the bottom as she looks the ladder and lift over, trying to decide if she wants to try to get Cu up with her.
"Thank you. Perhaps, I am mainly just looking for information about the island. If a drink or 2 come along with it I wouldn't mind at all."
Tlachtga will walk to the ladder, instructing Cu to wait at the bottom as she looks the ladder and lift over, trying to decide if she wants to try to get Cu up with her.
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Re: Everyday Life in Beachtown
The creepy mercenary holds his arm out for Tlachtga to take so he can escort her over to the tavern properly.
"Why you juss might be the purtiest thing we got to look at on this shithole island. Say....uhh.......you got any coin for a drink? I'm freshly tapped out."
We can pick this action up in the Treehouse thread if you like.
"Why you juss might be the purtiest thing we got to look at on this shithole island. Say....uhh.......you got any coin for a drink? I'm freshly tapped out."
We can pick this action up in the Treehouse thread if you like.
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Re: Everyday Life in Beachtown
Liam and his company need to travel all the way to the end of the long floating bamboo dock in order to get the attention of the good captain, who is always last to disembark his own vessel. "Calm down man! Whats all this now?" He shouts from the gangplank as he walks towards the shouting Liam. "Oh, hello again master Liam. How's your animal husbandry endeavor coming along. My nice new deck still stinks of pig shit!"Bluehorse wrote:Liam
A wiry human man that was in the beginning stages of reaching what would be his later years spotted the ship and looked excited, maybe agitated. He was walking with A large red-headed woman who looked upset and Presumably now a cleric of elven descent. (Reythan) He would begin waving before he even got to the warf. QUARK! CAPTAIN QUARK! A WORD PLEASE!
He almost bumped into the elven woman and stopped, noting her clothing and remembering the similar dress of her baby sister back home. Pointing her out to Marge. Druid. Let's keep a mark on her. Once I can get Quark ashore, we need to try to round her up as well. You go get Caleb and anyone of respect he thinks need to come along. Let him know it is urgent but do not let on about what it is about. Please, Marge