Expedition: Ablesforth: The Demon Hole - 14 July 2021

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Marullus
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#661 Post by Marullus »

Dolph opens and holds the broken door, allowing Ablesforth to enter alone and Neegan to keep a watchful eye from the doorway, crossbow ready. Able tries to edge close to a corner where the demonspawn crouch: they hiss aggressively at him, but as he is still warded by Eruanna's might, do not strike at him. He hopes to pour out oil under their feet but each time he gets close enough, they move away. He re-adjusts a few times, spilling out two of his bottles in failed attempts, but they don't seem inclined to stand in the puddles of oil for him.

Idriss, Pendleton, Dare, and Grimble stand back from the door as the operation continues, in the middle of the salty room with the octopus-woman ceiling mural. They are intently watching as the drama unfolds with Ablesforth trying to find a way to burn them all unsuspectingly... so focused, in fact, that they are surprised as another patch of the half-headed spawn rush at a full run around the corner and through the doorway on the opposite wall behind them, coming along the same course as the solid thread of weaving incense smoke. Thirteen more creatures burst into the room and are on the party before they can react. Thankfully, the protections from such evil as them still hold - they succeed in harrying and scattering Idriss, Dare, and Pendleton in the moment, separating the party from each other. A pile of them dive onto Grimble, who tries futilely to block them all with his shield, backing away as a few slashing, grimy claws find purchase on his flesh (-2).

Those spawn inside the room, emboldened by their companions appearance, seem to have been prepared to leap forward in unison as part of the surprise. They pile onto Neegan in the doorway - his crossbow momentarily serving as a parrying device as the surprise coordination as he too tries to defend from their claws (-3, -4).

The eyeless creatures don't seem deterred by Pendleton's invisibility and harry him as much as Dare and Idriss. He feels his enchantments against such supernatural evil buckle under their assault... he knows his protection will expire in no more than a moment...

(six inside the room, 13 outside the room, surprise round over - Round 1!)
...I extended Pendleton long enough to allow warning. Can someone look back the thread and find the timestamp for when Dare received his Protection? I should've been tracking that duration under the Effects.


Date: 23 July 2021, 3:21pm
Light: Dolph's Torch (until 4:00pm)
Effects: Invisibility (Pendleton) Protection from Evil (Ablesforth, Idriss, Dolph, Pendleton), smoldering incense (until 8:20pm)
Injuries: Neegan (moderate/severe wounds), Grimble (moderate wounds)
[/quote]
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#662 Post by Rusty Tincanne »

Sheesh! These things are relentless, ubiquitous and endless. Neegan couldn't get a shot off as they charged through the oil? Not that it would really help...

Anyone else feeling like this is hopeless enough to retreat to the surface again?

Am I reading it correctly that the sniffers came through the room with the knotwork pattern on the floor?
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#663 Post by Zhym »

"Yipes!" squeals Pendleton. He looks for someone large to hide behind.

Yeah, the relentless onslaught of half-heads has gotten more than a little old. :) Retreating to the surface isn't a bad idea.
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#664 Post by Rusty Tincanne »

Oh. Also there is a puddle of holy water 6 of them are now running through. Any damage indicted on them from that?
Zhym, can you post the updated map here so we can visualise/narrate our path out?
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#665 Post by Marullus »

Rusty Tincanne wrote:Oh. Also there is a puddle of holy water 6 of them are now running through. Any damage indicted on them from that?
Zoinks! You are right!
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#666 Post by Rusty Tincanne »

Can't wait to have six of them hobbling around on pulpy stumps. :)
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#667 Post by Dram »

Neegan moves to the other side of doorway where the holy water was poured. Ablesforth need your help!
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#668 Post by Zhym »

Rusty Tincanne wrote:Zhym, can you post the updated map here so we can visualise/narrate our path out?
I haven't updated it since this version, but I'm not sure if we've seen anything new. I need to go back and re-read the last few pages of actions to figure that out (or y'all can tell me, if you know).
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#669 Post by Marullus »

Nope, I think that's accurate.

Nobody had Posted IC actions or rolls this round... :)
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#670 Post by Zhym »

Zhym wrote:"Yipes!" squeals Pendleton. He looks for someone large to hide behind.
That's not an IC action? ;)
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#671 Post by Marullus »

No roll. :) I guess I will give you partial cover bonus of -2 to AC for a human shield.
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#672 Post by Zhym »

Oh, fine. :D

Pendleton looks for someone to hide behind, and defends himself with his silver dagger if he has to.

Silver dagger (THAC0 19): [1d20] = 18 [1d4] = 3
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#673 Post by Rusty Tincanne »

Thanks for the map. I believe the bootom-right doorway was a closed gate with a trap on it. The lever to open it was inside the gate, IIRC.

What was up with the door to our right out of the sea goddess room? Perhaps Dolph, Able and Idriss (and Dare?) can make a wall in front of it while Neegan busts through it? Able can use his maul to cast Knock on it. If it is wood, that is.

OR... We could bust through the left door into the Mandala room and try and not drown in several days-worth of blood as it bursts in on us.
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#674 Post by Zhym »

Which room are we in right now?
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#675 Post by Rusty Tincanne »

The sea goddess room. We were trying to rest in the bunk room just upward from it.
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#676 Post by Marullus »

*bump* Action is still with you all...
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#677 Post by Dram »

Dram wrote:Neegan moves to the other side of doorway where the holy water was poured. Ablesforth need your help!

Moving to the same side of the door as Ablesforth.
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#678 Post by Rusty Tincanne »

Rusty Tincanne wrote:What was up with the door to our right out of the sea goddess room?
As we emerge from the Bunk Room, there is a door to the left. What is it made of? Was it locked when we last looked at it?

What about the door to the Mandala room?

Thanks.
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#679 Post by Marullus »

The door to the bunk room is stone, its lock now is broken. The other three doors are all good-quality wood doors, all of them unlocked when you last checked them. The door on your left and to the Mandala room do in fact have locks, just are not locked. The door opposite you where the incense smoke leads has no lock.

The door on your left as you exit the bunkroom is where the goblins came from in your last encounter. The door to the mandala room has blood seeping through the seal at its base.
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Re: Expedition: Ablesforth: The Demon Hole - 14 July 2021

#680 Post by Rusty Tincanne »

Able shouts a suggestion to head back for the room with the knotwork pattern on the floor, offering to lock it behind them, once they are through. He will use his warding to help ferry the others out of the room. If he can cast while walking, he will offer healing to Neegan.

As long as Dolph's torch is lit, I'll hold off casting light.

I think I have more healing available:... If allowed:
: CLW [1d6+1] = 4+1 = 5
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