The Poltergeist Room
Treyvor loads his crossbow, kissing a bolt for luck and aiming at the shimmering wraith form of the poltergeist. Even handicapped by the poltergeist's only partial visibility, he is able to graze it with a silvered shaft.
-1hp. A sliver of necrotic ectoplasm erupting from the shadowy figure as the bolt finds a mark. For his trouble, the plucky gnome receives a clout from the extra dented tankard, still bloody from crowning
Gideon, the Poltergeist hurls it with furious telekinetic ability to cosh the gnome,
-2hp.
Treyvor: Light crossbows: silvered barbs [1d20]=15 [2d4]=5
Isvand: 15+ Save vs Command Spell: [1d20]=7 Poltergeist: targets Isv, Gid, Gnim, Trey, [1d4]=4 Improved weapon: [1d20]=12 [1d3]=2
Gideon lays a hand upon
Isvand, trying to calm his terror. While it doesn't drive the intense fear away, the halfling listens to the request and reaches into his pouch, plucking out a Vial of Holy Water, that he gives to the priest.
Isvand cannot open the poltergeist locked door to escape.
Gnimish digs out his own escape route, but unwisely, any activity, especially to undermine construct upon an unstable portion of wall has a tendency to lead to catastrophe.
Unstable wall vs 1-2 [1d6]=1.
And so it is in this case with the frenzied gnome who in hacking at the brickwork bricks another portion of wall down upon himself, pulling a couple of the bony victims chained to the wall to fall upon him, still rattling teeth and chains as they continue to gibber and animate. Unable to dodge away, he is crushed underneath the blocks,
-8hp. Leaving him on a single point of health. The damage to his body and mind triggers an unorthodox response.
Unstable Wall: collapse damage: [3d6]=8 Gnimish dodges rubble for half damage, vs Dex [4d6]=23
Gideon hurls the flask of Holy Water just as the tankard goes crashing into the door just above
Isvand's head. One is splattered by wood splinters, the other doused in splashes of holy wrath,
-2hp
Poltergeist: targets Isv, Gid, Gnim, Trey, [1d4]=1 Improved weapon: [1d20]=7 [1d3]=2Gideon hurls Holy Water: [1d20]=12 [1d6+1]=5+1=6
Treyvor goes to dig out his brother from under the pile of rubble but before he does, the frightened and injured gnome conjures a manifestation of his manitou familiar, calling upon the sole source of salvation that he can grasp in his mind.
Gnimish: manitou invocation Constitution loss: [3d4]=6
His arms and hands cackle with electric arcing energy which he uses upon the two thrashing skeletons to zap each with summoned arcane power. The two skeletons are blasted apart, the chains sparking with static as the bolt runs through the metal. After the brief flurry, the gnome collapses into his brother's arms.
Gideon invokes holy light, illuminating the room. The light, a blessing from
St Ygg causes the poltergeist to 'phase out'.
Suddenly the west door is forced open. The miners stumble into the room followed by
Sir Dewey. His shield, illuminating in the presence of Undead is dull indicating the Poltergeist has left his prime material form.
Is the poltergeist only visible when I look at it through the mirror? Did it appear clean-shaven?
it is partially visible when attacking via an Improvised weapon throw. It is clean shaven but that is anecdotal rather than it uses the mirror to shave with.
Gnimish collapsed and in need of healing help,
Gideon you can apply your CLW here.
Sir Dewey can see the fear and terror etched upon the halfling
Isvand's face. Your Sauron 'bear-claw trinket' is imbued with an innate ability to cast Remove Fear which will need to take place to clear the spell effect away sooner. You place that over the halfling, petitioning for his restoration of mind.
Isvand, you get to make a new Save vs Spells (wisdom modified and with a +3 paladin blessing).
If you pass then you can listen to the Paladin's testimony of the other team. If you fail, run away to the upper barrow for one turn.
Actions
Sir Dewey , give testimony and request for help, re Gerdal.
Gideon cast any CLW upon injured characters (it will not work on Gerdal in her current condition).
Isvand roll Saving Throw and actions
Treyvor tends to
Gnimish.
everyone else, waits for any resolutions.