The Lost Tavern

OGRE MAGE
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Jernau35
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Re: The Lost Tavern

#641 Post by Jernau35 »

Maag

"If a powerful wizard does not want to mess wiv dat fing, it 'as got to be well 'ard". says Maag. "An' I do not fancy tryin' to sneak up on sumfin' dat 'as got about fifteen eyes."
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Quonundrum
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Re: The Lost Tavern

#642 Post by Quonundrum »

Andronichishche
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Offering in explanation to Torbath's silent query, "I have offered Mr. Zuhma the smoke gem as collateral in exchange for teaching us some magic to assist with the retrieval of his book. We return the book to him and he returns the gem to us. I suggested a few spells I thought would be helpful, but please feel free to make another."
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Re: The Lost Tavern

#643 Post by OGRE MAGE »

I think we can make this easier if we attach a one day time span for each level of spell that is to be shared.

So......these then?

Detect Invisibility 2
ESP 2
Knock 2
Locate Object 2
Web 2
Ray of Enfeeblement 2
Knock 2

For example, this list would take one person 2 full weeks to process.

Will the non Magic Users in the group wish to do anything with this much downtime?

Did I accidentally mention that he only had 2nd level spells?
:lol:
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gurusql
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Re: The Lost Tavern

#644 Post by gurusql »

Torbath

Torbath would be down for it but that might not be pleasant for the non-Magic Users.
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Jernau35
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Re: The Lost Tavern

#645 Post by Jernau35 »

If it's just a matter of hand-waving it, Maag is fine.
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jemmus
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Re: The Lost Tavern

#646 Post by jemmus »

Theo's fine with that too.
He can't think of anything he wants to do in the city while waiting.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Ahlmzhad
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Re: The Lost Tavern

#647 Post by Ahlmzhad »

OGRE MAGE wrote: Wed Jul 17, 2024 7:36 pm I think we can make this easier if we attach a one day time span for each level of spell that is to be shared.

So......these then?

Detect Invisibility 2
ESP 2
Knock 2
Locate Object 2
Web 2
Ray of Enfeeblement 2
Knock 2

For example, this list would take one person 2 full weeks to process.

Will the non Magic Users in the group wish to do anything with this much downtime?

Did I accidentally mention that he only had 2nd level spells?
:lol:
Well that's immaterial for Feanol as she can only cast 2nd level spells.

Now if the two of us each learn 3 we could cut this down to 1 full week?

I would say this to the non-casters impatience on waiting for us to learn a few spells lead us to still be sitting here. Just sip on a ale for a couple of weeks and we'll be ready to go and much more likely to succeed.
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Quonundrum
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Re: The Lost Tavern

#648 Post by Quonundrum »

"Unless there is something else one of you seek from the great and powerful Zuhma?" [/dialog]

The whole time he speaks, you notice the man can barely take his eyes off the huge grey gem held by Andron.
Can't hurt to ask.
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gurusql
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Re: The Lost Tavern

#649 Post by gurusql »

Torbath

Works for me but like I said I getting something out of it.
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Re: The Lost Tavern

#650 Post by OGRE MAGE »

The Ethereal Marketplace
Zuhma's House


Maag seems to be wary of this entire conversation, wondering how a few spells will help his team overcome one of the most dangerous monsters he's ever heard of.

Zuhma snaps his fingers and suddenly disappears as the group looks on in confusion. When he appears again in a flash, he has 2 large books cradled in his arms.

"These are my older books with the lesser spells you desire to learn from me."

He looks to Marlaman. "Will you take our less focused friends back to the tavern with you?"

He turns again to his three new students. "Which spell would you like to attempt to learn first?"

"I suppose I should mention that our deal will still be valid regardless if you are able to comprehend these magicks or not. Is that understood?"


Actions?

Alordan AC3 22/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Aliendron AC10 17/17 (CL4) 1st 5/5 2nd 4/4 (MU3) RM, CL, DM, 1st 2/2 2nd 1/1
Feanol (MU3) AC:10 14/14 RM, CL, DM 4/4 1st 2/2 2nd
Theo AC:5 13/13 (Sword)
Magg AC4 20/20
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jemmus
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Re: The Lost Tavern

#651 Post by jemmus »

Frugal ranger Theo is disappointed at the mention of being taken back to Marlama's tavern. He'd been hoping to quietly get some free room at the wizard's house, and maybe even some free board too. But now it's back to paying for every day in the city. And they haven't seen even a copper piece of pay or treasure since arriving here.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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gurusql
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Re: The Lost Tavern

#652 Post by gurusql »

Torbath

"ESP, then Detect Invisibility"
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Ahlmzhad
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Re: The Lost Tavern

#653 Post by Ahlmzhad »

Feanol

Ray of Enfeeblement, Web, & Knock.
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Quonundrum
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Re: The Lost Tavern

#654 Post by Quonundrum »

Andronichishche
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"ESP is acceptable."
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Re: The Lost Tavern

#655 Post by OGRE MAGE »

The Ethereal Marketplace
Zuhma's House


Marlaman looks to Maag, Theo, and Alordan before speaking. "Is there anything you'd like to do on the way back to the Tavern then?"


Zuhma pages through one of his books, opening it to his ESP divination. "So be it. I will teach you all this one today. Tomorrow you can transpose it into your own books. Then we can attempt to learn another after that." (can you post your *chance to learn spell* rolls here for me please?)

The chairs and large table are pulled together to create a makeshift study hall of sorts where the spell casters can obtain and share their knowledge. Zuhma looks down his nose at any non-casters who remain in his home. "There is nothing more for you to learn here, I'm afraid."

Actions?

Alordan AC3 22/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Aliendron AC10 17/17 (CL4) 1st 5/5 2nd 4/4 (MU3) RM, CL, DM, 1st 2/2 2nd 1/1
Feanol (MU3) AC:10 14/14 RM, CL, DM 4/4 1st 2/2 2nd
Theo AC:5 13/13 (Sword)
Magg AC4 20/20
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Quonundrum
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Re: The Lost Tavern

#656 Post by Quonundrum »

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jemmus
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Re: The Lost Tavern

#657 Post by jemmus »

Theo replies to Marlaman, I wouldn't mind stopping at a food market. You know, to have something to snack on in the room between meals in the dining room. He takes a sidelong glance at the tavern keeper to check his reaction. He'd been kicked out of taverns before for bringing his own food.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Jernau35
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Re: The Lost Tavern

#658 Post by Jernau35 »

Maag

"Woz der a fightin' pit or sumfin' at your place?" asks Maag. "For some reason, spendin' a long time listenin' to pointy-eads makes me want to cut der 'ead off sumfin."
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ravenn4544
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Re: The Lost Tavern

#659 Post by ravenn4544 »

Alordan putters around as wizards do their spell swap and others eat and wander. "What happens after this is done? Where do we go from here?"
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Ahlmzhad
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Re: The Lost Tavern

#660 Post by Ahlmzhad »

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