Re: Session 1: Reunion Interrupted
Posted: Fri Jun 19, 2020 7:06 am
East Door
Gulnur quietly creeps towards the door centered in the eastern wall and presses his ear against it. While unable to determine the type of creature responsible for making the shuffling and squawking sounds on the opposite side of the door, he suspects they're some sort of bird creature... or creatures, as he suspects he hears multiple sources of angry sounds.
Tova waits for his fellow dwarf to end his concentration before turning his attention to the wounded halfling. "That's a nasty bite," he starts. "Let's see if we can get that mended." After a quick prayer, a warm blue glow surrounds the wound... which begins to magically close up.
"Thank you, Tova," Vinwrick says quietly, rotating his shoulder as he circles his arm, trying to work out the pain, or get a feel for his current, lessened pain level. "There's another goblin...somewhere." he adds, suspecting the door in the northern wall. He moves to back up Gulnur, but keeps an eye on the northern door.
Floki grabs Rumple and drags to goblin inside the foyer, positioning it in front of the doorway leading into the sitting room occupied by the others, then falling in place safely behind the goblin leading them. "What else could they have waiting for us?" he whispers while keeping a firm grasp on the captive goblin. "Scary birds," he confirms, offering nothing else. The frantic squawking sound continues angrily on the opposite side of the eastern door.
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I'm leaving this message here since the die roller is currently down and I haven't been able to confirm everyone is in the correct campaign:
Actions?
Also, please don't forget to include your 'if needed' roll.
---
Date: 2 Martius 490
Time: 11:40
Daily Forecast
Scout
Gulnur quietly creeps towards the door centered in the eastern wall and presses his ear against it. While unable to determine the type of creature responsible for making the shuffling and squawking sounds on the opposite side of the door, he suspects they're some sort of bird creature... or creatures, as he suspects he hears multiple sources of angry sounds.
Tova waits for his fellow dwarf to end his concentration before turning his attention to the wounded halfling. "That's a nasty bite," he starts. "Let's see if we can get that mended." After a quick prayer, a warm blue glow surrounds the wound... which begins to magically close up.
"Thank you, Tova," Vinwrick says quietly, rotating his shoulder as he circles his arm, trying to work out the pain, or get a feel for his current, lessened pain level. "There's another goblin...somewhere." he adds, suspecting the door in the northern wall. He moves to back up Gulnur, but keeps an eye on the northern door.
Floki grabs Rumple and drags to goblin inside the foyer, positioning it in front of the doorway leading into the sitting room occupied by the others, then falling in place safely behind the goblin leading them. "What else could they have waiting for us?" he whispers while keeping a firm grasp on the captive goblin. "Scary birds," he confirms, offering nothing else. The frantic squawking sound continues angrily on the opposite side of the eastern door.
---
I'm leaving this message here since the die roller is currently down and I haven't been able to confirm everyone is in the correct campaign:
- I mistakenly had you guys add your characters to campaign id 806, which is for my other game. The campaign id for this game is 808. Flokie is probably okay, but can everyone please double-check this and update in your die roller characters as necessary? Thanks!
Actions?
Also, please don't forget to include your 'if needed' roll.
---
Date: 2 Martius 490
Time: 11:40
Daily Forecast
- Sunrise: 7:59
- Sunset: 19:23
- Temperature: 72°
- High: 72°
- Low: 67°
- Conditions
- Wind: Light Breeze
- Precipitation: None
- Humidity: Low
- Visibility: Cloudy
- None
- None
- None
- ybn1197 as Gulnur | Male | Lawful Good | Mountain Dwarf | Monk (1) | HD: 1 (1d8) | HP: 10 | AC: 15 | SP: 25' | Initiative: +3 | Darkvision: Yes | Inspiration: No
- Hadarai as Floki | Male | Neutral Good | Moutain Dwarf | Sorcerer (1) | HD: 1 (1d6) | HP: 8 | AC: 11 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: No
- Scott308 as Vinwrick | Male | Lawful Good | Stout Halfling | Ranger (1) | HD: 1 (1d10) | HP: 12-10 = 2+7 = 9 | AC: 15 | SP: 25' | Initiative: +4 | Darkvision: No | Inspiration: No
- ravenn4544 as Tova | Male | Lawful Neutral | Mountain Dwarf | Cleric (1) | HD: 1 (1d8) | HP: 11 | AC: 17 | SP: 15' | Initiative: +1 | Darkvision: Yes | Inspiration: No
Scout
- Vinwrick
- Floki
Gulnur
Tova
Vinwrick
- Floki | Gulnur
Tova | Vinwrick
- Watch: Armored
- Sleep: No medium or heavy armor unless specifically declared.
- First Shift (Three Hours: 21:00-24:00)
T.B.D.
Second Shift (Three Hours: 01:00-03:00)
T.B.D.
Third Shift (Three Hours: 03:00-06:00)
T.B.D.